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Interaction > Creating reactions > Go to Time reaction

Go to Time reaction


This reaction moves the animation to the specified time.

For example, by clicking a button you could fast forward to time 100, where a new animation starts. The Go to Time reaction only goes forward. When the reaction is launched, it will only occur if the Go to Time is later than the current time.

To Go to a Time by clicking an object:
  1. Use the time controls, or drag the playhead to the time that the reaction will go to.
  2. Select an object, and choose Interaction > Reactions > Go to Time.
  3. To test the interaction, switch to Browse mode and click the object. The World goes forward to the selected time.
To link Go to Time to any sensor:
  1. Use the time controls, or drag the playhead to the time that the reaction will go to.
  2. With nothing selected, choose Interaction > Reactions > Go to Time.
  3. Link the reaction to a sensor.
  4. To test the interaction, switch to Browse mode and trigger the reaction. The World goes forward to the selected time.
To adjust the time:

In the Interaction Editor, select the GoToTime reaction, then adjust the Target time in the Parameter Editor.

Go to Time Reaction Parameters

Target time

The time the World goes to when the reaction is triggered.


See also:

Navigating in time

Linking Sensors and Reactions

Editing Triggers

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