To show and hide SpriteEffects 1 Click the show effect ( ) symbol to the left of the Gaussian Blur effect. The symbol disappears, hiding the SpriteEffects. 2 Click the blank space where the symbol was, causing it to reap- pear and showing the SpriteEffects once more. Lens effects Another way to use SpriteEffects is to create a lens object from a vec- tor or text object. Doing this will apply an effect to a lens. The effects appear on objects that are viewed through the lens. Lenses can also magnify objects and view objects in other locations. If you move the viewpoint of a lens, whatever is behind the viewpoint will appear in the lens. If you move the lens, the viewpoint can remain fixed or move with the lens. To create a lens You can create a lens from any object (except another lens). If you want to preserve an object, make a copy and convert the copy to a lens. 1 Open the file named “Lens.cnv”. 2 If the Toolbox is not already displayed, choose Window > Pal- ettes > Show Toolbox 3 Select the Ovals tool from the Ovals tool palette and draw a circle on the right side of the spiral staircase. 4 Choose Object > SpriteEffects > Convert to Lens. The object becomes a lens and remains selected. The stroke on a lens is not affected by the effects applied to the lens. The default lens effect is normal (100%) magnification. Other ways to create lenses    You can convert a selected object to a lens by selecting the Lens option in the SpriteEffects palette. To set the lens magnification 1 If the SpriteEffects palette is not displayed, choose Object > SpriteEffects > Show Palette. 2 In the SpriteEffects palette, change the lens magnification to 150% or higher. Vector object used as a frozen lens Tip Fill inks are completely removed when vector or text objects are converted to lens- es. Lens options
Canvas 8 Help: Introduction to SpriteEffects (4 of 6)                                               Page #32