Using Inks Managers
Open the Inks Managers when
you want to create inks or
change the preset inks on the
tabs in the Inks palette.
A Click to flip the Inks manag-
ers open or closed.
B This box shows a preview of
the current ink. The preview
changes as you modify the ink.
Click the Apply button for Can-
vas to use this ink. You can also
drag the ink from the preview
box to objects and into the grid
of preset inks.
To edit an objects ink:
Click the pen (C) or fill icon (D),
then select an object; its ink
becomes the current ink in the
manager. Modify the ink. Click
Apply to apply the modified
ink to the object.
To make a new ink:
Use the manager to customize
the current ink. To name it,
type in the text box (E). Then
do any of the following:
To add the ink to the palette,
drag from the preview box (B)
to the grid of preset inks.
To make the ink the current
ink, click the pen (C) or fill (D)
icon, then click Apply when no
objects are selected.
To apply the ink to a non-
selected object, drag from the
preview box (B) to the inside or
outline of the object.
When you create a new ink, be
sure to add it to the palette or
drag it to an object before
selecting anything. Otherwise,
the selections ink replaces the
new ink in the manager.
A pop-up menu (F) contains
commands that let you save
inks and load inks on the cur-
rent tab. You can also clear the
current tabs inks to start with
an empty palette.
A
E
B
F
B
B
E
E
B
E
B
E
B
E
Color Manager
Pattern Manager
Hatch Manager
C
D
Symbol Manager
Texture Manager
Gradient Manager