AmigaActive (991/1728)

From:Alan Watson
Date:20 Jun 2001 at 20:53:35
Subject:Re: Whinge,whinge!!!!

Hey Matt,

>> To put it bluntly: why did Fleecy choose to get H&P to code most of the
>> AmigaOS 4.x kernel when there was a perfectly good AmigaOS PPC
>> kernel already running? Why did Fleecy choose to get Picasso96 people
>> to create a new PPC graphics subsystem when there was already a
>> PPC-native graphics.library and RTG system available? Why is Fleecy
>> choosing to get Olaf Barthel to write a whole new TCP/IP stack when
>> AmiTCP 4.x is already most of the way ported to PPC and all it'd take
>> is a little resolving with the original author over the OS3.9/Genesis
>> fiasco?

Were these decisions not made because of a lack of will to
co-operate regarding `issues` between H&P,Ralph Schmidt,the
CyberGfx authors ,P96 authors,Hyperion and Fleecy?

Note,I`m just asking a question here.I`m only going on what
I can vaguely remember from what I`ve read regarding different
`arguments`on Amiga news sites/forums.

I know nothing really about the pros/cons between WarpOS/PowerUP,
but you must admit that WarpOS has an advantage just from the fact
that it has Warp3D.And the fact that Warp3D is being used in
most commercial 3D games helps as well.I vaguely remember there
being a 3d api for CyberGFX(was it Rave3D?).Mabey if this had
been more widely adopted by the programmers at the time,things
would have turned out a bit differently.Who knows.....

I`ve heard all the `if you want to play games,buy a pc/console`
arguments over the years.To some extent they`re true,but some/
most people still want to play games on their Amiga.I know I do.
The fact that I own a N64,PSX,Jap PS2(Gran Turismo3 and WE5 are
superb)and a Uk PS2 doesn`t change this.So for that fact alone
I prefer WarpOS.Mabey Fleecy did as well.....

Okay I`ve gone way off on a tangent here so I`m fully expecting
to get shot down in a ball of flames here(by Matt):)

Regards,

ALan

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