3D Lingo Dictionary > O-S > radius |
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radius
Syntax
modelResourceObjectReference
.radius member(whichCastmember
).modelResource(whichModelResource
).radius
Description
3D model property; when used with model resource of type #sphere
or #cylinder
, allows you to get or set the radius of the model.
The radius
property determines the sweep radius used to generate the model resource. This property's value must always be set to greater than 0.0, and has a default value of 25.0.
Example
This example shows that the radius of the model resource Sphere01 is 24.0.
put member("3D World").modelResource("Sphere01").radius -- 24.0
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