ALIVE!(TM)

(PROTO)ZOA Inc.'s ALIVE!(TM) is a state-of-the art animation system for three-dimensional computer-generated characters and environments. ALIVE!'s strengths are in allowing computer-generated characters to be used in live contexts, in providing much higher throughput than typical keyframig techniques, and in developing 3-D interactive environments.

ALIVE! provides the capability to map any data source (3space trackers, dials mouse, waldos, files, etc.) to any animated structure (arbitrary hierarchies, metamorphosing models, lights, cameras, particles, etc.), using a powerful algebraic expression syntax. Channels can be interconnected, recorded, and played back to create complex procedural behaviors. ALIVE! can synchronize to digital audio, SMPTE or virtually any time source. ALIVE!'s open dynamic plug-in architecture allows for a high degree of extesibility by third-parties and end users.

ALIVE! is based on OpenInventor, and can support models created from virtually any modelling system.

For further information, fax us at 415-824-0389, or email alive@protozoa.com.

IRIX version compatibility: 5.3, 6.1, 6.2 Certified, 6.3

Jan Mallis

Executive Producer
Protozoa, Inc.
2727 Mariposa Street
Studio 100
San Francisco, CA 94110
USA
415-642-4121
415-821-4640 (fax)
jan@protozoa.com

For applications in related solution areas, see the following indices: 3D Content Creation, Broadcast, Character Modeling, Motion Simulation, the developer index for Protozoa, Inc. and the product category index for Interactive Authoring & Entertainment.

ALIVE! is a Trademark of Protozoa, Inc.