To show and hide SpriteEffects
1
Click the show effect (
) symbol to the left of the Gaussian
Blur effect. The symbol disappears, hiding the SpriteEffects.
2
Click the blank space where the symbol was, causing it to reap-
pear and showing the SpriteEffects once more.
Lens effects
Another way to use SpriteEffects is to create a lens object from a vec-
tor or text object. Doing this will apply an effect to a lens. The effects
appear on objects that are viewed through the lens. Lenses can also
magnify objects and view objects in other locations. If you move the
viewpoint of a lens, whatever is behind the viewpoint will appear in
the lens. If you move the lens, the viewpoint can remain fixed or
move with the lens.
To create a lens
You can create a lens from any object (except another lens). If you
want to preserve an object, make a copy and convert the copy to a
lens.
1
Open the file named Lens.cnv.
2
If the Toolbox is not already displayed, choose Window > Pal-
ettes > Show Toolbox
3
Select the Ovals tool from the Ovals tool palette and draw a
circle on the right side of the spiral staircase.
4
Choose Object > SpriteEffects > Convert to Lens. The object
becomes a lens and remains selected.
The stroke on a lens is not affected by the effects applied to the lens.
The default lens effect is normal (100%) magnification.
Other ways to create lenses You can convert a selected object to
a lens by selecting the Lens option in the SpriteEffects palette.
To set the lens magnification
1
If the SpriteEffects palette is not displayed, choose Object >
SpriteEffects > Show Palette.
2
In the SpriteEffects palette, change the lens magnification to
150% or higher.
Vector object used as a
frozen lens
Tip
Fill inks are completely
removed when vector or text
objects are converted to lens-
es.
Lens options