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AXEL Basics > Menus > Animation menu

Animation menu


Use the Animation menu to create and modify animation. For more information, see Chapter 7, "Animation."

Use:
To:

Add Animation Sequence

Create an animation sequence for the selected parameter(s), or active manipulation tool.

Add Key

Add a key at the current time, on the selected animation sequence(s).

Path Animation

Creates a preset animation to animate an object along a path. First select the object, then the path.

Wave Animation

Add a wave deformation to the selected object.

Add Particles

Make the selected object(s) emit particles.

Link Particle Obstacle

Make an object an obstacle to the flow of particles. First select the object, then select the particles.

Unlink Particle Obstacle

Make the particles ignore the selected object. First select the object, then select the particles.

Mix Shapes

Change the shape of an object using two other objects referred to as deformers. The object and the deformers should have different shapes but the same number of points. When you move the object towards a deformer, it takes on the shape of the deformer.


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