3D Lingo Dictionary > O-S > renderer |
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renderer
Syntax
getRendererServices().renderer
Description
3D property; allows you to get or set the current renderer in use by a movie. The range of values for this property is determined by the list of available renderers returned by the Renderer Services object's rendererDeviceList
property.
Shockwave users have the option of specifying the renderer of their choice using the 3D Renderer context menu in Shockwave. If the user selects the "Obey content settings" option, the renderer specified by the renderer
or preferred3DRenderer
properties is used to draw the movie (if available on the users system), otherwise the renderer selected by the user is used.
The default value for this property is determined by the preferred3DRenderer
property.
This property returns the same value as returned by the movie property the active3dRenderer
.
Example
This statement shows that the renderer currently being used by the user's system is #openGL
.
put getRendererServices().renderer -- #openGL
See also
getRendererServices()
, preferred3DRenderer
, rendererDeviceList
, active3dRenderer
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