CL_NetGame::receive_computer_rejoin
Syntax
virtual const CL_NetComputer *receive_computer_rejoin();
Return value
The computer re-joining the game.
Description
Returns the first (if more) computer that is re-joining the game, or NULLif none. The next time the function is called, it returns the next computer,etc. A re-joining computer is simply a computer joining the game, that stillhavn't had its CL_NetComputer object deleted. This provides a way torecognize a computer that was in the game.
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