CL_LayerManager::put_screen
Syntax
virtual void put_screen(
CL_Surface *surf,
int x,
int y,
int frame=0,
int layer=-1);
Parameters
surf | - | Surface to be shown. |
x | - | X coordinate where the surface is to be shown. |
y | - | Y coordinate where the surface is to be shown. |
frame | - | Ask Martin Starch about this one!? |
layer | - | Z-depth/layer that the surface should be drawn at. |
Description
Show a surface at position (x, y) showing frame frame, on layer layer This put_screen will be remembered by the layermanager, and contained in the layer, until a reset is called (either a reset of all layers, or of the respective layer).
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