From: | Jason Faramus |
Date: | 27 Jun 2001 at 11:30:31 |
Subject: | Animation Question |
Hi all,
How would I go about animating a character in Blitz? In AMOS I used to use AMAL
but since using Blitz I have yet to find an effective method. I have tried putting all of
the frames that I want to animate in data statements and reading them into a
variable that is used to select the image. Is this the best way to tackle the
problem?
Thanks Jason.
'------------------------------
Here's what I'm doing at the moment.
'------------------------------
If JoysickLeft(1)
statu$="WALKINGLEFT"
Restore PLAYER_+statu$
Endif
If JoystickRight
statu$="WALKINGRIGHT"
Restore PLAYER_+statu$
Endif
Read playerframe
If playerframe=0
Restore PLAYER_+statu$
Endif
QBlit 0,playerframe,100,100
' Player data.
'-----------
PLAYER_WALKINGLEFT:
Data 1,2,3,0
PLAYER_WALKINGRIGHT:
Data 4,5,6,0
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