I-Force Force Feedback Products

A new technology called Force Feedback is revolutionizing the video-game industry by enabling game developers to add compelling feel sensations to gaming titles. Invented by Immersion Corporation, I-Force is the force feedback hardware standard and processing core that when incorporated within joysticks, sterring wheels, flight yokes, and other consumer gaming peripherals, makes these devices come alive with physical realism. When using an I-Force joystick to control the flight of a spaceship, impacts with asteroids are not simply shown visually on the screen, SLAM, they are felt as real forces imparted on the user's hand. When using an I-FORCE steering wheel to race your souped up stock-car, POW, collisions with other vehicles are felt as genuine physical sensations representing the physics of the impact. When using an I-FORCE joystick to move your prehistoric warrior through a pool of slimy muck, SLOSH, the undulations of the liquid are felt as true dynamic sensations. I-FORCE force feedback technology brings a level of realism to gaming that has never before been acheived.

IRIX version compatibility: 5.x, 6.x

Mike Levin

Force Feedback Prod Dir
Immersion Corporation
2158 Paragon Drive
San Jose, CA 95131
USA
408-467-1900
408-467-1901 (fax)
levin@immerse.com

For applications in related solution areas, see the following indices: Hardware Accessories, the developer index for Immersion Corporation and the product category index for Hardware & Peripherals.