lg_ng1.gif (6494 bytes)

NEO·GEO CD Emulator V0.80

(c) 1999 Martinez Fabrice

Documentation Last Updated: 09/12/99

 

Background


The goal of this document is to give information about debug mode of games.
Anyone can participate ! See Wanted! section

 

King of Fighters '95

 

Debug menu when debug mode activated:
None

Debug Dip Switches:

Dip No

Description
1-8 Debug Object: Hold start and push buttons
1-7 Sprite Ranges
1-6 Bosses playable without code
1-5 Infinite energy for both players and DM a gogo
1-4 Weird infos on screen
1-3 Choose CPU opponent
1-2 Area Select + Weird "autofire"
1-1 Shows CPU time left
2-5 Infinite energy for P1
2-4 Show sound codes sent to Z80
2-3 Sound test menu

 

Fatal Fury 3

 

Debug menu when debug mode activated:
None

Debug Dip Switches:

Dip No

Description
1-8 Collision detection boxes
1-7 Background or collision screen
1-6 Press A + B + C + D to bring opponent's life to zero
1-5 Distance, range info
1-4 Disables Player 1 Start button
1-3 Vs. CPU stage select (Press A after Enemy Select)
1-2 Both players invincible
1-1 Press Start to end round immediately by time up
2-8 Pause anytime (Player 1), Frame By Frame (Player 2 press Select), Sound test (Pause, then press A, B, C, D, A;
2-7 Sprite viewer
2-6 Pattern/action message
2-5 Play Bosses, set before game starts
2-4  
2-3 View selected character's ending
2-2 View intermissions and ending sequences
2-1 Easy DM & SDM Press Down, Down + C (for normal death move, press Down, Down + A.

 

Wanted!


If you have done some interesting hack, or typed some cool macrokey sets, feel free to send them, they will be added to the main distribution of NeoCD :

I've found some delirious cheat codes !
I've discovered some nice debug menus !
I've typed some mega cool macrokeys sets !

E-Mails



NO BIOS REQUESTS !!

WebMaster: BEZON Philippe
Coder: MARTINEZ Fabrice

Go to Official Homepage



NG_Cap.gif (5837 octets)