3D Lingo Dictionary > E-K > heightVertices |
![]() ![]() ![]() |
heightVertices
Syntax
member(whichCastmember
).modelResource(whichModelResource
).heightVertices
Description
3D #box
model resource property; indicates the number of mesh vertices along the height of the box. Increasing this value increases the number of faces, and therefore the fineness, of the mesh.
The height of a box is measured along its Y axis.
Set the renderStyle
property of a model's shader to #wire
to see the faces of the mesh of the model's resource. Set the renderStyle
property to #point
to see just the vertices of the mesh.
The value of this property must be greater than or equal to 2. The default value is 4.
Example
This statement sets the heightVertices
property of the model resource named Tower to 10. Nine polygons will be used to define the geometry of the model resource along its Z axis; therefore, there will be ten vertices.
member("3D World").modelResource("Tower").heightVertices = 10
See also
![]() ![]() ![]() |