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SimulEyes™ Developer Program Receives Overwhelming Developer list includes many marquis developer names and superior game titles StereoGraphics Contacts: Editorial - Kevin Pedraja, Sterling Communications SAN RAFAEL, CALIF., November 4, 1996 StereoGraphics, the worlds leading developer of 3D viewing peripherals, today announced that over 750 software, hardware and content developers have joined the companys SimulEyes development program since its inception one year ago. With over 20 compatible titles available by December and many more expected by Q1 1997, the development community has demonstrated overwhelming support for the companys SimulEyes 3D-vision glasses. "Once developers recognize the extraordinary effect that SimulEyes has on the gaming experience and understand how simple it is to build support into existing and new products, they become anxious to join our program and begin the development process with us," said Bob Seltzer, director of marketing for StereoGraphics Corp. "With over 750 members of the program and the majority of the top developers included, we anticipate a rapid increase in the number of SimulEyes-compatible titles by next year." StereoGraphics SimulEyes is the premiere product in a new category of multimedia- and game-enhancing eyewear that delivers stunning image depth, and dramatic 3D realism. Unlike cumbersome, low-resolution, head-mounted VR displays, SimulEyes eyewear operates with the users existing high-resolution computer display, resulting in far superior image quality with an unobstructed view of the outside world. By providing this added dimension, the gaming experience becomes more intuitive, allows for faster reactions and improves hand-eye coordination. "Our questions about being able to easily support SimulEyes in Shattered Steel were answered when we discovered how fast we could do it and the amazing quality of the result," said Greg Zeschuk, Producer of Shattered Steel for BioWare."We feel that it increases the level of realism in Shattered Steel to a new level and we're definitely going to be supporting SimulEyes in future BioWare products." Program Elements: Components of StereoGraphics SimulEyes developer program include:
Prominent industry developers who have already joined the SimulEyes developer program include Disney Interactive, Apogee, GTE Interactive, Interplay, Lucas Arts, SegaSoft, Sony Interactive, and Time Warner Interactive. StereoGraphics anticipates the availability of 20 top titles by the end of 1996, with developers committing to producing more than 50 SimulEyes-ready titles by early 1997. Membership Cost and Availability Developers interested in the SimulEyes developers program can contact StereoGraphics at 1-800-783-2660 or at (415) 459-4500. Developer information is also available on the StereoGraphics web site at http://www.stereographics.com. The cost of membership in the developers program is $100 and entitles members to the benefits listed above. StereoGraphics Corp. was founded in 1980 to provide a variety of technologies that enable the realistic viewing of three-dimensional video and computer images. StereoGraphics technology utilizes stereoscopic human depth-perception to deliver natural looking 3D in high-resolution for a variety of professional workstation and consumer applications. CrystalEyes, StereoGraphics flagship product, has an installed base of over 30,000 users in scientific visualization, GIS/mapping, molecular modeling, CAD/CAM, and commercial presentation. With SimulEyes, StereoGraphics offers affordable 3D eyewear for the PC gaming and multimedia markets. StereoGraphics' address is 2171 E. Francisco Blvd., San Rafael, CA., 94901. |
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All materials © Copyright 1996-97, StereoGraphics Corporation |
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