The StereoGraphics Handbook The complete text, including illustrations, algorithms and theory, of the StereoGraphics Handbook. This is a truly unique guide to understanding stereo images.
Driver documentation This document provides information on programming for SimulEyes VR for DOS or Windows.
How does it work? CrystalEyes on the PC and on some workstations uses an "above-below" format to contain left- and right-eye information. This document illustrates how that works.
SDK for Silicon Graphics® GL This text explains how to use GL for for stereo development on SGI systems with CrystalEyes
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