A. Logo

Aim: Logo is a small programming application that seeks to develop logic and artistic creation jointly. Instructions given create various shapes on the screen.

How it works:


I. Introduction to Logo

Basics
The menu functions

II. Logo described

A. Programming:

1- Definitions
2- Languages procedures
3- Sequence, iteration and selecting
4- Logo Syntax

a) Instructions not returning a value
b) Instructions returning a value
c) Control instructions
d) Comments

B. List of the Functions

1- Instructions not returning a value
2- Instructions returning a value
3- Variables