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Sym
-- (comment delimiter)
- (minus sign) operator
" (quotation mark)
" (string constant)
# (pound) sign 1, 2
# (symbol definition operator)
& (concatenation operator)
& operator
&& (concatenation operator)
&& operator
() (parentheses operator)
* (multiplication operator)
+ (addition operator)
/ (division operator)
< (less than operator)
<= (less than or equal to operator)
<> (not equal operator)
= (equal sign operator)
> (greater than operator)
>= (greater than or equal to operator)
@ (pathname operator)
@ sign
[] (list brackets)
\ (backslash)
{ } (braces)
¬ (continuation symbol)
¬ (continuation symbol). See continuation symbol
 
Num
2D text, converting to 3D text
3D capabilities, determining with Lingo
3D cast member
3D cast members. See cast members, 3D
3D Extruder tab (Property Inspector)
3D Model tab, in Property Inspector
3D text 1, 2
   creating 1, 2
   Lingo exceptions
   modifying 1, 2
   new Lingo for 1, 2
   rotating
3D window, using
3D world
   and cast members
   collision properties and commands
   controlling
   event handling
   overview
3D Xtra, defined
5.x movies, updating
6.x movies, updating
 
A
abbr, abbrev, or abbreviated elements
abbr, abbrev, or abbreviated time function
abbreviating Lingo statements
abs (absolute value) function
absolute (abs) function
accelerating sprites
accelerator keys. See keyboard shortcuts
action behaviors
   independent 1, 2
   local 1, 2
   public 1, 2
   viewing
actions, behavior inspector
   Beep
   Change Cast Member
   Change Cursor
   Change Ink
   Change Location
   Change Palette
   Change Tempo
   Go to Frame
   Go to Marker
   Go to Movie
   Go to Net Page
   New Action
   Perform Transition
   Play Cast Member
   Play External File
   Restore Cursor
   Set Volume
   Wait for Time Duration
   Wait on Current Frame
   Wait Until Click
   Wait Until Key Press
ActionScript
active sprites
activeCastLib system property
activeWindow system property
ActiveX 1, 2
actorList properties
actorList property
Add ink
Add Pin ink
adding
   to linear lists 1, 2, 3
   to property lists
addition operator (+)
administration
   and Multiuser Server
   and server security
AIFF files
Air Brush tool (Paint window) 1, 2
Allow Colored Cells option
Allow Drag and Drop option
AllowMovies parameter
alpha channel
   mask effects
Alt key (Windows)
ambient light
ampersand operators (& or &&)
ancestor
   property
   scripts
ancestor, sending messages to
ancestors, in behaviors
and logical operator
angle, starting and ending (sphere)
Animate in Background option
Animate in Background projector option
animated cursors
   creating
   using
animated GIFs
   tempo
animating
   multiple sprites
   using multiple cast members
animation
   animated color cursors
   Cast to Time command
   defined
   exchanging cast members
   film loops
   frame-by-frame
   launching
   Lingo for
   looping
   motions, about
   onion skinning
   Paste Relative
   playback 1, 2
   real-time recording
   step recording
   with Lingo
animation modifiers182. See also Bones player, Keyframe player, mesh deform modifier
anti-aliased text, definition
anti-aliasing
   setting with Lingo
   text
Anti-aliasing for vector shapes
append command
applications
   shutDown command and
   starting
arctangent (atan) function
arguments
   definition of
   for handlers
arithmetic operators
Arrange menu
arrays, See lists
ASCII characters
ASCII codes 1, 2
assigning
   cast members to sprites
   palettes to cast members 1, 2
asterisk operator (*)
asynchronous result
attaching behaviors
attributes
   and data objects
   groups (of users)
audio compression. See Shockwave Audio
audio. See sound
Auto Coloring option
Auto Distort command
Auto Filter command
automatically adjusting line spacing
AVI (Video for Windows). See digital video
AVI files, importing
awaitValue() function
axis
   and camera movement
   and model generation
   and model movement 1, 2, 3
   camera movement
   colors
   in animation 1, 2, 3
 
B
backdrops 1, 2, 3
backdrops, manipulating with Lingo
background color
background color (lighting)
background color chip
background colors,setting with cast members
background events, processing
background operations. See network operations
Background Transparent ink
backslash (\)
BACKSPACE character constant
Beep action
beep elements
   alert command
   beep command
   beepOn property
Behavior Inspector 1, 2
Behavior Inspector, strings in description pane
Behavior Library, 3D
Behavior Library, 3D (Library palette)
behavior scripts, sprites and
behaviors
   actions and events
   attaching 1, 2
   cast window icon for
   changing parameters
   changing sequence of
   contents of
   copying
   creating 1, 2
   creating descriptions
   creating navigation controls with
   creating properties in Lingo
   defining properties in
   description of
   different from child objects
   dynamically adding to sprite
   editing in the Script window
   handlers in
   inheritance
   messages to
   modifying
   numbers of
   removing
   setting properties with Lingo
   streaming
   viewing descriptions
   writing with Lingo
behaviors, 3D
   applying
   for camera movement
   for navigation
   types
behaviors, attaching
bevel
bilinear filtering
binary operations, vectors
bit rates
Bitmap Cast Member Properties
bitmap compression 1, 2, 3
bitmap, trimming whitespace
bitmapped cast members
   color depth of
   palettes associated with
   registration point of
   size of
bitmaps
   animated GIFs
   Auto Filter command
   changing color palettes and color depth
   changing selected areas
   compared to vector shapes
   compressing
   controlling with Lingo
   exporting frames as
   filters for
   fonts
   image options
   image resolution
   importing
   onion skinning
   resizing
   shortcuts for changing
   tiling
   tweenable filters
bitmaps, and texture
bitmaps, picture of member property
Blend
   ink
   score display option
   sprite setting
blend range, end and start
blending, window 1, 2
blending sprites 1, 2
blocked connections
bones motions 1, 2
Bones player 1, 2
   commands
   events
   properties
bonesPlayer modifier 1, 2
borders
   of field cast members
   of shape cast members
boundary edges (of model)
boxes 1, 2
   Lingo for
   properties
boxes for field cast members
braces ({ })
brackets ([])
branching
   case keyword
   end case keyword
   if...then statements
   otherwise keyword
   repeat while keyword
branching movies. See navigation
brightness, changing in color
Bring to Front command
browser
   accounting for resizing
   choosing preferred
   playing movies in
   preview in
   status area text
browsers
   clearing cache in
   displaying strings in
   location of
   preloading files from internet
   retrieving files and
   sending strings to
   setting cache size of
Bucket tool (Paint window)
button cast member properties
button, tool palette
buttons
   buttonStyle property
   buttonType property
   checkBoxAccess
   hilite of member
   radio button sprites
 
