3D Lingo Dictionary > O-S > removeOverlay |
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removeOverlay
Syntax
member(whichCastmember
).camera(whichCamera
).removeOverlay(index
)
Description
3D command; removes the overlay found in the position specified by index
from the camera's list of overlays to display.
Example
This statement removes the third overlay from the list of overlays for the camera being used by sprite 5. The overlay will disappear from the stage.
sprite(5).camera.removeOverlay[1]
See also
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