What's New in Director 8.5 > Working with Models and Model Resources > Textures > Texture commands

 

Texture commands

The pixel height and width of the 2D images you use as textures should be powers of 2 (that is, 2, 4, 8, 16, 32, and so on). If not, the image will be resized to a dimension that is a power of 2. The scaleDown() command allows you to retain manual control over this procedure at the texture level.

Command

Description

Returns

scaleDown()

Reduces the height of the texture to the next lowest power of 2. This is useful for dynamically resizing textures to fit on a client machine.

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