CHAPTER
20
SPRITELAYER EFFECTS
SpriteLayer effects let you apply transparency to objects and text.
You can use SpriteLayer transparency to create collages, web graph-
ics, layered illustrations, ghosted text, vignettes, and texturing.
Using the Transparency palette
The Transparency palette is a control center for SpriteLayer effects. It
is a floating palette that can stay open on screen and can be docked on
the Docking bar. The palette includes controls and options for opac-
ity, masks, transparency scope, and transfer modes.
Use the Opacity slider to set the opacity of a selected object.
The effect is the same as using the Opacity slider in the tool-
box. See Opacity effects on page 20.356.
Use the Scope options to control transparency effects in
vector objects. See Controlling the scope of transparency
effects on page 20.359.
Apply channel masks and vector masks using the Mask
menu. See Transparency masks on page 20.360.
Change the transfer mode of a selected object using the
Transfer Mode menu. See Using transfer modes on
page 20.374.
The palette works with a single selected object. The controls in the
palette are not available when more than one object is selected.
Opening the Transparency palette
Do any of the following to use the Transparency palette:
Press the Opacity icon in the toolbox. When the Opacity
slider pops open, drag it away from the toolbox. The palette
appears when you release the mouse button.
Choose Window > Palettes > Transparency
.
Choose Object > SpriteLayers > Show Palette.