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Represents an entity that can be scored against a data
Method Summary | |
float |
calculateScore(Data data,
boolean keepData,
float gain)
Calculates a score against the given data. |
int |
getFrameNumber()
Returns the frame number that this Scoreable should be scored against. |
float |
getScore()
Retrieves a previously calculated (and possibly normalized) score |
float |
normalizeScore(float maxScore)
Normalizes a previously calculated score |
Method Detail |
public float calculateScore(Data data, boolean keepData, float gain)
data
- the data to be scoredkeepData
- whether this Scoreable should keep a reference
to the given datagain
- the gain to apply to the acoustic score
public float getScore()
public float normalizeScore(float maxScore)
public int getFrameNumber()
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