3D Lingo Dictionary > Symbols > * (multiplication) |
![]() ![]() ![]() |
* (multiplication)
Syntax
vector1
*vector2
vector
*scalar
transform
*vector
Description
3D vector operator; multiplies the components of vector1
by the corresponding components in vector2
, and returns the dot product, or multiplies each of the components the vector by the scalar value and returns a new vector.
vector1
* vector2
returns the dot product of the two vectors, which is not a new vector. This operation is the same as vector1
.dotproduct
.vector2.
vector
* scalar
multiplies each of the components in the vector by the scalar value and returns a new vector.
transform
* vector
multiplies the transform
by the vector
and returns a new vector. The new vector is the result of applying the positional and rotational changes defined by transform
to the vector
. Note that vector
* transform
is not supported.
See also
![]() ![]() ![]() |