An object section describes an object of the scene or an object
used in the scene.
Any object section looks like that:
{ objectThe Common attributes describe the Common data of the objects (see then in description section). The model attribute describes the real object: this section is different from the type to type.
name ObjectName;................... // Common Attributes
model { ObjectType
.................... // Specific Attributes
}
}
An example of an object section:
{ object
name obj000001;
material standard;
model { polyline
open 1;
p ( -3.33333 , -2.58503 , 0 );
p ( 0.204082 , -2.2449 , 0 );
p ( 0.272109 , 0.204082 , 0 );
p ( -3.12925 , 1.63265 , 0 );
p ( 1.63265 , 3.87755 , 0 );
}
}