3D Lingo Dictionary > O-S > pause() |
![]() ![]() ![]() |
pause()
Syntax
member(whichCastmember
).model(whichModel
).bonesPlayer.pause() member(whichCastmember
).model(whichModel
).keyframePlayer.pause()
Description
3D #keyframePlayer
and #bonesPlayer
modifier command; halts the motion currently being executed by the model. Use the play()
command to unpause the motion.
When a model's motion has been paused by using this command, the model's bonesPlayer.playing
property will be set to FALSE
.
Example
This statement pauses the current animation of the model named Ant3.
member("PicnicScene").model("Ant3").bonesplayer.pause()
See also
![]() ![]() ![]() |