3D Lingo Dictionary > O-S > positionReset

 

positionReset

Syntax

member(whichCastmember).model(whichModel).bonesPlayer.positionReset
member(whichCastmember).model(whichModel).keyframePlayer.positionReset

Description

3D keyframePlayer and bonesPlayer modifier property; indicates whether the model returns to its starting position after the end of a motion (TRUE) or not (FALSE).

The default value for this property is TRUE.

Example

This statement prevents the model Monster from returning to its original position when it finishes the execution of a motion.

member("NewAlien").model("Monster").keyframePlayer.positionReset = FALSE

See also

currentLoopState