What's New in Director 8.5 > Using the Shockwave Multiuser Server and Xtra > Optimizing multiuser movies > Minimizing Stage updates |
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Minimizing Stage updates
In general, drawing sprites on the Stage is much more time-consuming than sending, receiving, or processing messages. Therefore, you won't necessarily want to update the screen every time you receive a message. For example, if every player in a game sends their status or position, you may want to collect that information and then update the sprites on the Stage all at once.
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