C
cache
   clearing in browsers
   refreshing web pages and
   setting size in browsers
cache, clearing
call command
call() function
callback functions and server connection
cameras
   adding
   commands 1, 2
   defined 1, 2
   Lingo for
   manipulating 1, 2, 3, 4, 5
   overview
   position and rotation 1, 2
   properties
   resetting 1, 2
canceling network operations
canonical X axis 1, 2
canonical Y axis 1, 2, 3
canonical Z axis 1, 2
canvas area, defined
case keyword 1, 2, 3
case sensitivity
case statement, in dispatcher script
case-sensitivity in Lingo 1, 2
cast button
cast member
   displaying type in Cast window
   editing script of
   ID displayed in Cast window
   showing script in Cast window
   viewing properties
Cast Member Info. See Cast Member Properties
Cast Member Properties, Xtra
cast member properties
   bitmap
   button
   changing from Lingo
   digital video
   field
   film loop
   linked movie
   palette
   PICT
   shape
   text
   transition
   vector shapes
cast member Xtras
cast members
   ActiveX
   animating with frame-by-frame animation
   assigned to sound channels
   assigning to different sprites
   assigning to sprites
   basics of
   bitmap
   borders
   canceling loading of
   cast member numbers 1, 2
   changing cast member names
   changing cast members used for cursors
   checking whether loaded
   copying 1, 2, 3, 4, 5
   creating 1, 2
   creating text
   custom thumbnail
   defined
   deleting
   determining if loaded in memory
   displaying information about when loading
   downloading from internet 1, 2
   duration of
   editing 1, 2
   editing externally
   editing text
   empty cast members
   finding
   Flash
   font used to display
   formatting text in
   formatting text with Lingo
   height of
   icons
   importing
   importing files into
   importing text
   in cast window
   in streaming movies
   last cast member in casts
   launching editors of
   line spacing for
   lines in
   loading 1, 2, 3, 4
   loading into memory
   media in cast member tracks
   media of member function
   moving 1, 2
   names
   naming
   naming in Lingo
   numbering in Lingo
   organizing
   palettes associated with 1, 2
   pasting Clipboard contents into
   pausing playback of
   Preload option
   preloading 1, 2, 3
   replacing content of
   selecting
   setting background colors with
   shapes
   size of
   sorting
   streaming, Lingo for
   text
   text boxes for
   text of script assigned to
   tracing 1, 2
   unloading
   unloading from memory 1, 2, 3
   viewing properties
   width of
cast members, 3D
   commands and properties. See individual object names
   commands for creating models and model resources
   manipulating
   modifying through Property Inspector
   overview
   rendering commands
   rendering properties
Cast to Time command
Cast window
   basics of
   controls
   properties
   switching views in
cast window, cast members selected in
casts
   activeCastLib system property
   cast numbers
   castLib keyword
   castLibNum of member
   creating
   external
   file names of
   identifying in Lingo
   internal and external
   last cast member in
   managing external
   names of
   number of in movies
   opening in new window
   preferences
   preload mode of
   saving
   saving as libraries
   saving changes to
   selection of castLib
centering the Stage
centimeters, specifying as unit of measure
CGI query
Change Cast Member action
Change Cursor action
Change Ink action
Change Location action
Change Palette action
Change Tempo action
Changes Only option
channel numbers, sprite behaviors and
channels
   cast members assigned to sound channels
   channelCount of member property
   checking sound channels
   closing sound channels
   defined
   moving contents of
   number of
   palette channels as puppets
   selecting in Score window
   sound
   sound channels as puppets
   tempo
   tempo channels as puppets
   turning off and on
character constants
   BACKSPACE
   EMPTY
   ENTER
   QUOTE
   RETURN
   TAB
character formatting
character spaces. See spaces
character strings
   ASCII codes
   comparing
   converting expressions to
   counting characters in
   counting items in
   counting lines in
   counting words in chunk expressions
   deleting chunk expressions
   EMPTY character constant
   ending character in selections
   expressions as
   field keyword
   highlighting
   in field cast members
   integer function
   item...of keyword
   last function
   length function
   line...of keyword
   numerical values of
   offset function
   put...after command
   put...before command
   put...into command
   selecting
   selecting words in
   starting character in selections
   starts comparison operator
characters, locating in field cast members 1, 2
charToNum function
chat, online 58. See also messages, Multiuser Server
checkboxes
   checkbox sprites
   checkBoxAccess property
   checkBoxType property
   hilite of member property
checkNetMessages() function
child nodes, Lingo for
child objects
   ancestor property
   and beingSprite message
   basic concepts
   checking properties of
   clearing from actorList
   controlling
   creating 1, 2, 3
   different from behaviors
   me keyword
   relaying system events to
   removing
   sending messages to ancestor of
   tracking
chunk expressions
   char...of keyword
   counting characters in
   counting items in
   counting lines in
   counting words in
   deleting
   field keyword
   highlighting
   item...of keyword
   last function
   line...of keyword
   put...after command
   put...before command
   put...into command
   selecting words in
   word...of keyword
circles, drawing
clear cache
clearGlobals command
Clipboard
   copying cast members to
   pasting contents into cast members
clockwise winding
closing
   movie in a window
   sound channels
   windows 1, 2
collideWith event
collision modifier
collisionData object
collisions
   detection, and Lingo
   properties
collisions, resolving
color
   and text
   changing brightness of
   changing hue
   changing in a color palette
   changing palettes for bitmaps
   changing saturation of
   choosing
   choosing color palettes
   color menu
   color picker
   diffuse
   favorite colors
   of sprites
   overview
   RGB and index
   selecting how movie assigns
   specular
   tweening
color depth
   changing during import 1, 2
   changing for bitmaps
   changing for movies
   colorDepth property
   depth of member property
   description of
   of bitmapped cast members
   of monitors
   setting (Macintosh)
color effects
color palettes
   changing colors in 1, 2
   changing during import
   changing for bitmaps
   changing while authoring
   changing while importing
   channel
   choosing
   controlling from Lingo
   description of
   Image Options
   index color
   requirements for importing
   solving problems with
Color Palettes window 1, 2
colors
   Score color assigned to sprites
   setting background colors with cast members
   setting foreground colors of field cast members
   setting Stage color
Command key (Macintosh)
commands
   available from context menu
   clearGlobals
   definition of
   getNetText
   gotoNetMovie
   keys for
   pass
   preLoadNetThing
   puppetTransition
   showGlobals
   showLocals
comment delimiter (--)
comments in Lingo scripts
comments, in Multiuser.cfg file
comparing values
comparison operators
   contains
   equal sign operator (=)
   greater than operator (>)
   greater than or equal to operator (>=)
   less than operator (<)
   less than or equal to operator (<=)
   not equal operator (<>)
   sprite...within
   starts
compressing
   bitmaps
   movies
   sounds. See Shockwave for Audio
compression
computers
   platform system property
   restarting computers
   turning off
concatenating strings
concatenation operators (& or &&)
conditions
   comparing
   describing
   end case keyword
   if...then statements
   in a movie
   otherwise keyword
   repeat while keyword
   setting
   testing and setting
configuration files, Multiuser Server 1, 2
ConnectionLimit parameter
connections
   allowing by name
   and DBUser object
   and idle time
   blocked
   limiting by location
   managing, Lingo for
   number allowed
   peer-to-peer 1, 2
   text-based
   to Multiuser Server
   viewing 1, 2
connectToNetServer command 1, 2
constants
   BACKSPACE
   definition of
   EMPTY
   ENTER
   FALSE
   QUOTE
   RETURN
   SPACE
   TAB
   TRUE
   using in Lingo
   VOID
contains function
context menus
continuation symbol ()
continuation symbol (¬)
   creating
   purpose
Continuous at Endpoints tweening option
Control key (Macintosh)
Control key (Windows) 1, 2
Control Panel
   basics of
Convert to Bitmap command
converting
   ASCII codes to characters
   characters to ASCII codes
   duration in time to frames
   expressions to floating-point numbers
   frames to duration in time
   time to ticks
converting 2D text to 3D text
converting old movies. See Update Movies
coooperative multithreading. See multithreading
coordinates
   of points
   of rectangles 1, 2
   of sprites 1, 2, 3, 4, 5, 6
   of windows
Copy command, enabling
Copy ink
copying
   cast members 1, 2, 3, 4
   frames
   lists
copying cast members
copying lists
Copyright movie property
copyTo() function
core engine, Lingo
corner points in vector shapes
cos (cosine) function
counting
   characters in strings
   items in lists
   parameters sent to handler
   tracks on digital video sprites
CPU, processing background events
Create Projector command
createApplication command
createApplicationData command
createScript() function 1, 2
createUser command
creating
   cast members
   child objects
   custom menus
   delimiters for items
   linear lists
   rectangles
   transitions
   Xtras
cropping, movie in a window
cropping videos
cross-platform issues, mapping fonts and special characters
cross-platform keys
cue points
   list of names
   list of times
   sprites and 1, 2
   using with Lingo
Current Frame Only option
cursor
   animated color cursors
   creating animated
   finding location with Lingo
   Model Rollover Cursor behavior
cursor position, and trigger behaviors
cursors
   changing cast members used for
   cursor command
   cursor of sprite property
   cursor resources
   identifying character under
   mouse cursor position 1, 2, 3
   mouseChar function
   mouseMember function
   rollOver tests
Curvature tweening control
curve points in vector shapes
curve, adding
custom events 1, 2
custom tiles, creating
Cut command, enabling
cylinders
   Lingo for
   open and sealed
 
D
Darken button (Paint window)
Darken ink
Darkest ink
data objects (Multiuser Server)
data types, server-side
data, obtaining from a network
data, storing
databases
   administration security
   and data storage
   and DBUser
   and server access
   createApplication
   createApplicationData
   createUser
   data objects
   DBAdmin
   DBApplication 1, 2, 3, 4
   DBApplicationData 1, 2, 3
   DBPlayer 1, 2, 3, 4
   DBUser 1, 2, 3, 4
   example scenario
   getApplicationData 1, 2
   Lingo for
   overview
   setAttribute
   uses
   viewing list of
Databases command
DBAdmin object
   Lingo for
DBApplication object 1, 2, 3
   attributes
DBApplicationData object 1, 2, 3
DBPlayer object 1, 2, 3
   attributes
DBUser object 1, 2, 3
   and server access
   attributes
   Lingo for
DCR, exporting
DCR (Shockwave movies)
debugging
   variable values
   with put command
   with showGlobals command
   with showLocals command
debugging scripts
debugging, server-side
decelerating sprites
decimal numbers
declareAttribute command
delete command
deleting
   all items in list
   cast members
   chunk expressions
   contents of frame's sprite
   frames from movies
   items in lists 1, 2
   movies from memory
   values from lists
   windows
delimiters
   comment delimiter (--)
   defining for items
density, engraver shader property
depth
   bevel 1, 2
   tunnel (extrusion) 1, 2, 3
description pane, strings in
detecting mouse clicks with Lingo
Dialogs Appear at Mouse Position option
diffuse color 1, 2
digital video
   controlling in the Score
   controlling QuickTime with Lingo
   controlling with Lingo
   cropping
   deleting frames from movies
   determining content of
   Direct to Stage
   duration of
   exporting
   format of
   importing
   improving playback performance
   pausing movies
   playing in front of layers
   playing tracks on
   preloading
   preloading movies
   synchronizing with cue points
   turning tracks on and off with Lingo
   using on the Internet
   Video window
digital video cast member properties
   center of member
   controller of member
   digitalVideoType of member
   directToStage of member
   frameRate of member
   loop of member
   streaming of member
   timeScale of member property
   trackStartTime(member)
   trackStopTime(member)
   trackType(member)
   video of member 1, 2
   volume of sprite
digital video cast members
   counting tracks on
   media in tracks
   Paused At Start of member property
   preloading into memory
   start time of tracks
   stop time of tracks
   time scale for
   turning play of on or off 1, 2
digital video sprite properties
   trackNextKeyTime
   trackNextSampleTime
   trackPreviousKeyTime
   trackPreviousSampleTime
   trackText
   trackType(sprite)
digital video sprites
   counting tracks on
   media in tracks
   playing tracks on
   text in tracks
dimensions of rectangles
Direct to Stage digital video property
Direct To Stage Flash movie
Direct to Stage option, in Property Inspector
directional light
Director 5 Style Score Display option
Director 8, similarities to
Director Light menu (Property Inspector)
Director, exiting 1, 2
disable command
disabling
   sound
   stream status reporting
Disk Cache Size option
Dispatcher script 1, 2
Dispatcher.ls file
Display Sprite Frames option
dissolve. See transitions
distance, of lines
distributing movies
   on disk
   on Internet
   on local network
distribution formats
   Java
   projector
   protected
   Shockwave
dithering 1, 2
dithering. See newsprint shader
division operator (/)
division, remainders of
DLLs
documents, opening applications with
Dolly button
dollying 1, 2
dot syntax in Lingo
double-byte characters
double-byte languages
Download _ Frames Before Playing playback property
downloading cast members from internet
downloading considerations
downloading media
Drag and Drop, overriding
Drag cast member control
drawing
drivers
drop shadows of field cast members 1, 2
Dropper tool (Paint window)
dswmedia folder 1, 2, 3
duration of sprites
DXR (protected movies)
 
