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Class java.awt.geom.GeneralPath

java.lang.Object
    |
    +----java.awt.geom.GeneralPath

public final class GeneralPath
extends Object
implements Shape, Cloneable
This class represents a geometric path constructed from straight lines, quadratic and cubic (Bezier) curves. It can contain multiple subpaths.

The winding rule specifies how the interior of a path will be determined. There are two types of winding rules: EVEN_ODD and NON_ZERO. An EVEN-ODD winding rule means that enclosed regions of the path alternate between interior and exterior areas as traversed from the outside of the path towards a point inside the region. For a NON_ZERO winding rule, we start by conceptually drawing a ray from a given point to infinity in any direction and then by examining all of the places where the path intersects the ray. We now traverse the path in one direction and keep track of the number of times that the path crosses the ray from left to right, and the number of times that the path crosses the ray from right to left. If these numbers are equal, the point is outside of the path. If they are not equal, the point is inside.


Field Summary
static byte  EVEN_ODD
An even-odd winding rule for determining the interior of a path.
static byte  NON_ZERO
A non-zero winding rule for determining the interior of a path.
 

Constructor Summary
 GeneralPath()
Constructs a new GeneralPath object.
 GeneralPath(int rule)
Constructs a new GeneralPath object with the specified winding rule to control operations that require the interior of the path to be defined.
 GeneralPath(int rule, int initialCapacity)
Constructs a new GeneralPath object with the specified winding rule and the specified initial capacity to store path coordinates.
 GeneralPath(Shape s)
Constructs a new GeneralPath object from an arbitrary Shape object.
 

Method Summary
void  append(Shape s, boolean connect)
Appends the geometry of the specified Shape object to the path, possibly connecting the geometry to the existing path segments with a line segment.
void  append(PathIterator pi, boolean connect)
Appends the geometry of the specified PathIterator object to the path, possibly connecting the geometry to the existing path segments with a line segment.
Object  clone()
Creates a new object of the same class as this object.
void  closePath()
Closes the current subpath by drawing a straight line back to the coordinates of the last moveTo.
boolean  contains(double x, double y)
Test if a given coordinate is inside the boundary of the shape.
boolean  contains(Point2D p)
Test if a given Point is inside the boundary of the shape.
boolean  contains(double x, double y, double w, double h)
Test if a given coordinate is inside the boundary of the shape.
boolean  contains(Rectangle2D r)
Test if a given Point is inside the boundary of the shape.
Shape  createTransformedShape(AffineTransform t)
Returns a new transformed Path.
void  curveTo(float x1, float y1, float x2, float y2, float x3, float y3)
Adds 3 points to the path by drawing a Bezier curve from the current coordinates through the third set of specified coordinates, using the first and second sets of specified coordinates as Bezier control points.
Rectangle  getBounds()
Return the bounding box of the shape.
Rectangle2D  getBounds2D()
Returns the bounding box of the path.
Point2D  getCurrentPoint()
Returns the most recent point added to the end of the path.
PathIterator  getPathIterator(AffineTransform at)
Return an iterator object that iterates along the boundary of the shape and provides access to the geometry of the outline of the shape.
PathIterator  getPathIterator(AffineTransform at, double flatness)
Return an iterator object that iterates along the boundary of the flattened shape and provides access to the geometry of the outline of the shape.
int  getWindingRule()
Returns the fill style winding rule.
boolean  intersects(double x, double y, double w, double h)
Test if the interior of the Shape intersects the interior of a given set of rectangular coordinates.
boolean  intersects(Rectangle2D r)
Test if the interior of the Shape intersects the interior of a given Rectangle.
void  lineTo(float x, float y)
Adds a point to the path by drawing a straight line from the current coordinates to the new specified coordinates.
void  moveTo(float x, float y)
Adds a point to the path by moving to the specified coordinates.
void  quadTo(float x1, float y1, float x2, float y2)
Adds 2 points to the path by drawing a Quadratic curve from the current coordinates through the second set of specified coordinates, using the first set of specified coordinates as a quadratic parametric control point.
void  reset()
Resets the path to empty.
void  setWindingRule(int rule)
Sets the winding rule for this path to the specified value.
void  transform(AffineTransform t)
Transforms the geometry of this Path using the specified transform.
 
Methods inherited from class java.lang.Object
 clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

EVEN_ODD

public static final byte EVEN_ODD
An even-odd winding rule for determining the interior of a path.

NON_ZERO

public static final byte NON_ZERO
A non-zero winding rule for determining the interior of a path.
Constructor Detail

GeneralPath

public GeneralPath()
Constructs a new GeneralPath object. If an operation is performed on this path which requires the interior of the path to be defined, then the default NON_ZERO winding rule is used.
See Also:
NON_ZERO

GeneralPath

public GeneralPath(int rule)
Constructs a new GeneralPath object with the specified winding rule to control operations that require the interior of the path to be defined.
Parameters:
rule - The winding rule.
See Also:
EVEN_ODD, NON_ZERO

GeneralPath

public GeneralPath(int rule,
                   int initialCapacity)
Constructs a new GeneralPath object with the specified winding rule and the specified initial capacity to store path coordinates. This number is an initial guess as to how many coordinates will be in the path, but the storage will be expanded as needed to store whatever path segments are added to this path.
Parameters:
rule - The winding rule.
initialCapacity - The estimate for the number of coordinates in the path.
See Also:
EVEN_ODD, NON_ZERO

