ated with other tools if you use the Object > Path > Convert to Paths
command to convert the objects to vector paths.
Reduce Points is not available when specialized vector objects (con-
centric circles, Smart Shapes, multigons, and similar objects) are
selected or in edit mode. These objects must be converted to paths if
you want to simplify them.
To use the Reduce Points command
1
Select one or more vector objects, or place one object in path
edit mode (select it and choose Object > Edit). In edit mode, you
can select three or more anchor points and apply Reduce Points.
2
Choose Object > Path > Reduce Points.
3
A dialog box appears. Drag the slider to set the relative number
of anchor points to use for the path.
Loose leaves fewer points in the path by tracing the original path
more smoothly. Tight removes fewer points by tracing the original
more closely. When more points are removed, the change in the
path can be greater.
4
Click OK to modify the path.
Converting polygons to Bézier objects
The Fit Bézier command changes a polygon to a Bézier curve path.
This command can be applied to a single selected polygon that is not
in edit mode.
Using this command can have varied results, depending on the set-
tings you use. You can convert a polygon without changing its shape.
Or, you can use the command to smooth the straight segments of a
polygon into gentle curves.
Fit Bézier is useful when you want to use handles attached to smooth
anchor points to bend straight path segments into curves. Using Fit
Bézier adds handles to all the corner points (which do not have han-
dles) that define a polygon.