E
e logarithm functions 1, 2
Ease-In and Ease-Out tweening options
Echo setting
Edit Sprites Frame option
Editable setting
editable text
   creating
   creating with Lingo
editing
   bitmaps
   cast members
   field sprites
   fields
   sprites
   text
editing scripts
editors, external
effects
   filters
   Paint window buttons
elements, definitions of
Ellipse tool
ellipses, drawing
EMBED tags, external parameters 1, 2
embedded fonts
empty cast members
EMPTY character constant
empty lists
Enable Edit Shortcuts option
enabling sound
enabling stream status reporting
EncryptionKey parameter
end case keyword
end frame 1, 2
end keyword
end repeat
ending Score recording session
endTellTarget command for Flash Asset Xtra
engraver shader
   Lingo for
ENTER character constant
Enter Frame event
Enter key
Entire Sprite option
equal sign operator (=)
Eraser tool (Paint window)
error checking
errors
   during network operations
   on alertHook event handler
   Shockwave Audio cast members and 1, 2
evaluating expressions 1, 2, 3, 4
event handlers
   ancestor property
   counting parameters sent to
   exit repeat keyword
   exiting 1, 2, 3
   marking end of
   on activateApplication
   on activateWindow
   on alertHook
   on closeWindow
   on cuePassed
   on deactivateApplication
   on deactivateWindow
   on endSprite
   on enterFrame 1, 2
   on exitFrame
   on idle
   on keyDown
   on keyUp
   on keyword
   on mouseDown 1, 2
   on mouseEnter
   on mouseLeave
   on mouseUp
   on mouseUpOutSide
   on mouseWithin
   on moveWindow
   on openWindow
   on prepareFrame
   on rightMouseUp
   on stopMovie
   on zoomWindow
   result function
   return keyword
   tell command
   timeOut
event messages
   custom 1, 2
   passing 1, 2
   stopping
events
   custom 1, 2
   definition of
   identifying sprites in
   outside of windows
   server
events and actions, included
events, behavior inspector
   Enter Frame
   Exit Frame
   Key Down
   Key Up
   Mouse Down
   Mouse Enter
   Mouse Leave
   Mouse Up
   Mouse Within
   Prepare Frame
   Right Mouse Down
   Right Mouse Up
events, server
Every frame sprite label option
Exchange Cast Members command 1, 2
EXE (projectors)
exists() function
Exit Frame event
exiting
   Director 1, 2
   handlers 1, 2, 3
   projectors
exponents
exporting movies as digital video
exporting QuickTime options
expressions
   as integers
   as strings
   as symbols 1, 2
   converting to floating-point numbers
   converting to strings
   definition of
   evaluating 1, 2, 3, 4
   FALSE expressions
   floating-point numbers in
   logical negation of
Extend Sprite command
Extended display option
Extended score display option
extending one-frame sprites
external casts
   managing
external editors
external sounds
Extreme tweening option
extruder model resource
extrusion depth. See tunnel depth
Eyedropper tool
Eyedropper tool (Paint window)
 
F
facets, text
Fade to Black/White
fading in sound
fading out sound
fading sprites 1, 2
FALSE keyword
   definition of
   testing for
FALSE logical constant
favorite colors,editing
field cast member properties
   alignment of member
   autoTab of member
   border of member
   boxDropShadow of member
   dropShadow of member
   editable of member
   font of member
   fontSize of member
   fontStyle of member
   lineCount of member
   lineHeight of member
   margin of member
   pageHeight of member
   selEnd
   selStart
   wordWrap of member property
field cast members
   drop shadows for
   field keyword
   font size of
   font style of
   height of lines in
   installing menus defined in
   lineHeight function
   lineHeight of member property
   locToCharPos function
   locVToLinePos function
   position of lines in
   scrolling 1, 2
   strings in
   text boxes for
field sprites
   editing
   mouseChar function
Field window
fields
   checking content of
   checking for user clicks with Lingo
   creating
   modifying
file access 1, 2
file names
   fileName of window property
   finding 1, 2
   of casts
   of linked cast members
file references, URLs as
file size of movies
files
   downloading with Lingo
   importing
   linking to
   preloading from internet 1, 2
   retrieving
   retrieving text from over network
   types supported
   writing strings to
Fill color (Paint window)
fill settings for vector shapes
film loop cast member properties
film loops
   creating
   editing
   using
Filter Bitmap command
Finder, quitting from Director to (Macintosh)
finding
   empty cast members
   file names 1, 2
   movies
   text
finding cast members
finding sprite locations with Lingo
firewall, and server administration 1, 2
First frame option
Flash
   Flash Asset Xtra
   importing and linking movies
   version 5, Lingo for
Flash movies
   controlling playback with Lingo
   controlling with Lingo
   creating cast member
   managing files
   mixing sounds
   performance tips
   playback settings
   quality settings
   Scale Mode options
   sending Lingo messages with
   setting properties of
   setting variables in
   streaming with Lingo
   tips for using
   variables in
Flip button (Paint window)
Flip command
flipped integer value
flipping Flash movies with Lingo
flipping sprites
floating-point numbers 1, 2, 3, 4
flow of Lingo scripts 1, 2
fog, Lingo for
fog (3D property)
folders
   of current movie 1, 2
   searchCurrentFolder function
Fontmap.txt
Fontmap.txt file
fonts 1, 2
   embedding in a movie
   embedding in a movie with Lingo
   in 3D text
   italic
   mapping across platforms
Foreground and Background color 1, 2
foreground color chip
foreground colors, setting with cast members
Foreground/Background Color control (Paint window)
Foreground/Destination Color control (Paint window)
forgetting a movie in a window
formatting
   characters
   fields
   paragraphs
   text
formatting scripts
forward slash (/)
frame
   going to
   jumping to with Lingo
frame behaviors
frame properties
   frameLabel
   framePalette
   frameRate of member
   frameScript
   frameSound1
   frameSound2
   frameTempo
   frameTransition
   lastFrame
   timeScale
   trackNextKeyTime
   trackPreviousKeyTime
Frame Properties dialog box
   Palette
   Sound
   Tempo
   Transition
Frame Properties Transition dialog box
frame rate
   for animated GIFs
frame rate. See also tempo
frame scripts
   cast member number of
   rollOver tests
frame within a sprite, selecting
frame-by-frame animation
   defined
frames
   adding
   adding to Score
   checking whether content is loaded
   clearFrame command
   converting duration in time to
   converting to duration in time
   copying
   deleting
   deleting frame's sprite contents
   displaying number of current frame
   editing in Score
   exporting as bitmaps
   framesToHMS function
   going to
   HMStoFrames function
   identifying in Lingo
   in the Score
   inserting
   labels assigned to
   listing frame labels
   looping
   marker function
   marker labels and
   markers before and after
   memory needed to display
   moving sprites in
   number of palette in
   on enterFrame event handler
   on exitFrame event handler
   on prepareFrame event handler
   playing
   printing 1, 2
   start and end
   tempo settings
   transitions between 1, 2
   updating
free memory 1, 2, 3, 4, 5
front slash (/)
FTP proxy servers, setting values of
Full Screen projector option
functions
   charToNum
   contains
   definition of
   getError
   getErrorString
   getVariable()
   hitTest
   key
   keyCode
   netDone
   netError
   netLastModDate
   netMime
   netStatus
   netTextResult
   numToChar
   return
   rollOver
   setVariable()
   syntax for returning values
 
G
games, multiplayer
General Preferences dialog box
generating random numbers
getApplicationData command 1, 2
getAttribute command
getError function
getErrorString function
getGroups command
getMovies command
getNetAddressCookie() function
getNetMessage() function
getNetText command
getNetText function
getNumberWaitingMessages() function
getPeerConnectionList() function
getPropertyDescriptionList handler
getVersion command
Ghost ink
GIFs, animated
global properties, cpuHogTicks
global variables 1, 2, 3
global variables. See variables, global
gMultiuserInstance global variable
go command
Go to Frame action
Go to Marker action
Go to Movie action
Go to Net Page action
gotoNetMovie command 1, 2
gotoNetPage command
gouraud shading
Gradient (Paint window) 1, 2
gradients
   editing bitmap gradients
   for bitmaps
   for vector shapes
   setting for vector shapes with Lingo
Graphical view, in Property Inspector
greater than operator (>)
greater than or equal to operator (>=)
grid
   aligning sprites to
   configuring
groupCreate
groupDelete
#groupID property
grouping operator ()
groupJoin
groupLeave
groups (3D)
   commands
   Lingo for
   overview
groups (of users)
   and disconnect messages
   attributes
   defining
   joining and leaving
   Lingo for
   overview
   specifying size
   viewing list of
   viewing status of
Groups command
GroupSizeLimits parameter
guides
   adding and configuring
   aligning sprites to
 
