3D Lingo Dictionary > C-D > diffuse |
![]() ![]() ![]() |
diffuse
Syntax
member(whichCastmember
).shader(whichShader
).diffuse member(whichCastmember
).model(whichModel
).shader.diffuse member(whichCastmember
).model(whichModel
).shaderList{[index
]}.diffuse
Description
3D #standard
shader property; indicates a color that is blended with the first texture of the shader when the following conditions are met:
![]() |
the shader's |
![]() |
the |
![]() |
the |
The default value is of this property is rgb( 255, 255, 255 )
.
Example
This statement sets the diffuse
property of the shader named Globe to rgb(255, 0, 0)
.
member(
"MysteryWorld
").shader(
"Globe
").diffuse = rgb(255, 0, 0)
See also
diffuseColor
, useDiffuseWithTexture, blendFunction, blendSource, blendConstant
![]() ![]() ![]() |