3D Lingo Dictionary > L-N > left |
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left
Syntax
member(whichCastmember
).modelResource(whichModelResource
).left
Description
3D #box
model resource property; indicates whether the side of the box intersected by its -X axis is sealed (TRUE
) or open (FALSE
).
The default value for this property is TRUE
.
Example
This statement sets the left
property of the model resource named Crate to FALSE
, meaning the left side of this box will be open.
member("3D World").modelResource("crate").left = FALSE
See also
back
, front
, bottom
, top
, right
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