3D Lingo Dictionary > O-S > resolveA

 

resolveA

Syntax

collisionData.resolveA(bResolve) 

Description

3D collision method; overrides the collision behavior set by the collision.reslove property for collisionData.modelA. If bResolve is TRUE, then the collision for the modelA is resolved, if bResolve is FALSE the collision for modelA is not resolved. Call this function only if you wish to override the behavior set for modelA using collision.resolve.

See also

collisionData, registerScript(), resolve, modelA, setCollisionCallback()