From: | Matt Sealey |
Date: | 20 Jun 2001 at 23:01:18 |
Subject: | Re: Whinge,whinge!!!! |
Hello Alan
On 20-Jun-01, you wrote:
>>> To put it bluntly: why did Fleecy choose to get H&P to code most of the
>>> AmigaOS 4.x kernel when there was a perfectly good AmigaOS PPC
>>> kernel already running? Why did Fleecy choose to get Picasso96 people
>>> to create a new PPC graphics subsystem when there was already a
>>> PPC-native graphics.library and RTG system available? Why is Fleecy
>>> choosing to get Olaf Barthel to write a whole new TCP/IP stack when
>>> AmiTCP 4.x is already most of the way ported to PPC and all it'd take
>>> is a little resolving with the original author over the OS3.9/Genesis
>>> fiasco?
>
> Were these decisions not made because of a lack of will to
> co-operate regarding `issues` between H&P,Ralph Schmidt,the
> CyberGfx authors ,P96 authors,Hyperion and Fleecy?
These decisions were borne of ONE simple fact: Ralph Schmidt and
the rest of his team do not get on with Haage & Partner, or certain
members of Hyperion (rhyming with "trouser").
Consider that: if MorphOS was the AmigaOS 4.x kernel, you wouldn't
need ANYTHING from Haage & Partner. They're out of the picture, but
Amiga decided they wanted to keep them (after some *ahem* persuasion
from H&P)
So the stumbling block is Hyperion and Warp3D and their OpenGL
work. I don't know how they could have resolved it, but there is
certainly no "battle" between two people wanting to have their say
in kernel matters, development environments or RTG solutions. Just
one of "we write 3D drivers" and "we hate <rhymes with trouser>"
on opposite sides.
And why WOULD there be a battle between kernel matters, devenv
or RTG issues? Because for MorphOS, they're complete already. How
can you argue a finished product?
For MorphOS, there is no special requirement to use ppc.library like
there is on AmigaOS - stuff runs natively if you compile it that way.
So any "kernel wars" are moot in that sense.
(it should be noted that the Picasso96 authors are only doing work
because VisionFactory aren't. The use of MorphOS/CGX 5 precludes
them from ever getting near the AmigaOS, they can only have been
a "second option" of sorts)
> I know nothing really about the pros/cons between WarpOS/PowerUP,
> but you must admit that WarpOS has an advantage just from the fact
> that it has Warp3D.
That is, IMO, the deciding factor.
> Okay I`ve gone way off on a tangent here so I`m fully expecting
> to get shot down in a ball of flames here(by Matt):)
Flames?
Basically a lot of things could have been settled quite amicably simply
by telling Haage & Partner where to shove their plans for AmigaOS.
Any other work on the OS would have been done as professionally as
development can get done these days..
I just can't see why Amiga chose to favour H&P (when it has been stated
by Fleecy, in public, that H&P and affiliates are by far the worst of a
bad bunch in all these matters of fighting over control of Amiga
components)
Thanks
Quote carefully and read all ADMIN:README mails
To unsubscribe mailto:amigactive-unsubscribe@yahoogroups.com
Anyone sending unsubscribe messages to the list will be SHOT!
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/