Lingo Dictionary > A-C > addVertex |
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addVertex
Syntax
member(
memberRef
).AddVertex(
indexToAddAt
,
pointToAddVertex
\
{, [
controlPoint1(x, y)
,
controlPoint2(x, y)
]})
addVertex(member
memberRef
,
indexToAddAt, pointToAddVertex
\
{, [
controlPoint1(x, y)
,
controlPoint2(x, y)
]})
addVertex (member whichCastMember, indexToAddAt, Point(hLocation, vLocation), [controlLocH, controlLocV])
Description
Vector shape command; adds a new vertex to a vector shape cast member in the position specified.
The horizontal and vertical positions are relative to the origin of the vertex shape cast member.
When using the final two optional parameters, you can specify the location of the control handles for the vertex. The control handle location is offset relative to the vertex, so if no location is specified, it will be located at 0 horizontal offset and 0 vertical offset.
Example
This line adds a vertex point in the vector shape Archie between the two existing vertex points, at the position 25 horizontal and 15 vertical:
member("Archie").addVertex(2, point(25, 15))
See also
vertexList
, moveVertex()
, addVertex
, deleteVertex()
, originMode
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