3D Lingo Dictionary > C-D > diffuseColor

 

diffuseColor

Syntax

member(whichCastmember).diffuseColor

Description

3D cast member property; indicates a color that is blended with the first texture of the first shader of the cast member when the following conditions are met:

the shader's useDiffuseWithTexture property is set to TRUE AND EITHER

the blendFunction property of the shader is set to #add or #multiply OR

the blendFunction property of the shader is set to #blend, the blendSource property of the shader is set to #constant, and the value of the blendConstant property of the shader is less than 100.

The default value is of the diffuseColor property is rgb( 255, 255, 255 ).

Example

This statement sets the diffuseColor property of the cast member named Room to rgb(255, 0, 0).

member("Room").diffuseColor = rgb(255, 0, 0)

See also

diffuse, useDiffuseWithTexture, blendFunction, blendSource, blendConstant