GeneralPath

public GeneralPath(Shape s)
Constructs a new GeneralPath object from an arbitrary Shape object. All of the initial geometry and the winding rule for this path are taken from the specified Shape object.
Method Detail

moveTo

public void moveTo(float x,
                   float y)
Adds a point to the path by moving to the specified coordinates.

lineTo

public void lineTo(float x,
                   float y)
Adds a point to the path by drawing a straight line from the current coordinates to the new specified coordinates.

quadTo

public void quadTo(float x1,
                   float y1,
                   float x2,
                   float y2)
Adds 2 points to the path by drawing a Quadratic curve from the current coordinates through the second set of specified coordinates, using the first set of specified coordinates as a quadratic parametric control point.
Parameters:
x1 - the X coordinate of the first quadratic control point
y1 - the Y coordinate of the first quadratic control point
x2 - the X coordinate of the final endpoint
y2 - the Y coordinate of the final endpoint

curveTo

public void curveTo(float x1,
                    float y1,
                    float x2,
                    float y2,
                    float x3,
                    float y3)
Adds 3 points to the path by drawing a Bezier curve from the current coordinates through the third set of specified coordinates, using the first and second sets of specified coordinates as Bezier control points.
Parameters:
x1 - the X coordinate of the first Bezier control point
y1 - the Y coordinate of the first Bezier control point
x2 - the X coordinate of the second Bezier control point
y2 - the Y coordinate of the second Bezier control point
x3 - the X coordinate of the final endpoint
y3 - the Y coordinate of the final endpoint

closePath

public void closePath()
Closes the current subpath by drawing a straight line back to the coordinates of the last moveTo. If the path is already closed, then this method has no effect.

append

public void append(Shape s,
                   boolean connect)
Appends the geometry of the specified Shape object to the path, possibly connecting the geometry to the existing path segments with a line segment. If the connect parameter is true and the path is not empty, then any initial moveTo in the geometry of the appended Shape will be turned into a lineTo segment. If the destination coordinates of such a connecting lineTo segment match the ending coordinates of a currently open subpath, then the segment will be omitted as superfluous. The winding rule of the specified Shape will be ignored and the appended geometry will be governed by the winding rule specified for this path.
Parameters:
s - the shape whose geometry will be appended to this path
connect - a boolean to control whether or not to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path

append

public void append(PathIterator pi,
                   boolean connect)
Appends the geometry of the specified PathIterator object to the path, possibly connecting the geometry to the existing path segments with a line segment. If the connect parameter is true and the path is not empty, then any initial moveTo in the geometry of the appended Shape will be turned into a lineTo segment. If the destination coordinates of such a connecting lineTo segment match the ending coordinates of a currently open subpath, then the segment will be omitted as superfluous. The winding rule of the specified Shape will be ignored and the appended geometry will be governed by the winding rule specified for this path.
Parameters:
s - the shape whose geometry will be appended to this path
connect - a boolean to control whether or not to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path

getWindingRule

public int getWindingRule()
Returns the fill style winding rule.

setWindingRule

public void setWindingRule(int rule)
Sets the winding rule for this path to the specified value.

getCurrentPoint

public Point2D getCurrentPoint()
Returns the most recent point added to the end of the path.
Returns:
a Point object containing the ending coordinate of the path or null if there are no points in the path.

reset

public void reset()
Resets the path to empty. The append position is set back to the beginning of the path and all coordinates and point types are forgotten.

transform

public void transform(AffineTransform t)
Transforms the geometry of this Path using the specified transform. The geometry is transformed in place permanently changing the boundary defined by this object.
Parameters:
t - The matrix used to transform the area.

createTransformedShape

public Shape createTransformedShape(AffineTransform t)
Returns a new transformed Path.

getBounds

public Rectangle getBounds()
Return the bounding box of the shape.
Implements:
getBounds in interface Shape

getBounds2D

public Rectangle2D getBounds2D()
Returns the bounding box of the path.
Implements:
getBounds2D in interface Shape

contains

public boolean contains(double x,
                        double y)
Test if a given coordinate is inside the boundary of the shape.
Implements:
contains in interface Shape

contains

public boolean contains(Point2D p)
Test if a given Point is inside the boundary of the shape.
Implements:
contains in interface Shape

contains

public boolean contains(double x,
                        double y,
                        double w,
                        double h)
Test if a given coordinate is inside the boundary of the shape.
Implements:
contains in interface Shape

contains

public boolean contains(Rectangle2D r)
Test if a given Point is inside the boundary of the shape.
Implements:
contains in interface Shape

intersects

public boolean intersects(double x,
                          double y,
                          double w,
                          double h)
Test if the interior of the Shape intersects the interior of a given set of rectangular coordinates.
Implements:
intersects in interface Shape

intersects

public boolean intersects(Rectangle2D r)
Test if the interior of the Shape intersects the interior of a given Rectangle.
Implements:
intersects in interface Shape

getPathIterator

public PathIterator getPathIterator(AffineTransform at)
Return an iterator object that iterates along the boundary of the shape and provides access to the geometry of the outline of the shape.
Implements:
getPathIterator in interface Shape

getPathIterator

public PathIterator getPathIterator(AffineTransform at,
                                    double flatness)
Return an iterator object that iterates along the boundary of the flattened shape and provides access to the geometry of the outline of the shape.
Implements:
getPathIterator in interface Shape

clone

public Object clone()
Creates a new object of the same class as this object.
Returns:
a clone of this instance.
Throws:
OutOfMemoryError - if there is not enough memory.
Overrides:
clone in class Object
See Also:
Cloneable

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