TABLE OF CONTENTS

Coloradjust.mui/Coloradjust.mui
Coloradjust.mui/MUIA_Coloradjust_Blue
Coloradjust.mui/MUIA_Coloradjust_Green
Coloradjust.mui/MUIA_Coloradjust_ModeID
Coloradjust.mui/MUIA_Coloradjust_Red
Coloradjust.mui/MUIA_Coloradjust_RGB
Coloradjust.mui/Coloradjust.mui

	Coloradjust class creates some gadgets that allow adjusting
	a single color. Depending on the operating system, different
	kinds of gadgets are be used. Kickstart 2.x users might only
	receive an RGB slider triple, Kickstart 3.x users could get
	an additional colorwheel if available. However, the outfit
	of this class is not important for you as a programmer.
Coloradjust.mui/MUIA_Coloradjust_Blue

    NAME
	MUIA_Coloradjust_Blue -- (V4 ) [ISG], ULONG

    FUNCTION
	Set or get the 32-bit blue component of the adjusted color.
	Values range from 0 (no blue) to $ffffffff (full blue).

    SEE ALSO
	MUIA_Coloradjust_Green, MUIA_Coloradjust_Red,
	MUIA_Coloradjust_RGB, MUIA_Coloradjust_ModeID
Coloradjust.mui/MUIA_Coloradjust_Green

    NAME
	MUIA_Coloradjust_Green -- (V4 ) [ISG], ULONG

    FUNCTION
	Set or get the 32-bit green component of the adjusted color.
	Values range from 0 (no green) to $ffffffff (full green).

    SEE ALSO
	MUIA_Coloradjust_Red, MUIA_Coloradjust_Blue,
	MUIA_Coloradjust_RGB, MUIA_Coloradjust_ModeID
Coloradjust.mui/MUIA_Coloradjust_ModeID

    NAME
	MUIA_Coloradjust_ModeID -- (V4 ) [ISG], ULONG

    FUNCTION
	This attribute tells the coloradjust object for which
	screen mode the color shall be adjusted. The object
	queries the display data base for some mode attributes
	(such as supported number of red/green/blue bits) and
	adjusts its display accordingly, giving the user an
	idea of what colors are supported.

	Omitting this attribute does not affect the functionality
	of a coloradjust object. The user will still be able to
	adjust a color. However, if you know the ModeID, you
	should supply it.

    SEE ALSO
	MUIA_Coloradjust_RGB

    EXAMPLE
	set(cadj,MUIA_Coloradjust_ModeID,GetVPModeID(viewport));
Coloradjust.mui/MUIA_Coloradjust_Red

    NAME
	MUIA_Coloradjust_Red -- (V4 ) [ISG], ULONG

    FUNCTION
	Set or get the 32-bit red component of the adjusted color.
	Values range from 0 (no red) to $ffffffff (full red).

    SEE ALSO
	MUIA_Coloradjust_Green, MUIA_Coloradjust_Blue,
	MUIA_Coloradjust_RGB, MUIA_Coloradjust_ModeID
Coloradjust.mui/MUIA_Coloradjust_RGB

    NAME
	MUIA_Coloradjust_RGB -- (V4 ) [ISG], ULONG *

    FUNCTION
	Set or get the red/green/blue values all at once.
	You pass in / receive a pointer to three longwords
	containing the 32-bit red, green and blue values.

    EXAMPLE

	ULONG rgb[3] = { 0xa000000,0xdeadbeaf,0x42424242 };
	set(cadj,MUIA_Coloradjust_RGB,rgb);

	ULONG *rgb;
	get(cadj,MUIA_Coloradjust_RGB,&rgb);
	printf("red=%08lx green=%08lx blue=%08lx\n",rgb[0],rgb[1],rgb[2]);

    SEE ALSO
	MUIA_Coloradjust_Green, MUIA_Coloradjust_Blue,
	MUIA_Coloradjust_Red, MUIA_Coloradjust_ModeID