N-Geometry

N-Geometry is Nichimen's polygonal and patch-body modeler. N-Geometry is ideally suited for building 3D game system models (with tools to triangularize, reduce polygon count, and directly assign colors to individual faces). Its intuitive interface provides a full range of object generation and sculpting tools. Models are error-free because they are built using a winged-edge database. Objects can be saved in native Geometry, Wavefront, Renderman, and DXF formats.

Matt Navach

Marketing Manager
Nichimen Graphics, Inc.
12555 West Jefferson Boulevard
Suite 285
Los Angeles, CA 90066
USA
310-577-0537
310-577-0577 (fax)
navachm@nichimen.com

For applications in related solution areas, see the following indices: 3D Content Creation, Character Modeling, Graphics Animation, Interactive Authoring (Games and Education), Rendering, the developer index for Nichimen Graphics, Inc. and the product category index for Interactive Authoring & Entertainment.