Lingo Dictionary > A-C > antiAlias

 

antiAlias

Syntax

member(whichMember).antiAlias
sprite(whichVectorSprite).antiAlias

Description

Cast member property; controls whether a text, Vector shape, or Flash cast member is rendered using anti-aliasing to produce high-quality rendering, but possibly slower playback of the movie. The antiAlias property is TRUE by default.

For vector shapes, TRUE is the equivalent of the #high quality setting for a Flash asset, and FALSE is the equivalent of #low.

The antiAlias property may also be used as a sprite property only for Vector shape sprites.

This property can be tested and set.

Example

This behavior checks the color depth of the computer on which the movie is playing. If the color depth is set to 8 bits or less (256 colors), the script sets the antiAlias of the sprite to FALSE.

property spriteNum
on beginsprite me
	if the colorDepth <= 8 then
		sprite(spriteNum).antiAlias = FALSE
	end if
end

See also

antiAliasThreshold, quality