M0XX -1.2- |
Module : Rotate V1.2
Category / Domain : | 3d Plugins |
Scol Engine Compatibility : | v3.1 et supérieure |
Operating Systems : | Windows 95/98 |
Windows NT 4.0 | |
Documentation dated : | 22/11/1999 |
Supersedes sheet :
Module Description
The goal of this module is to rotate a list of objects
specified in the anchor associated with the instance.
Editor Description
- framerate : this gives the number of frames per second (default is 30).
- angularX : the objects will be rotated of the angle specified around the X-axis of the objet referential at each frame (the value must be an integer, the value 65536 representing 360 degrees).
- angularY : the objects will be rotated of the angle specified around the Y-axis of the objet referential at each frame (the value must be an integer, the value 65536 representing 360 degrees).
- angularZ : the objects will be rotated of the angle specified around the Z-axis of the objet referential at each frame (the value must be an integer, the value 65536 representing 360 degrees).
Actions and Events
Actions
none
Events
none
Zones
none