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    CL_LayerManager::put_screen

Syntax

virtual void put_screen(
        CL_Surface *surf,
        int x,
        int y,
        int frame=0,
        int layer=-1);

Parameters

surf-Surface to be shown.
x-X coordinate where the surface is to be shown.
y-Y coordinate where the surface is to be shown.
frame-Ask Martin Starch about this one!?
layer-Z-depth/layer that the surface should be drawn at.

Description

Show a surface at position (x, y) showing frame frame, on layer layer This put_screen will be remembered by the layermanager, and contained in the layer, until a reset is called (either a reset of all layers, or of the respective layer).


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