Health, nano and experience bars
The action window contains three color-coded indicators on the left side of the screen - the Health Bar, the Nano Bar and the Experience bar.
Health Bar
The health bar is color-coded red, and represents your character's current health. When the bar is filled up (all red), your character is in good health. When it is completely empty, your character is dead, or close to death. Always keep an eye on the Health Bar to see how you are doing; when it's almost depleted, it's time to run away from battle, or get some emergency medical help. You can regain health in a number of ways: by resting (sit down to amke it more efficient, but it'snontheless very slow), receiving first aid or medical treatment, or by using a healing nano program.
Nano Bar
The nano bar is color-coded blue, and represents your character's current nano pool. Executing a nano program will drain your nano pool. If you do not have enough points left in the pool to execute the nano program, the program will fail. Because of Rubi-Ka's natural supply of notum, your nano energy will automatically recharge when you rest, but this is very slow. You can supplement your supply with nano recharging kits.
Experience bar
The experience bar is color-coded yellow, and shows how much experience points (XP) you have collected since last time you gained a level. When the bar is full, you gain a new level.
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