The Library object is used to get information and control the contents of a ConceptDraw library. The methods of the Library object allow to modify the description of the library, save the library and control master objects , stored in the library.
Name | The library file name. |
FullName |
Read-only. Full library filename, including the path. |
Path | Path to the library file (without filename). |
Title | The library title. |
Author | Describes the author of the library. |
Subj | Brief description of the library. |
Company | Describes the company which created the library. |
Desc | Contains detailed description of the library. |
Save | Saves the library. |
SaveAs | Saves the library with a file name. |
AddMaster |
Adds a new master object (library object) to the library. |
FindMaster | Searches for a specified master object (library object) in the library. |
Master |
Returns an existing master object (library object) by its index in the library's collection of master objects. |
MasterByName | Searches for a master object (library object) by the specified name. |
MastersNum | Returns the number of master objects (library objects) in a library. |
RemoveMaster | Removes a master object (library object) from a library by its index in the library's collection of master objects. |
RemoveMasterByName |
Removes a master object (library object) from the library by the specified name. |
The Application object has a number of methods for working
with libraries opened in the application. However, other objects can also refer
to an open library. An instance of the Library object can be
retrieved by using the following methods and properties:
Application object: ActiveLib
property, CreateNewLib method,
Lib method, LibByName
method, OpenLib method.
Window object: Library property,
Lib method, LibByName
method.
See Also |
Application object, Master object, Shape object |