3D Lingo Dictionary > A-B > brightness |
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brightness
Syntax
member(whichCastmember
).shader(whichShader
).brightness member(whichCastmember
).model(whichModel
).shader.brightness member(whichCastmember
).model(whichModel
).shaderList{[index
]}.brightness
Description
3D #newsprint
and #engraver
shader property; indicates the amount of white blended into the shader.
The range of this property is 1 to 100; the default value is 0.
Example
This statement sets the brightness of the shader used by the model named gbCyl2 to half of its maximum value.
member("scene").model("gbCyl2").shader.brightness = 50
See also
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