Using the Mouse The mouse has two separate functions within the action window. One is to control the camera/head of the character, by clicking and holding the right mouse-button and moving the mouse around. The second is to interact with the world and the characters around you. This is accomplished by simply moving the mouse-pointer around the action window until the context-sensitive pointer informs you that you can interact with something - be it an object, a door, another player, or a monster. The default mouse-pointer is an arrow. When you pass the pointer over another character in the world, it changes shape to a target reticle (see Targeting, below). Left-click to set this character or monster as the current target - information about your target will now appear at the top left of the Action View (see The target information indicator, above). If you press and hold the SHIFT key while left-clicking on a character or monster, you will receive more detailed information about your target. Right-clicking on another character in the game world will activate the Trade View (see Trade View). When you pass your mouse-pointer over an object in the game-world that you can interact with, the pointer changes from an arrow to a cogwheel. Left-click to target this object, press and hold the SHIFT key and left-click to receive information about the object, or right-click (or double left-click) to interact with the object. Interactions may include opening a door, or activating a terminal or a vending machine. Passing your mouse-pointer over an item on the ground or the floor that you can pick up, the pointer changes to a hand. Left-click to target the item, press and hold SHIFT and left-click the mouse to find out more about the item, or right-click your mouse to pick it up. When you pick up an item it will appear next to your pointer in the Action View. At this point, you can either place it in your Inventory, on your body, or put it back on the ground. Refer to the section titled The control window for instructions on how to collect and use items. If you pass your mouse-pointer over an object or character that cannot be directly interacted with (e.g. yourself), the pointer will turn into a green circle. _ _ _ _ _ _ _ _ _ Windows > Interface Gameplay Commands Main Index