Syntax: |
BOXCOLL col##, xa#, ya#, sxa#, sya#, xb#, yb#, sxb#, syb# |
Checks if the rectangle with the corner xa#, ya# and the size sxa#, sya# is collisioning with the rectange with the corner xb#, yb# and the size sxb#, syb#. If so, col## will be 1, otherwise 0. |
Sample: |
start: MOUSESTATE mx, my, ba, bb PRINT X, 100, 100 PRINT H, mx, my BOXCOLL col, mx, my, 16, 16, 100, 100, 16, 16 IF col=1 PRINT !!!, 100, 150 ENDIF GOTO start |
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