Q My application allows users to overlay sound effects on a long sound track
while the track is played back. To accomplish this, I use two sound tracks in a movie -- one with the long
sound track and the other with the short sound effects. I use InsertTrackSegment, DeleteTrackSegment, and
InsertEmptyTrackSegment calls to implement these functions in my application. Are these calls supported on
QuickTime 2.0 for Windows, and can I successfully play back a movie with two sound tracks using QuickTime 2.0 for Windows?
AAlthough QuickTime for Windows version 2.0.1 supports multiple sound tracks, it allows only one track
to be active at a time, because Windows 3.1 does not support mixing of sound tracks. The InsertTrackSegment,
DeleteTrackSegment, and InsertEmptyTrackSegment calls are not included in the QuickTime for Windows 2.0.1 API.
[May 01 1995]
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