Changing the viewpoint
The viewpoint determines what part of the 3D World is framed in a viewport.
To adjust the viewpoint in all the viewports at once, use the View menu. To change the viewpoint in one viewport, right-click the viewport and use the context menu that appears.
To change the viewpoint:
Choose View > Viewpoint, or right-click a viewport and choose Viewpoint, then choose one of the following options:
Frame Selection
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F (one viewport)
Shift+F (all viewports)
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The selected object(s) fill the viewport(s).
If the selection includes a webcam, and the webcam's visibility is on, then the webcam is also framed in the construction views.
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Frame All
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A (one viewport)
Shift+A (all viewports)
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All objects are visible in the viewport(s).
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Look at Selection
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The selected object is in the center of the viewport(s).
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Look at Origin
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The center of the World is in the center of the viewport(s).
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Reset Viewpoint
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Q (one viewport)
Shift + Q (all viewports)
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The viewport(s) are reset to their default viewpoint. Reset Viewpoint in WebCam view resets the webcam parameters to their default values.
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Note: When you choose Frame Selection, webcams that are selected and whose Visibility is on are also framed in the Top, Front, and Right viewports.
See also:
Navigating in a 3D world
Panning and zooming in construction viewports
Changing the viewpoint
Switching to single view
Setting display options
Choosing wireframe or shade mode
Setting the viewport background color
Using a grid