Bevel Use the Bevel filter to generate Web interface buttons. This effect can be applied to any 2D image to give it a 3D appearance. When working with images, you can access the Bevel filter dialog by choosing Image > Filter > Stylize > Bevel from the main menu. For vector or text objects, access the Bevel filter by choosing Object > SpriteEffects > Add Effect > Stylize > Bevel. (A) Direction of the light source can be entered by a numeric value, slider bar, or preview handle. (B) Elevation of light source can be entered by a numeric value or slider bar. (C) Brightness of light source can be entered by a numeric value or slider bar. (D) Bevel width can be entered by a numeric value or slider bar. (E) Edge Smoothness can be entered by a numeric value or slider bar. (F) Corner Smoothness can be entered by a numeric value or slider bar. Before Bevel effect After Bevel effect B C D E F A A A Tip For images, ensure you apply a visibility mask to the area of the image to which you’ll apply the effect (see “Adding visibility masks to images,” page 31.591). If the image has a transparency mask, select the area to be bevelled with either the Wand tool or Mar- quee tools.
Canvas 8 Help: Image filters and effects (13 of 20)                                                 Page #719