H
half cylinder. See cylinders
half spheres. See spheres
Hand tool (Paint window)
handlers
   adding other
   arguments of
   calling in server script
   counting parameters sent to
   custom
   definition of
   event
   exit repeat keyword
   exiting 1, 2
   finding
   for movie in a window
   getPropertyDescriptionList
   in behaviors
   invoking
   marking end of
   message 1, 2, 3
   new
   passing values to
   result function
   results from
   return keyword
   strategies for placing
   tell command
   timeOut
   when run
hardware accelerators
hardware information, getting
height
   height of member property
   lineHeight function
   of cast members
   of field cast members
   of lines in field cast members
hexadecimal RGB values
hiding cast member controllers
highlighting text
horizontal panning 1, 2
host, peer 1, 2
HTML
   exporting
   format options for export
   importing as text
HTTP headers, date last modified
HTTP proxy servers, setting values of
hue, changing of color
hyperlink, creating
 
I
icons, cast member
identity transform
idle time 1, 2, 3
idle time, length of
IdleTimeOut parameter
if...then...else statements 1, 2
image object
   copying
   drawing in
   size of
image objects
   creating with Lingo
   editing
Image Options dialog box
Import Pict File as PICT option
importing
   ActiveX
   color palette requirements
   digital video
   HTML
   image options
   JPEG files
   linking to files
   PICS and Scrapbook
   PowerPoint
   Preserve Original Data for External Editing option 1, 2
   sound
   supported file types
   text
   text with Lingo
   Xtras
importing cast members
In a Window projector option
in keyword
inches, specifying as unit of measure
Include Original Data for Editing option
incomingMessage
independent actions
independent behaviors
index color
inheritance 549. See also ancestor
inheritance in behaviors
ink
   Add
   Add Pin
   Background Transparent
   Blend
   Copy
   Darken
   Darkest
   Ghost
   Lighten
   Lightest
   Mask
   Matte
   Not Copy
   Not Transparent
   pop-up menu
   score display option
   Subtract
   Subtract Pin
   Transparent
inker, colors of
inker modifier 1, 2
inks
   ink of sprite property
   Paint window 1, 2
   trails effect
inserting frames
inspectors
   Behavior Inspector
   Memory
   Text Inspector
installation, Director 8.5
installing
   bitmap filter Xtras
   Xtras
installing menus defined in field cast members
integers
   integer function
   integerP function
   maxInteger property
   random
integers, syntax for
internal casts
internal sounds
   compressing
   using
Internet
   digital video and
   distributing movies on
   downloading cast members from
   Network, preferences
   playing Shockwave movies from
   preloading files from
   See Also network operations
internet
   downloading cast members from
   preloading files from
Internet address
   obtaining
   of movies
Internet connection settings
internet files, MIME types and
Internet Relay Chat. See text connections, creating
interpreters for Lingo
intersecting sprites
Invert colors (paint window)
Invert Selection button
IP address
   obtaining
   specifying multiple
   viewing
italic font
items, separating
 
J
Japanese
Java applets, creating with Director
joining sprites
JPEG compression
JPEG files, importing
 
K
kerning 1, 2, 3
   about
   with Lingo
key character constants
   BACKSPACE
   ENTER
   RETURN
   TAB
Key Down event
key frames
   sprites and
   trackNextKeyTime property
   trackPreviousKeyTime property
key function
Key Up event
keyboard characters, testing for
keyboard shortcuts
keyboard, on timeOut event handler and
keyCode function
keyframe motions
Keyframe player 1, 2
   commands
   events
   properties
keyframePlayer modifier
keyframeplayer modifier
keyframes
   creating
   duplicating
   moving many at once
   selecting
   showing path
keys
   Alt key (Windows)
   assigning scripts for
   assigning scripts to
   Backspace key (Windows)
   checking with Lingo
   Command key (Macintosh)
   Control key (Macintosh)
   Control key (Windows) 1, 2
   cross-platform equivalent
   Delete key (Macintosh)
   Enter key
   identifying ASCII value
   last key pressed 1, 2, 3
   lastEvent function
   lastKey function
   on keyDown event handler
   on keyUp event handler
   Option key (Macintosh)
   RETURN character constant
   Shift key
   Tab key
keywords
   definition of
   optional
keywords, server-side
Korean
 
L
labels 1, 2
LANs, movies on
Lasso tool (Paint window) 1, 2
Launch When Needed option
launching applications
less than operator (<)
less than or equal to operator (<=)
level of detail (LOD)
   and model resources
   modifier 1, 2
   modifier properties
level of detail (LOD) modifier
   automatic assignment of settings
   properties
Library palette, creating new libraries
Library palette (Behavior Library)
library, creating
Lighten button (Paint window)
Lighten ink
Lightest ink
lights 1, 2
   ambient light
   and text
   commands
   defined
   directional light
   Lingo for
   manipulating through Property Inspector
   overview
   properties
line settings for vector shapes
line spacing, adjusting automatically
line spacing for cast members
Line Type/Other Line control (Paint window)
line wrapping
linear lists
   adding to 1, 2
   appending to
   creating 1, 2
   deleting values from
Linear tweening option
lines
   continuation symbol ()
   distance of
   drawing in image object
   height of
   in cast members
Lingo
   3D elements, by category
   3D methods and properties
   abbreviating statements
   and 3D text
   commands and functions, server-side
   commenting
   comparison to C++ and Java
   data types and objects, server-side
   dot syntax
   elements
   file access 1, 2
   for Flash 5
   for Internet operation
   how scripts flow 1, 2
   keywords, server-side
   learning
   multiuser elements, alphabetical listing
   Multiuser elements, by category
   navigating movie with
   new features
   overview
   possible locations for
   server-side core
   syntax
   typographical conventions
   using outdated
   verbose syntax
Lingo errors
Lingo interpreters
Lingo menu
Lingo Xtras
Lingo Xtras. see Scripting Xtras
LingoVM Xtra 1, 2
Link to External File option
   not supported for text and RTF files
linked cast members
linked media
linked movie cast member properties
linked movies 1, 2
linked scripts
linking external casts
list brackets ([])
list function
list of sprite references
list operators ([])
List view, in Property Inspector
listing frame labels
lists
   adding items to
   adding to linear lists 1, 2
   adding to property lists
   appending to
   checking contents
   copying 1, 2
   count function
   counting items in
   creating
   creating linear lists
   cue point names
   cue point times
   definition of
   deleting all items in
   deleting items or values from 1, 2, 3
   disposing of
   empty
   findPos command
   findPosNear command
   getaProp command
   getAt command
   getLast command
   getOne command
   getPos command
   getProp command
   getPropAt command
   identifying items in 1, 2, 3, 4, 5, 6
   ilk function
   linear and property
   list operators ([])
   listP function
   maximum value in
   minimum value in
   of movie windows
   position of properties in property lists 1, 2
   replacing property values from 1, 2
   setaProp command
   setAt command
   setProp command
   setting and retrieving items
   sorting 1, 2
   syntax
   types of 1, 2
   using
   value of parameters in
   windowList property
literal quotation mark (")
literal values
   cast members and casts
   decimal and floating-point numbers
   description of
   frames and movies
   integers
   strings
load balancing
Load Font Map option
loading cast members
   cancelIdleLoad command
   determining if loaded
   displaying information when
   finishIdleLoad command
   idleLoadDone function
   idleLoadPeriod property
   idleLoadTag system property
   idleReadChunkSize property
   preloading cast members 1, 2
   purge priority of cast members
   unloading cast members 1, 2
loadScriptMapFile
local actions
local behaviors
local variables 1, 2
local variables. See variables, local
location
   of cast members
   of mouse cursor 1, 2, 3
   of sprites 1, 2, 3, 4, 5
   of Stage on desktop 1, 2, 3
location number of sprites
locations for Lingo, possible
Lock Frame Durations option
Lock Frame Durations playback property
locked sprite, selecting on Stage
locking sprites
LOD. See level of detail
log files of Message window display
logarithm functions 1, 2
LogFileName parameter
logical constants
   FALSE
   TRUE
logical expressions
logical negation of expressions
LogonRejectionDelay parameter
long time format
Loop button
Loop Until Media at Marker is Available streaming behavior
Loop Until Media in Frame is Available streaming behavior
Loop Until Member is Available streaming behavior
Loop Until Next Frame is Available streaming behavior
looping
   and frames containing transitions
   sound
looping animation
looping frames
loops
   loop keyword
   next repeat keyword
   repeat with keyword
   repeat with...down to keyword
   repeat with...in list keyword
lower-case letters, using in Lingo 1, 2
 
