What's New in Director 8.5 > Working with Models and Model Resources > Animation modifiers > Bones player events |
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Bones player events
These events are generated by bones animations:
Event name |
Description |
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This is a system-defined notification event triggered when a motion begins playing. If looping is on, this event is triggered only by the first playthrough. During a blend of two animations, this event is triggered as the blend begins. |
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This is a system-defined notification event triggered when a motion ends. If looping is on, this event is triggered only by the first playthrough. If blending is on, this event is generated for the first animation when the blend is complete. There may be some latency because of the overhead of scheduling all of Director's other events. |
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