Lingo Dictionary > Lingo by Feature > Sprites |
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Sprites
These Lingo terms are for sprites.
Use the on beginSprite
and on endSprite
event handlers to contain Lingo that you want to run when a sprite begins or ends.
Assigning cast members to sprites
Use castLibNum
, member (sprite property)
, or memberNum
to specify a sprite's cast member.
Use the rotation
sprite property to rotate sprites.
Use these terms to set how the user can drag sprites:
Use these terms to manage how Lingo controls sprites:
Use these terms to control how Director draws a sprite on the Stage:
Use these terms to check and set the size of a sprite's bounding rectangle:
You can also manipulate a sprite's bounding rectangle with Lingo for rectangles. See Points and rects
.
Use the loc
, locH
, and locV
sprite properties to check and set sprite locations.
Use these terms to check and set a sprite's color:
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