M
Macintosh computers
   beep sound and
   Lingo interpreters
   platform system property
   restarting
   turning off
Magnifying Glass tool
Magnifying Glass tool (Paint window)
mail servers, Internet. See text connections, creating
Maintain Outdated Ink Mode Limitations option
mapping fonts and special characters
marker keyword, uses for
marker labels, frames associated with
markers
   before and after frames
   getting list of
   go loop command
   going to next marker
   going to previous marker
   loop keyword
   next keyword
Markers menu, in Score
Markers window
markers, and playback head
marking end of handlers
Marquee tool (Paint window) 1, 2
Mask ink 1, 2
masks, for QuickTime
Match Current Movie option
math, vector. See vectors.
Matte ink
MaxMessageSize setting
MCI (Media Control Interface)
me variable
media
   editing externally
   importing
Media Control Interface (MCI)
media, downloading
meetings, whiteboard
Member option (Property Inspector)
Member Score display option
member sprite property
memory
   allocated to program
   amount for messages
   and movies in windows
   determining if cast members are loaded
   free 1, 2, 3, 4, 5
   how cast members are loaded
   memorySize function
   preloading cast members 1, 2
   preloading movies into
   ramNeeded function
   required to display frames
   size of free blocks
   unloading cast members
   unloading cast members from 1, 2
   unloading movies from
Memory inspector
menu items
   checkMark of menuItem
   enabled of menuItem
   name of menu
   name of menuItem
   number of menus
   script of menuItem
   scripts executed by
   selecting
   setting text in
menu keyword
menus
   defining custom menus
   displaying in context
   in current movie
   installing menus defined in field cast members
   keys for
   name of menu property
mesh
   boundaries
   Lingo for
mesh deform modifier 1, 2, 3
mesh generator
   commands
   properties
mesh model resource
mesh, colors of
message handling
   and server connection
   and setNetMessageHandler
   and setNetMessageHandler command
Message window
   displaying expression results in
   displaying global variables
   writing display to log files
Message Window Recompiles Scripts options
messages
   alert command and
   custom event messages for sprites 1, 2
   defining custom
   definition of
   definition of in Lingo
   disconnecting by group
   error
   event
   idle time and
   in peer-to-peer mode
   in Server window
   invoking handlers with
   matching handlers for
   memory size
   minimizing frequency
   not reaching server
   order of
   order of locations sent to
   passing 1, 2
   prioritizing
   processing time
   retrieving
   sending 1, 2
   sending to child's ancestor
   stage system property
   status, file for
   targeted
   tell command
   to sprite scripts
   when Lingo responds
methods
   displaying for an Xtra
   exiting
   marking end of handlers
   return keyword
MIAW 1, 2, 3, 4
MIAW. See movie in a window
MIME files 1, 2
minus sign operator (-)
mipmapping
Miter option (for text)
mod (modulus) operator
model resource (3D function)
model resources
   commands
   defined 1, 2
   extruder
   Lingo for
   mesh
   overview
Model Rollover Cursor behavior
models
   automatic rotation
   commands 1, 2
   interaction with cameras and lights
   Lingo for
   manipulating with transform functions
   moving
   overview 1, 2, 3
   positioning (picking)
   selecting, Lingo for
modifier keys
modifiers 1, 2
   animation
   bonesPlayer
   defined 1, 2
   inker
   keyframe player
   level of detail (LOD) 1, 2, 3, 4
   Lingo for applying
   mesh deform 1, 2
   subdivision surfaces
   subdivision surfaces (SDS)
   subdivision surfaces(SDS)
   toon 1, 2, 3
modifiers, inker
monitors
   centering Stage on
   color depth of
   size and position of
motion
   commands
   playback
   properties
   timing
motion object, defined
Motion Score display option
motions
   commands
   keyframe and bones 1, 2
mouse button, and trigger behaviors
mouse clicks
   assigning scripts for 1, 2
   clickLoc function
   clickOn function
   determining if mouse button is pressed 1, 2
   doubleClick function
   emulateMultiButtonMouse property
   lastClick function
   lastEvent function
   mouseDown function
   mouseUp function
   on mouseDown event handler 1, 2
   on mouseEnter event handler
   on mouseLeave event handler
   on mouseUp event handler
   on mouseUpOutSide event handler
   on mouseWithin event handler
   on rightMouseUp event handler
   right mouse button status 1, 2
   stillDown function
mouse clicks, detecting with Lingo
mouse cursor position 1, 2, 3
Mouse Down event
Mouse Enter event
Mouse Leave event
mouse position 1, 2
mouse roll function (lastRoll)
Mouse Up event
Mouse Within event
mouse, on timeOut event handler and
movie
   colors
   setting properties of
Movie Casts command
Movie Creation and Deletion command
movie in a window 1, 2, 3, 4
   closing
   controlling appearance
   controlling interaction with other movies
   creating with Lingo
   cropping
   events involving
   forgetting
   handlers for
   hiding
   listing
   memory and
   minimizing
   opening
   overview
   scaling
   setting size and location
   setting window type
movie names 1, 2, 3, 4
Movie Palette pop-up menu
Movie Playback Properties dialog box
movie properties
   allow zooming
   center of member
   controller of member
   idleHandlerPeriod
   idleReadChunkSize
   paletteMapping
   scoreSelection
   scriptsEnabled of member
   updateLock
   updateMovieEnabled
   videoForWindowsPresent
movie scripts
   availability of
   cast window icon for
   description of
movie windows
   drawRect of window property
   frontmost movie in
   list of
   running objects as movies in
Movie Xtras dialog box
Movie.cfg file 1, 2
MovieCFGPath parameter
MovieCommon.cfg file
movieCreate
movieDelete
MoviePathName parameter
movies
   adding copyright to
   allowing by name
   and idle time 1, 2
   changing color depth of
   changing color palettes in
   color depth settings
   compressing 1, 2
   configuration files 1, 2
   controlling playback
   converting
   creating
   deleting frames from
   determining version created with
   distribution, preparing for
   examples of
   exporting as digital video
   file size of
   finding
   go loop command
   going to frames
   identifying in Lingo
   idle time and
   inserting frames
   last frame in
   length of in time
   movie names 1, 2, 3, 4
   multiple, specifying values for
   number connected
   number of casts in
   number of menus in
   on LANs
   on stopMovie event handler
   pausing 1, 2, 3, 4
   playback rates
   playing from a marker 1, 2
   playing in web browsers
   playing with play command 1, 2
   preloading
   previewing
   printing
   properties for rendering
   properties, Lingo for
   protected
   protecting
   responding to events
   run mode of
   saving 1, 2
   Score associated with
   Shockwave 1, 2, 3, 4
   stopping movie playback 1, 2
   streaming
   tempo of
   tips for organizing
   unloading from memory
   unused space in
   updating
   Xtras available to
Movies command
moving
   cast members
   sprites
   two-frame sprites
   windows 1, 2
MP3 audio
   controlling with Lingo
   streaming
multiplayer games
multiplication operator (*)
multithreading 1, 2
   creating threads
   defined
   Lingo for
   locking threads
   sharing data
multiuser applications, advanced
multiuser movies
   about
   and databases
   and projectors
   and text connections
   connecting to server
   error checking
   groups
   optimizing 1, 2
   peer-to-peer connections
   retrieving messages
   sending messages
   server functions
Multiuser Server
   administration
   and databases
   and projectors
   application overview
   automatic restart
   configuration 1, 2, 3
   connecting to
   connections waiting to be recycled
   connections, number of
   controlling with Lingo commands
   creating multiuser movies
   debugging
   error checking
   extending 1, 2
   groups 1, 2
   Lingo elements, alphabetical listing
   Lingo scripting elements
   multithreading
   new features 1, 2
   number of connections
   number of connections awaiting logon
   number of movies
   optimizing 1, 2
   overview
   peer-to-peer connections
   retrieving messages
   running
   security 1, 2, 3, 4
   sending messages
   server functions
   server IP address
   server port
   server response time
   server-side scripting 262. See also server-side scripting
   settings, in configuration files 1, 2
   Status menu
   text connections
   troubleshooting
   viewing server information
Multiuser Xtra
   and message checking
   and projectors
   and text connections
   instance of
   overview
   peer-to-peer connections
Multiuser.cfg file 1, 2, 3
MultiuserCommon.cfg file
 
N
names of cast members
names of casts
names of movies 1, 2, 3, 4
naming cast members
naming windows
natural logarithm functions 1, 2
navigation
   creating basic controls
   jumping and coming back
   jumping to different locations
   jumpting to URL
   markers
   overview
   using go command
negation operator (-)
netDone function
netError function
netID, setting
netLastModDate function
netMime function
netStatus function
netTextResult function
Network
   obtaining data from
   preferences
network operations
   adapting Lingo for
   canceling
   cancelling
   checking
   completing
   downloading files with Lingo
   errors during
   MIME types and
   retrieving results
   text returned by
   See also browsers
network servers, retrieving text from files on
New Action action
New Cast Member button
New Cast Member button, in 3D window
new command
new features
new line symbol ()
newsprint shader
   Lingo for
Next Cast Member button, in 3D window
Next Marker button
Next/Previous cast member buttons
node-relative vectors
nodes
   defined 1, 2
   deleting
   managing, with Lingo
   parent/child, Lingo for
normal vectors
normals 1, 2, 3
   in mesh 1, 2, 3
   list of
Not Copy ink
not equal operator (<>)
Not Ghost ink
Not Reverse ink
Not Transparent ink
NotifyDisconnect parameter
Novell networks, movies on
number sign (#)
numbers
   cast member number of frame scripts
   cast numbers
   converting expressions to floating-point numbers
   decimal
   displaying number of current frame
   exponents
   floating-point
   floating-point numbers 1, 2, 3
   largest supported by system
   random number generation
   script number assigned to sprites
numSegments (3D property)
numToChar function
 
