3D Lingo Dictionary > E-K > heightVertices

 

heightVertices

Syntax

member(whichCastmember).modelResource(whichModelResource).heightVertices

Description

3D #box model resource property; indicates the number of mesh vertices along the height of the box. Increasing this value increases the number of faces, and therefore the fineness, of the mesh.

The height of a box is measured along its Y axis.

Set the renderStyle property of a model's shader to #wire to see the faces of the mesh of the model's resource. Set the renderStyle property to #point to see just the vertices of the mesh.

The value of this property must be greater than or equal to 2. The default value is 4.

Example

This statement sets the heightVertices property of the model resource named Tower to 10. Nine polygons will be used to define the geometry of the model resource along its Z axis; therefore, there will be ten vertices.

member("3D World").modelResource("Tower").heightVertices = 10

See also

height