3D Lingo Dictionary > E-K > extrude3D |
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extrude3D
Syntax
member(whichTextCastmember
).extrude3D(member(which3dCastmember
))
Description
3D command; creates a new #extruder
model resource in the 3D cast member which3DCastmember
from the text in whichTextCastmember
.
Note that this is not the same as using the 3D displayMode
of a text cast member.
To create a model using extrude3D
:
1 |
Create a new |
textResource = member(" |
|
2 |
Create a new model using the model resource created in step 1: |
member(" |
|
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Example
In this example, Logo is a text cast member and Scene is a 3D cast member. The first line creates a model resource in Scene which is a 3D version of the text in Logo. The second line uses this model resource to create a model named 3dLogo.
myTextModelResource = member("Logo").extrude3d(member("Scene")) member("Scene").newModel("3dLogo", myTextModelResource)
See also
bevelDepth
, bevelType
, displayFace
, smoothness
, tunnelDepth
, displayMode
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