Other ways to create lenses
You can convert a selected object to a lens by selecting the Lens
option in the SpriteEffects palette.
You can create copies of lenses the same ways that you copy other
objects. For example, you can use the Duplicate command or the
Copy and Paste commands to create a copy of a selected lens.
Magnification in lenses
You can set the magnification level of a lens so objects will appear
magnified (or reduced) in the lens. You can set the magnification
level with or without other effects applied to a lens.
Magnification affects the view through the lens to the lens viewpoint.
If the default viewpoint (at the center of the lens) is used, the lens dis-
plays a magnified view of objects behind the lens. If the viewpoint
has been moved, the lens shows a magnified view of objects behind
the viewpoint. See Setting a lens viewpoint on page 21.392.
Setting magnification
1
Select a lens object. (To create a lens, see page 21.390.)
2
In the SpriteEffects palette, enter the magnification value in the
Mag text box. You can set magnification from 4 to 3,200 percent.
When you change the magnification value, the lens view changes,
unless the Frozen option is selected in the SpriteEffects palette (see
Freezing a lens, page 21.394). When Frozen is selected, the lens
view does not change until you deselect the Frozen option.
Lens options
A
Select to create a lens
B
Magnification percentage
C Freeze lens view
D Viewpoint settings
A
B
D
C
Tip
The Frozen checkbox is only
available if you select Gray-
scale, RGB, or CMYK from the
Mode menu. If None is select-
ed, the Frozen checkbox is not
available.