I. Main settings
In this first page of the settings box, the following things can be configured (the things marked strongly must be configured!):
CD-ROM drive | You will have to enter your CD-ROM drive's letter here or click the button to browse for your CD-ROM! Akiko will search in this CD-ROM drive for the game CDs then. It's advised that the CD-ROM drive has audio output because many CD32/CDTV games use digital audio during the game. |
WinUAE path | Here you will have to enter the path to the Akiko enhanced WinUAE executable (More information) on your harddisk. The executable must be named WinUAE.exe and it must be the Akiko enhanced version of WinUAE. Akiko won't work with the standard WinUAE distribution! |
Boot mode | Select the device Akiko shall boot from here: Akiko can boot games from CD-ROM, ISO image and from a folder on your hard drive! |
Screen mode | Select the screen mode that shall be used for the emulation in this combo box! Akiko offers different resolutions for both window and full screen modes. If you select "Custom" you can enter your own resolution which shall be used by Akiko. |
Refresh | Here you can choose how often the display shall be refreshed when Akiko is in emulation mode. Normally you can select "Every frame" here (even if you're on a slow CPU computer!) |
Savegame author | Every game saved by Akiko will contain an information to the author of this savegame. The name you enter here will be used as the default name for every savegame. Of course you can change this name later in the single savegames. |
Emulate CD audio | Check this box if you want CD audio emulation to be turned on. It is suggested that you check this box because CD audio emulation is very cool and it won't slow down the whole emulation because it is done on the PC side! The quality is also excellent then. |
Emulate sound | Check this box if you want sound emulation to be turned on. Note: Some games won't work without activated sound because of timing problems! It's advised that you have always checked this box! |
Do not synchronize emulation with audio | Check this box if you don't want the emulation to be synchronized with the audio output. Normally you can leave this box unchecked. |
Use JIT | This turns on the JIT compiler. Use this option with care because some games won't work with it! The speed improvements due to JIT usage are generally kind of small because CD32 games don't do much system stuff. They use the custom chips. |
Soundbuffer size | If the sound output stutters and you're on a fast machine, try increasing the sound buffer slider gadget. It might help. |
In this second page of the settings box, the following things can be configured (the things marked strongly must be configured!):
Kick 3.1 rom | You need to specify your Kickstart 3.1 Rom file here. This is necessary for Akiko to boot CD32 games (More information) |
CD32 rom | If you want to use one of the CD32's rom applications or animation modes you will have to select the CD32's extended rom here. Note: You will also need the CD32's kickstart then as the standard kickstart does not recognize the CD32 extended rom. (More information) |
Language | Here you set the language of the emulated CD32. Some games read the language id from the CD32 and then switch to this specified language so it's suggested that you set this combo box to your native language. |
Animation mode | Set this combo box to the animation mode you want Akiko to use. If you select "Show always the full blown intro animation" Akiko will kick up the full Amiga CD32 intro animation with sound, then it will transition to the small Amiga CD32 animation. Just like on the real CD32. If you select "Show only the small animation" Akiko will directly switch to the small CD32 animation without starting the intro animation first. Finally, if you select "Don't show any animation", Akiko will boot the game straightly. Note: The first two modes require the CD32's extended rom and special kickstart 3.1 because these files contain the necessary data and Akiko will need to map them in the emulation. |
Emulate NV ram | Check this box if you want that Akiko emulates the nonvolatile memory of the CD32. This memory is used by the games to store game saves, highscores and so on. So it's advised that you check this box if you want to make use of those features. |
Configure | This button allows you to define a key/joystick button for every button of the CD32's joypad. This button will pop up a new dialog. Click here for more information. |
Reset to defaults | This button will pop up the following dialog. In this dialog you will have to select one of the default configurations for the Joypad control. Click here for more information. |
In this third page of the settings box, the following things can be configured (the things marked strongly must be configured!):
Kick 1.3 rom | You need to specify your Kickstart 1.3 Rom file here. This is necessary for Akiko to boot CDTV games (More information) |
CDTV rom | If you want to use one of the CDTV's rom applications or animation modes you will have to select the CDTV's extended rom here (More information) |
Language | Here you set the language of the emulated CDTV. Some games read the language id from the CDTV and then switch to this specified language so it's suggested that you set this combo box to your native language. |
Animation mode | Set this combo box to the animation mode you want Akiko to use. If you select "Show always the full intro animation" Akiko will kick up the full CDTV intro animation, then it will boot the game. If you select "Don't show any animation", Akiko will boot the game straightly. Note: The first mode requires the CDTV's extended rom because this file contain the necessary data and Akiko will need to map them into the emulation. |