3D Lingo Dictionary > E-K > gravity

 

gravity

Syntax

member(whichCastmember).modelResource(whichModelResource).gravity

Description

3D particle model resource property; when used with a model resource whose type is #particle, allows you to get or set the gravity property of the resource as a vector.

This property defines the gravity force applied to all particles in each simulation step.

The default value for this property is vector(0,0,0).

Example

In this example, ThermoSystem is a model resource of the type #particle. This statement sets the gravity property of ThermoSystem to the vector (0, -.1, 0), which pulls the particles of thermoSystem gently down the y axis.

member("Fires").modelResource("ThermoSystem").gravity = vector(0, -.1, 0)

See also

drag, wind