3D Lingo Dictionary > O-S > rootLock

 

rootLock

Syntax

member(whichCastmember).model(whichModel).keyframePlayer.rootLock
member(whichCastmember).model(whichModel).bonesPlayer.rootLock

Description

3D #keyframePlayer and #bonesPlayer modifier property; indicates whether the translational components of a motion are used (FALSE) or ignored (TRUE).

The default value of this property is FALSE.

Example

This statement forces the model named Alien3 to remain at its starting position while executing its motions, resulting in a character that will walk in place.

member("newalien").model("Alien3").keyframePlayer.rootLock = 1