O
OBJECT tags 1, 2
ObjectDB Xtra
object-relative model movement
objects
   creating and removing with Lingo
   deleting
   removing
   server-side
   server-side scripts
obtaining data from a network
on new handler, creating
on scriptMap handler
one-frame sprites, stretching
onion skinning
   description of
   registration points for
   toolbar for
opacity of particles
opening
   applications
   MIME files
   Shockwave movies
   windows
operators
   arithmetic
   comparison
   definition of 1, 2
   logical
   mod
   not
   or
   precedence of
   sprite...intersects
   string
   types of
optimizing movies
Option key (Macintosh)
optional keywords
overlay
overlays, inserting
overlays, manipulating with Lingo
overriding default collision behavior
 
P
Paint Brush tool (Paint window) 1, 2
paint tools
   Air Brush 1, 2
   Bucket
   Eraser
   Eyedropper
   Foreground/Background Color control
   Foreground/Destination Color control
   Gradient 1, 2
   Hand
   Lasso 1, 2
   Line Type/Other Line control
   Magnifying Glass
   Marquee 1, 2
   Paint Brush 1, 2
   Pattern
   Pencil
   Registration
   shape drawing tools
   Text
Paint window
   Effects toolbar
   Ink pop-up menu
   preferences
   registration points
   rulers
   switching colors in a selection
   using
   zooming
Paint window inks
painter shader
   Lingo for
Palette Cast Member Properties dialog box
palette channels as puppets
Palette Index color, specifying
palette index color
palette transition
palettes
   assigning to cast members 1, 2
   in current frame
   remapping
   Score color assigned to sprites
   See color palettes
palettes. See color palettes
Pan button
panning 1, 2, 3
panning QuickTime VR
paragraph formatting
paragraph formatting with Lingo
parameters
   counting parameters sent to handlers
   in lists
Parameters dialog box (actions)
parent nodes, Lingo for
parent scripts
   ancestor property
   and child objects
   basic components of
   basic concepts
   Cast window icon for
   description of
   equivalent terms in C++ and Java
   me keyword
   objects created by
   overview
   property variables in
   writing
parent-child hierarchy
parentheses, using in Lingo
parentheses operator ()
parent-relative model movement
parents
particle systems
   creating
   defined
   distribution
   gravity
   Lingo for
   properties
particles, Lingo for
pass command
passwords, server
Paste As Pict command
Paste command, enabling
Paste Special command, Relative
pasting Clipboard contents into cast members
path, tweening sprite along
path (3D property)
path name, of movie
path object. See vector shapes
pathname operator (@)
pathnames 1, 2, 3, 4, 5
paths
   applicationPath property
   browsers and
   searched by Director
Pattern tool (Paint window)
patterns
   editing
   using
patterns, filling shape cast members with
Pause When Window Inactive playback property
pausing a movie
pausing movies 1, 2, 3
pausing playback of cast members
peer host 1, 2
peer-to-peer connections
   Lingo commands
Pen tool
Pencil tool (Paint window)
percentPlayed property
Perform Transition action
Perspective button (Paint window)
Photoshop filters. See Filter Bitmap command
picking
   Lingo for
PICS import
PICT Cast Member Properties
pixels, specifying as unit of measure
placing handlers
planes
   Lingo for
Play Animation option, in Property Inspector
Play Cast Member action
play command
play done command
Play Every Frame digital video property
Play Every Movie projector option
Play External File action
Play While Downloading Movie playback property
playback buttons, in 3D window
playback capabilities, determining with Lingo
Playback command
playback head
   in Score
   moving to markers
playback head and markers
playback options, Shockwave
playback rates
playback, controling
playing AIFF files
playing AVI files (Windows)
playing digital video tracks
playing external sounds
playing movies
   after a pause
   going to a frame
   going to a marker 1, 2
   setting frame rate
   with play command 1, 2
playing Shockwave movies from internet
playing sound 1, 2
playing time of sound sprites
playing WAVE files
playlist
plus sign (+)
pointer. See cursor
points
   coordinates of
   identifying
   point function
   positioning and sizing
   type of
port, server 1, 2
position
   of camera
   of cast members
   of mouse cursor 1, 2, 3
   of sprites 1, 2, 3, 4, 5
   of Stage on desktop 1, 2, 3
position. See also transforms
   of model
positioning rectangles and points
poster frame
pound (#) sign 1, 2
pound sign (#)
PowerPoint
   comparison with Director features
   importing
precedence of operators
preferences
   Editors 1, 2
   General
   Network 1, 2
   Paint window
   Score
   Script window
   Sprite
Preferred Browser option
Preload option, in Property Inspector
preloading
   cast members
   digital video
   files from internet 1, 2
   Shockwave Audio cast members
preLoadNetThing command
Premiere filters. See Auto Filter
Prepare Frame event
presentations
Preserve Original Data for External Editing option 1, 2
Preview in Browser command
Previous Cast Member button, in 3D window
Previous Marker button
primitives
   Lingo for
printing
   frames
   Stage
printing movies
privileges. See user levels
produceValue() function
projector 1, 2
   Shockwave
   Xtras in
projectors
   creating
   exiting
   hiding
   minimizing
   overview of
projectors, and Multiuser Xtra
properties
   actorList 1, 2
   cast member
   constraint
   definition of 1, 2
   height
   loc of sprite
   locH
   locH of sprite
   mouseV
   percentPlayed
   quad
   rect
   setting
   soundChannel
   sprite
   state
   streaming
   width
Property Inspector 1, 2
   3D Extruder tab
   basics of
   defined
   information not appearing in
   Member option
   Text tab
   using expander arrow to show/hide contents
property lists 1, 2
   adding to
   creating
   deleting values from
   findPos command
   findPosNear command
   position of properties in 1, 2
   replacing property values from 1, 2
   setaProp command
   setProp command
property variables 1, 2
   declaring
protected movies 1, 2
Proxies option
proxy server 1, 2
proxy servers, setting values of
public actions
public behaviors
Publish command
   changing settings
Publish Settings dialog box
Punctuation characters
puppetPalette command
puppets
   color palettes
   palette channels as
   puppet sprite blend values
   sound channels as
   sprites as 1, 2
   tempo channels as
   transitions
puppetTempo
puppetTransition command
purge priority of cast members
 
Q
QTVR. See QuickTime VR
QuickTime
   controlling with Lingo
   creating interaction with Lingo
   masks
   QuickTime VR
   rotating and scaling with Lingo
QuickTime exporting options
QuickTime files, importing
QuickTime. See digital video
QuickTime VR
   interaction
   panning
QuickTime, masks
quitting
   Director 1, 2
   handlers 1, 2, 3
   projectors
quotation mark (") 1, 2
QUOTE character constant
 
R
radio buttons, checkBoxAccess property
radius
   of cylinder
   of sphere
random integers
random number generation
read() function
readValue() function
real-time recording
rect
Rectangle tool
rectangles
   changing dimensions of
   coordinates of 1, 2, 3
   defining
   drawing
   inflate rect command
   inside function
   intersect function
   offsetting
   positioning and sizing
   type of
   union rect funtion
rects, identifying
recycled connections
redrawing Stage
reflectivity 1, 2, 3
refreshing web pages
Reg Point Horizontal and Vertical option
region (3D property)
registering
registration
   onion skinning
   setting points
Registration Marks (printing)
registration point
registration points
   of bitmapped cast members
   of sprites 1, 2
   regPoint property
   updating
   vector shapes
Registration tool (Paint window)
relative paths, pathname operator (@)
remainders of division
Remap Palettes If Needed movie property
Remap Palettes If Needed option 1, 2
Remapping colors in bitmaps
remapping palettes
removing a child object
renderer services object
   properties
rendering 1, 2, 3, 4
   and Stage
   cast member commands
   cast member properties
   determining renderer
   methods, choosing
   movie properties
   sprite commands
   sprite properties
repeat loops
   exit repeat keyword
   next repeat keyword
   repeat with keyword
   repeat with...down to keyword
   repeat with...in list keyword
repeat loops in network operations
repeating an action
repeating sounds
requirements, system
   for Director 8.5
   for Multiuser Server
Reset Camera Transform button
Reset Monitor to Match Movie's Color Depth projector option
Reset Monitor to Movie's Color Depth option
Reset Rotation and Skew command
Reset World button
resizing sprites
resolution 1, 2
resolution for screen images
resource files
   displaying resources in
   opening
restarting the server
Restore Cursor action
retrieving files
retrieving text from files on network servers
RETURN character constant
return function
Reverse ink
RGB color
   specifying
Right Mouse Down event
Right Mouse Up event
rollOver function
rollOver tests 1, 2
rollovers 1, 2
   responding with Lingo
Roman Characters
root bone
Root Lock button
Rotate angle
Rotate button
rotate button (Paint window)
rotating and skewing Flash movies with Lingo
rotating sprites
rotation
   of camera 1, 2
   of models
Round option (for text)
rounding floating-point numbers
Row Width pop-up menu
RTF files, importing
RTF, importing
ruler, specifying unit of measure
rulers, Paint window
 
