To use the Fit Bézier command
1
Select a polygon (open or closed).
A polygon can be created with the Polygon tool, or with the
Curve tool if the path has only corner points, not smooth
points. Objects created with the Rectangle tool or Line tool can
be converted to polygons with the Object > Path > Convert to
Paths command.
2
Choose Object > Path > Fit Bézier.
3
A dialog box with two sliders appears. Use these to adjust the
following conversion settings:
Loose-Tight: Controls how closely the modified path will conform to
the original path. Tight results in little deviation from the original
path. Loose allows the modified path to be smoother and deviate far-
ther from the original.
Round-Sharp: Controls how many corners will become rounded in
the modified path. Sharp preserves corners where segments meet at
acute angles. Round allows all corners to become rounded.
These settings can interact and produce similar results at different
slider positions. For example, setting one slider at Tight and the other
at Round can produce a path that closely matches the original, but
with all corners being rounded. Setting one slider at Loose and the
other at Sharp can result in a path that overall is smoother, but which
has some corners that are not smoothed at all.
4
Click OK when youre done. Canvas modifies the object based
on the settings you specified.