CrystalEyes SDKs
Get our complete SDK and Developers Handbook in Acrobat format Picture
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512KB
Documentation for stereo software development for all CrystalEyes platforms except IBM workstations and Macs.  Look for IBM and Mac documentation soon!
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5KB
Windows NT OpenGL C code referenced in the CrystalEyes SDK, modified for stereo, in Zip format.
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161KB
The complete TQUAD.C example as referenced in the Diamond Multimedia Systems FireGL 4000 Graphics Board section of the NT chapter in the CrystalEyes SDK, in Zip format.
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475KB
Complete XGL source code, makefile and a pair of sample stereo images, referenced in the CrystalEyes SDK, in Zip format
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362KB
A guide to creating stereoscopic images for CrystalEyes and SimulEyes.
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Illustrates the “above-below” format used by CrystalEyes on the PC and some workstations.
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A guide to understanding stereo formats by the founder of StereoGraphics, Lenny Lipton.
All materials © Copyright 1996-97, StereoGraphics Corporation