Open
Opens an existing BrowserBob project (Filename.BB). If a project is open,
it will be closed (a message box appears, asking you if you want to save
before closing ).
Save
Saves the current project (Filename.BB).
Save as
Saves the current project under a different filename (opens a file dialog).
Import
Imports a BrowserBob project, which has been exported before (Filename.BEX)
and saves it locally in the .BB format.
Important
Note: a project file, which has been
saved on a different computer, can't be opened on yours unless it has
been exported on that computer using the Export functionality.
Export
Exports a BrowserBob project. All graphics and sounds used in your project
will be compressed into a single export file (Filename.BEX). This file
can be imported on every system with the same or a higher BrowserBob version
installed.
Purchase
BrowserBob
Clicking this item opens a browser window leading you to the BrowserBob
online store, where you can securely buy BrowserBob licenses with instant
delivery. Ordering with a credit card will enable you to activate your
full version within minutes.
Activate
BrowserBob
Here you can enter your licence key to upgrade your BrowserBob trial version
to a full version. The BrowserBob trial version can be used free of charge
for 30 days referring to our licence terms. To keep on using BrowserBob
and upgrade to a full version you need to register by purchasing a licence
key under www.browserbob.com.
If not registered the register dialog will always appear when BrowserBob
is started.
External Editors...:
Opens a dialog, where you can specify the paths to your preferred graphics
editors for bitmaps (bmp), gifs and jpg image files. These entries decide
upon which graphics editor will open when you click on the "edit image" button next to any graphic
on the properties window.
Connecting
your external editors
Exit
Exits BrowserBob. If a project is open, it will be closed (a message box
appears asking you if you want to save before closing).
Related topics:
User interface overview
Connecting
your external editors
Creating
a new project
Saving a
project
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