Morph
A panel for scaling, rotating, and translating graphics or groups of graphics.
Flip Horizontal
This is a direct menu command that will flip the selected graphic(s) in a left-to-right and right-to-left fashion. There must be at least one graphic selected, and that graphic must be capable of a Horizontal Flip for this menu to be enabled.
Flip Vertical
This is a direct menu command that will flip the selected graphic(s) in a top-to-bottom and bottom-to-top fashion. There must be at least one graphic selected, and that graphic must be capable of a Horizontal Flip for this menu to be enabled.
Rotate 90° CW
This is a direct menu command that will rotate the selected graphic(s) 90 degrees clock wise. There must be at least one graphic selected, and that graphic must be capable of a Rotation Flip for this menu to be enabled.
Rotate 90° CCW
The same as above, except rotation is in the counter clockwise direction.
Mirror
This is a direct menu command that will fully Mirror the selected graphic(s) in a top-to-bottom and left-to-right fashion. This is the same as doing a Flip Horizontal and Flip Vertical. There must be at least one graphic selected, and that graphic must be capable of a Horizontal and Vertical Flip for this menu to be enabled.
Double Vertices
This is a direct menu command that will insert a vertex at the center of each segment of curve, path, or outline. Use this if a graphic needs more detail or control points.
Halve Vertices
This is a direct menu command that will remove every other vertex of a curve, path, or outline. Use this to simplify a graphic.
Reverse Path
This is a direct menu command that will reverse the order of vertices of a curve, path, or outline. Vector graphics are drawn from point to point in a specific order. This command will fully reverse the order of these points causing the curve to be drawn in the opposite direction along the curve or path. In many cases executing this command will cause no direct visual change to the graphic. If an arrow is present on one end of the curve, it will be change to the opposite end. For complex, crossing paths with fill, the direction and Winding Rule may work together to change the filled regions when the path is reversed. Reversing paths can be used to orient individual graphics before Joining or Welding the graphics.