S
sampling
   sampleRate of member property
   trackNextSampleTime property
   trackPreviousSampleTime property
saturation, changing in color
Save All command
Save as Shockwave Movie command
Save Font Map option
Save Window Positions on Exit option
saving
   casts
   changes to casts
   movies 1, 2
   Save All command
   Shockwave movies
   Update Movies
scale (3D command)
scaling
   movie in a window
   sprites
   vector shapes
ScanTimeReportInterval setting
Score 1, 2
   adding frames
   associated with current movie
   basics of
   Blend display
   channels selected in
   digital video in
   displaying sprite information in
   editing frames
   Extended display
   frames
   Ink display
   markers
   Member display
   Motion display
   number of channels 1, 2
   playback head
   preferences
   recording
   Score color assigned to sprites
   Script display
   searching for cast members in
   sounds in
   sprite labels
   updating 1, 2
   using many
   zooming
Score recording
score, channels
Scrapbook import
screen resolution for graphics
screen, updating
screens
   centering Stage on
   identifying mouse clicks on
   size and position of
script
   changing type of
   displaying attached to cast member
script objects, server-side
script pop-up, content of
Script Preview option
script properties, scriptType of member
Script Score display
script window, using Lingo menu
Script window preferences
script, linked
scripting, interface
scripting for Flash 5
Scripting Xtras
scripting Xtras
scripting, multiuser. See server-side scripting
scriptInstanceList property
Scriptmap.ls file 1, 2
scripts
   adding to the server
   assigned to cast members
   assigning for keys 1, 2
   assigning for mouse clicks 1, 2
   attached to sprites
   attaching
   basics
   cast member number of frame scripts
   coloring syntax
   comment delimiter (--)
   compiling in Message window
   controlling flow
   creating
   debugging
   editing
   finding handlers in
   finding text in
   formatting
   general advice about writing
   in linked movies
   indenting
   inserting line breaks
   inserting Lingo from menu
   invoking handlers in
   making decisions
   menu item execution of
   objects
   objects created by parent scripts
   overview
   parent. See parent scripts
   planning and debugging
   possible content of
   removing
   rollOver tests in frame scripts
   script number assigned to sprites
   See also Lingo
   server, for group
   tools for writing
   types of 1, 2
   writing
scripts of cast members
   cast window icon for
   description of
   opening
scroll bar, how displayed on stage
scrollbars
scrolling text with Lingo
SDS. See subdivision surfaces
search and replace text
searching for cast members
searching for file names 1, 2
security
   and Shockwave linked media
   server 1, 2, 3
Select Used button
selecting
   areas in the Paint window 1, 2
   cast members
   keyframes
   sprites
   text
Send to Back command
sendAllSprites command
sending strings to browsers
sendMessage command
sendNetMessage() function 1, 2
sendSprite command
separating items
serial number, setting
server administration
Server command
server connection
   and DBUser object
   setting up
server events
   distributing
   standard
server files, accessing 1, 2
server functions
server information, viewing
Server Response Time command
Server Response Time message
server security
server. See also Multiuser Server
Server window
   displaying text in
   status messages
server Xtras
   loading
   writing your own
ServerExtensionXtras parameter
ServerIPAddress setting
ServerIPAddress tag
ServerOwnerName parameter
ServerPort setting
serverPort tag
servers, multiple
servers, proxy
ServerSerialNumber setting
serverShutDown
server-side script objects
server-side scripting
   accessing files 1, 2, 3, 4
   adding a script
   administration
   advanced topics
   and custom events 1, 2
   and server event distribution
   commands and functions
   controlling groups, Lingo for
   controlling server, Lingo for
   createScript() 1, 2
   data types and objects
   databases, Lingo for
   debugging, Lingo for
   Dispatcher.ls
   keywords
   loadScriptMapFile
   multithreading 1, 2
   peer-to-peer connections, Lingo for
   script objects
   Scriptmap.ls
   security 1, 2
   sending messages
   server events
   startup process
Set Camera Transform button
Set Volume action
setAttribute command 1, 2
setNetMessageHandler command 1, 2
setting conditions
shaders 1, 2
   and text
   commands
   defined 1, 2
   engraver. See engraver shader
   Lingo for
   newsprint. See newsprint shader
   painter. See painter shader
   standard. See standard shader
Shape Cast Member Properties
shape drawing tools (Paint window)
shapes
   borders of
   patterns for 1, 2
   types of
Sharp Changes tweening option 1, 2
shininess
shocked fonts
Shockmachine, exporting movies for
Shockwave
   and global variables
   backward compatibility
   description of
   linking to local media
   playback options
   projector
Shockwave 3D window
Shockwave Audio
   compressing internal sounds
   controlling with Lingo
   description of
Shockwave Audio cast members
   errors and 1, 2
   pausing playback of
   percentPlayed of member property
   percentStreamed of member property
   play member function
   preLoadBuffer member command
   preloading
   specifying URL for
   state of
   stopping playback of
Shockwave movies
   creating
   creating with Update Movies command
   names of external parameters
   number of external parameters
   opening
   playing from internet
   streaming
   testing
   uses for
   values from external parameters
Shockwave Multiuser Server. See Multiuser Server
Shockwave Multiuser Xtra. See Multiuser Xtra
short time format
shortcut menus. See context menus
Show Data Tips
Show Paths command
Show Placeholders playback property
Show Stage Scrollbars option 1, 2
Show Title Bar projector option
Show Tooltips option
ShowCreateGroupMessages setting
ShowCreateMovieMessages setting
showGlobals command
ShowJoinGroupMessages setting
showLocals command
ShowLogonMessages setting
ShowScantimeMessages setting
showXlib command
silhouette
size
   chunkSize of member property
   fixStageSize property
   idleReadChunkSize property
   lineSize of member property
   of cast members 1, 2
   of free blocks of memory
   of monitors
   of movies
   of Stage
   size of member property
size and shape tweening
sizing rectangles and points
Skew angle
Skew button (Paint window)
skewing sprites
slash sign (/)
Smooth button (Paint window)
Smooth Changes tweening option 1, 2
smoothness
   of curves
   of text
software requirements
   for Director 8.5
   for Multiuser Server
sorting cast members
sorting lists 1, 2
sound
   channel
   compressing internal
   controlling in the Score
   controlling with Lingo 1, 2
   fading in
   fading out
   importing
   internal and external
   issues for Windows
   looping
   playing 1, 2
   playing during a transition
   playing external 1, 2
   repeating
   Shockwave Audio
   stopping playback 1, 2
   stops during a transition
   streaming external
   streaming with Shockwave for Audio
   synchronizing with Lingo
   synchronzing with cue points
   turning on or off
   volume control 1, 2, 3
sound cast member properties, bitRate of member
sound channels
   as puppets
   cast member
   cast members assigned to channels
   closing
   getting status of
   looping
   number of samples in
   playing sound in
   playlist
   rewinding
sound levels 1, 2
sound properties
   channelCount of member
   multiSound
   sampleRate of member
   soundEnabled property
   soundLevel property (Macintosh)
   volume of sound
   volume of sprite
sound sprites, current playing time of
soundChannel property
SoundEdit 16, creating cue points with
space character
SPACE constant
Space to Time command
spaces, in Lingo
spacing between lines. See line spacing
Span Duration options
special characters
specular (3D property)
   light property
   shader property
specular color 1, 2
specularity
speed of particles
spheres 1, 2
   Lingo for
   properties
splitting sprites
sprite, defined
sprite inks
Sprite Overlay
sprite properties
   blend of sprite
   bottom of sprite
   constraint of sprite
   cursor of sprite
   editable of sprite
   ink of sprite
   left of sprite
   loc of sprite
   locH of sprite
   locV of sprite
   member of sprite
   memberNum of sprite
   moveableSprite of sprite
   movieRate of sprite
   movieTime of sprite
   puppet of sprite
   right of sprite
   scoreColor of sprite
   scriptInstanceList of sprite
   scriptNum of sprite
   setTrackEnabled
   startTime of sprite
   stopTime of sprite
   stretch of sprite
   top of sprite
   trackCount(sprite)
   trackEnabled
   trackNextKeyTime
   trackNextSampleTime
   trackPreviousKeyTime
   trackPreviousSampleTime
   trackStartTime(sprite)
   trackStopTime(sprite)
   trackText
   tweened of sprite
   type of sprite
   visible of sprite
Sprite toolbar
Sprite Tweening dialog box, opening
sprites
   3D, Lingo for
   active sprites
   aligning
   aligning to grid
   aligning to guides
   assigning cast member with Lingo
   assigning cast members to
   basics
   basics of
   beepOn property
   behavior scripts attached to
   blend
   blending
   changing a bounding rectangle
   changing display in Score
   changing duration
   changing frames
   changing when rolled over
   channel number of
   clearFrame command
   clickOn function
   comparing locations of
   constrainV function
   coordinates
   coordinates of 1, 2, 3, 4, 5, 6
   counting tracks on digital video sprites
   creating
   cue points and
   current playing time of
   currentSpriteNum property
   cursor resource used when pointer is over
   custom event messages for
   deleting frame's sprite contents
   diplaying Sprite toolbar
   displaying and editing properties
   displaying digital video cast members in
   displaying the Sprite Overlay
   editing field sprites
   editing frames
   editing properties with Lingo
   extending
   fading
   finding location with Lingo
   flipping
   foreground and background color
   info panels
   inks
   joining
   key frames and
   label options
   labels
   layering
   locking and unlocking
   making draggable with Lingo
   making editable with Lingo
   media in digital video sprite tracks
   mouseChar function
   mouseMember function
   moving
   moving on Stage
   moving to different frames
   moving with the Tweak window
   of 3D cast members
   on cuePassed event handler
   on endSprite event handler
   one- and two-frame
   overlay
   playing tracks on
   position of 1, 2, 3, 4
   positioning
   positioning on Stage
   positioning precisely
   positioning with Lingo
   preferences
   properties 1, 2
   protecting from changes
   puppet sprite blend values
   puppets and
   registration points of 1, 2
   rendering commands
   rendering properties
   resizing
   resizing after rotated or skewed
   rollOver tests
   rotating and skewing
   scaling
   script number assigned to
   scripts attached to
   selecting 1, 2
   selecting locked on Stage
   setting bounding rectangle of
   showing and changing paths
   specifying location number
   splitting
   sprite keyword
   starting time of movies in sprite channels
   stop time of tracks
   stretching
   switching cast members of
   trails effect
   Trails option
   tweening
   using inks
   visibility of
   Width and Height settings
Sprites Tweening dialog box
square brackets ([])
square root function
Stage 1, 2
   basics of
   centering on monitor
   centerStage property
   fixStageSize property
   location
   offstage canvas
   position of on desktop 1, 2, 3
   printing
   redrawing
   scrolling
   setting color of
   setting properties of
   showing or hiding scrollbars
   size of after loading movies
   sprite position on
   updating 1, 2
   zooming
stage, size
Stage Fill Color option, stage, color
Stage Selection sprite preference
Stage Size option
Stage Size projector options
Standard Import option
   not supported for AVI and Quicktime files
start frame 1, 2
starting
   applications
   character in selections
   Score update sessions
state of member property
statements
   calling, definition of
   definition of
   order run in 1, 2
statements, if...then...else
Status menu, in Multiuser Server 1, 2
status messages, file for
step recording
stopping
   event messages
   movie playback 1, 2
   playback of cast members
   sound playback 1, 2
Storyboard Format
stream status reporting
streaming 1, 2
   controlling with Lingo
   external sounds
   flash movies with Lingo
   Lingo for
   making movies for
   MP3 audio
   options
   score-based
   Shockwave Audio
   sound 1, 2
stretching sprites
string constant (")
string operators
strings
   ASCII codes 1, 2
   changing with Lingo
   char...of keyword
   chars function
   comparing
   converting expressions to
   counting characters in
   counting items in
   counting lines in
   counting words in chunk expressions
   date last modified
   deleting chunk expressions
   displaying in browser window
   do command
   EMPTY character constant
   ending character selections
   expressions as
   field keyword
   highlighting
   in description pane of Behavior Inspector
   in field cast members
   integer function
   item...of keyword
   last function
   length function
   line...of keyword
   numerical value of
   offset function
   put...after command
   put...before command
   put...into command
   quotation marks and
   selecting
   sending to browsers
   starting character in selections
   starts comparison operator
   syntax for
   writing to files
stroke settings for vector shapes
subdivision surfaces
   modifier
   properties
subdivision surfaces (SDS)
   modifier 1, 2
Subtract ink
Subtract Pin ink
subtraction operator (-)
sweep
Switch colors (Paint window)
switching cast members
symbol definition operator (#)
symbols
   definition of
   expressions and
   strings and
   symbol definition operator (#)
   uses for
Sync to Soundtrack digital video property
synchronizing
   cue points with Lingo
   events
synchronous result
syntax
   case-sensitivity in Lingo 1, 2
   for cast members and casts
   for decimal and floating-point numbers
   for frames and movies
   for integers
   for lists
   for strings
   of Lingo elements
system beep elements
   alert command
   beep command
system clock, time function
system events, relaying to child objects
system properties
   activeCastLib
   activeWindow
   checkBoxType
   deskTopRectList
   digitalVideoTimeScale
   emulateMultiButtonMouse
   floatPrecision
   frontWindow
   idleLoadMode
   idleLoadTag
   keyPressed
   multiSound
   platform
   rightMouseDown
   rightMouseUp
   stage
system properties, Lingo for
system requirements
   for Director 8.5
   for Multiuser Server
system.script
 
