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3 The Tools:

3.2 Interface

The user has access to three main tool palettes:

Amapi 3D provides two different interfaces for the display and use of these tools:

Puce-jaune.gif (94 octets) One interface follows the “workshop” paradigm: it is specially designed to allow the user to move freely about the Amapi 3D work space, simulating as closely as possible the natural movement of a designer at the drawing table, or the movement of a sculptor in his workshop.
Puce-jaune.gif (94 octets) The other interface has the advantage of being more familiar to most users, as is more of a “standard” interface.
For more details on the choice of interface, see the chapter User Manual/Edit/Preferences/Interface/Tool palettes.

Puce-ronde.GIF (1010 octets) How do you pick up a tool?

Puce-ronde.GIF (1010 octets) How do you change palettes?

Puce-ronde.GIF (1010 octets) How do you end the action of a tool?

3.2 Construction tools

This palette includes the primitive creation tools. Those tools create 2D shapes such as curves, circles, arcs, or rectangles, and 3D shapes such as spheres, cubes, and extruded shapes.

    Standard                   Workshop
    Interface                   Interface

Trousse-Construction.GIF (19862 octets)

1 3D Primitives Sphere, Cube, Grid, Cylinder, Cone.
2 Drawing Circle, Arc, Rectangle, Polyligne, Curve, Interpolated curves, Sketch, Helicoid, Symmetry.
3 Text editor
4 Extract curve
5 Facet extraction
6 Extrusion Direct extrusion, Extrusion of a section along a path, Extended extrusion, Extruding a NURBS curve.
7 Sweeping Direct sweeping, Sweeping a section along a path.
8 Double Sweeping
9 Ruled surface Betwween curves, Ruled surfaces between surfaces.
10 Surfaces Coons, Gordon, Hull Tool.

For more details, see the chapter User Manual/Tools/Construction.

3.3 Modeling tools

This palette includes the tools you will use to edit and modify a shape. You will be able to rescale a shape, smooth it, apply bevels, and so forth.

    Standard                   Workshop
    Interface                   Interface

Trousse-Modelage.GIF (27015 octets)

1 Deformer Stretch, Scale, Rotate, Taper, Twist, Bend.
2 Mold Modeling with interactive control of the area of influence, Modeling with interactive control of theforce of attraction.
3 Bend (To bend an object using an existing curve, To bend an object using  curve created within the Bend tool.
4 Stretch
5 Delete
6 Smooth
7 Chamfer
8 Thickness tool  Applying a tickness to a surface or a volume, Applying tickness to a curve, Creating an offset.
9 Cut Cutting along a cutting plane, Punch, Boolean.
10 Decimate/Tessellate

For more details, see the chapter User Manual/Tools/Modeling.

3.4 Assembly tools

This palette includes the tools used to position and orient the objects. Rotate, weld and duplicate are some of the features found in this palette.

    Standard                   Workshop
    Interface                   Interface

Trousse-Assemblage.GIF (32562 octets)

1 Duplicate Creating multiple copies, Multiple copies along a path or on the facets of an object.
2 Symmetry
3 Rotation
4 Move
5 Scale
6 Snap
7 Lay on
8 Welding
9 Unfold

For more details, see the chapter User Manual/Tools/Assembly.

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