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Dust
Dust is a F/X-software manipulating 3D-objects. So it's a perfect
completion for your modelling-program and comes with many features
no modelling-program has.
Because Dust is no toy the user should know how to use a 3D-rendering
and -modelling-program and should have basic programming-skills.
Because there are lots of good 3D-programms for the Amiga I had to
made a choice - Dust supports only "Imagine" and "Lightwave" directly.
If you use another program you have to obtain a good object-converter
which is able to operate on batch- or ARexx-scripts.
(You cannot convert 120 objects by hand...)
The main features of Dust are:
-local metamorphosis which produces very good results
-smooth-algorithm producing incredible results
-direct support of "Imagine" und "Lightwave" - the most popular
raytracing-packages
-loading, saving and viewing of object-sequences
-metamorphosis between any two objects
-particle-system: exetremely simple structure (for programmers),
opens a new dimension of object-modelling
-realistic explosions (gravity, stokes-friction, ...),
-realistic water-waves (3D-unharmonic waves)
-1D-,2D- and 3D-waves, transversal, longitudinal, including particle-waves
-mathematical distortion of points, face-colors, particles,
so you can use Dust as simple function-plotter, too
-every programmer can create various particle-effect in an easy way,
the knowledge of the TDDD-format (or object-structures etc.) is not
necessary
-every face can have an own color, every edge has a sharp/soft-flag,
this data is kept creating particle-objects
-handling and changing of Imagine3.0-textures and -brushes
-sphere-objects: particle-Objects made of real spheres
-creation of objects from external programs
-ARexx-port
-user-defined variables, mathematical expressions instead of
plain numbers as arguments, loops, simple if-statement
-very flexible preview-function
-online-help
-command-, parameter- and help-topic-completion
Other programs, e.g. Imagine which is supported by Dust directly, are
able to create some of effects mentioned above, too. But this programs
create the effect while rendering - you cannot edit the transformed
objects. With Dust you can linearcombine all types of effects.