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In the SpriteEffects palette, do any of the following:
Duplicate Effect: Select an effect in the list and choose Dupli-
cate Effect in the palettes menu.
Delete Effect: To remove an effect, select the effect in the list.
Click the trash can or choose Delete Effect in the palettes
menu.
Clear All Effects: To remove all effects from the selected
object, choose Clear All Effects in the palettes menu.
SpriteEffects options
In the SpriteEffects palette, you can set the color mode, resolution,
and anti-aliasing for the effects applied to a selected object. These
options control how SpriteEffects are rendered for printing and
export, as well as the display of SpriteEffects in Canvas.
When you change a setting, the change is applied immediately to the
selected object.
Mode
From the Mode menu, select the color mode to use for rendering
SpriteEffects.
The SpriteEffects Mode is used for rendering all the effects applied to
an object. If you choose Grayscale, for example, the object and
effects applied to it will appear in gray shades on screen and when the
object is printed or exported.
Select a mode that is appropriate for the medium you use. RGB is best
for web graphics, screen display, and output to a film recorder.
CMYK is appropriate for process-color printing and color separations
for commercial printing. Grayscale is appropriate for black-and-
white publishing.
None is available in the mode menu only when the selected object is
a lens that has no effects commands applied to it. The lens can have a
magnification value and a remote viewpoint, however.
If you select None, the lens object is not rendered for printing or
export. This can be more efficient and produce better output when a
lens displays vector objects or high-resolution images. This option is
useful if you use lenses without effects to show close-ups or call-outs
of diagrams.