T
TAB character constant
Tab key
   using to reformat script
tabbing order, autoTab of member property
targeted messages
tempo
   assigned to frames
   comparing actual
   controlling
   controlling from Lingo
   for animated GIFs
   making consistent across different computers
   settings 1, 2
   tempo channels as puppets
   using the channel
Terminate at Markers option
testing movies
text
   anti-aliased
   ASCII codes 1, 2
   changing strings with Lingo
   char...of keyword
   charPosToLoc function
   chars function
   checking for user clicks with Lingo
   checking specific with Lingo
   comparing strings
   concatenation operators (& or &&)
   converting expressions to strings
   converting to bitmap
   counting items in
   counting lines in
   counting number of characters in
   counting words in chunk expressions
   creating
   deleting chunk expressions
   do command
   editing cast members
   EMPTY character constant
   ending character in selections
   expressions as strings
   field keyword
   finding and replacing
   finding in scripts
   formatting
   formatting cast members
   formatting cast members with Lingo
   formatting from Lingo
   formatting paragraphs with Lingo
   highlighting
   hyperlink
   importing
   importing from URL
   importing with Lingo
   item...of keyword
   kerning
   last function
   length function
   line...of keyword
   making editable
   making editable with Lingo
   numerical value of strings
   offset function
   printing
   put...after command
   put...before command
   put...into command
   retrieving from files on network servers
   returned by network operations
   scrolling with Lingo
   selecting 1, 2
   selecting words in
   starting character in selections
   starts comparison operator
   strings in field cast members
   Text tool
text. See 3D text
text boxes, formatting with Lingo
text boxes for cast members
text cast member properties
text connections, creating
text editor
text files, importing
Text Inspector
text ruler units
Text tab (Property Inspector)
Text tool
   in Paint window
   in Tool palette
Text window
text wrapping, setting with Lingo
texture
   and text
   clamping
   commands 1, 2
   coordinates
   defined 1, 2
   Lingo for
   properties
texture mapping
texture object, and shader layers
textures
   coordinates
threads
   creating
   locking
3D capabilities, determining with Lingo
3D cast member
3D cast members. See cast members, 3D
3D Extruder tab (Property Inspector)
3D Model tab, in Property Inspector
3D text 1, 2
   creating 1, 2
   Lingo exceptions
   modifying 1, 2
   new Lingo for 1, 2
   rotating
3D window, using
3D world
   and cast members
   controlling
   collision properties and commands
   event handling
   overview
3D Xtra, defined
thumbnail, creating custom
thumbnails
   appearing fuzzy in Cast window
   setting number of in Cast window
   setting of in Cast window
ticks
   converting time to
   lastClick function
   lastKey function
   lastRoll function
   movieTime of sprite property
   number of before timeout occurs
   ticks function
   timeoutLength property
   timer property
tile. See Pattern
tiles, custom
time
   converting frames to duration in time
   converting to ticks
   time formats
   time function
   units of measurement 1, 2
timeout object
   determining name
   returning
   sending events to child object
timeout objects
   relaying system events
timeouts, Lingo for
timers, creating with timeout objects
tinting sprites
Tool palette
tool Xtras
tooltips
   showing
toon
   colors of
   modifier 1, 2
toon properties
Trace edges button (Paint window)
tracing cast members
tracks, playing
Trails (sprite option)
trails (visual effect)
trails effect for sprites
Trails option
transform (3D property) 1, 2, 3
Transform Bitmap command
transform operator
transforms
   angles
   commands
   defined
   functions for creating
   inverting or reversing 1, 2
   Lingo for
   properties
Transition Cast Member Properties inspector
transition cast member properties, chunkSize of member
transition cast members
   assigned to current frame
   changeArea of member property
   duration of
transition Xtras
transitions
   adding
   between frames 1, 2
   channel
   controlling with Lingo
   differences between platforms
   overview
   puppetTransition command
   tips for using
   transition Xtras 1, 2
   transitionType of member property
   types of
translations
Transparent ink
Transport Control ShockMachine option 1, 2
triangles, in mesh
trigger behaviors
   adding
   controlling
   defined
   viewing
troubleshooting color palettes
troubleshooting Multiuser Server
TRUE keyword
   definition of
   testing for
TRUE logical constant
tunnel depth 1, 2, 3
turning digital video cast member play on or off 1, 2
turning sound on or off
tutorial
Tweak window
tween mode
tweening
   bitmap filters
   blend settings
   color
   defined
   Ease-in, Ease-out
   editing properties
   fading
   path
   rotation and skew
   size
   size and shape
   speed
   sprites
   tips
2D text, converting to 3D text
type (3D property) 1, 2, 3, 4
typeface 1, 2
typographic conventions
 
U
units of measurement for time 1, 2
units, world
unlinking external casts
unloading
   cast members from memory
   movies from memory
unlocking sprites
Update Movies command 1, 2
updating
   frames
   registration points
   Score 1, 2, 3
   Stage
updating movies from older versions
updating the Stage
upper-case letters, using in Lingo 1, 2
URL, navigating to
URLs, maximun length
URLs as references in Lingo
URLs, Shockwave Audio cast members and
Use Movie Settings option
Use System Temporary Memory option
user data
user interaction, overview
user levels 1, 2
UserLevel setting
userLogOff
userLogOn
Users command
Users Log On and Off command
users, number connected
 
V
values, comparing in Lingo
values, comparing
values, expressing literal
variables
   debugging
   defining local
   definition of 1, 2
   displaying
   global
   global variables 1, 2, 3
   local
   local variables
   me
   property variables
   storing and retrieving values
   voidP property
Vector Shape window
   zoom
vector shapes
   cast member properties
   changing registration point
   compared to bitmaps
   controlling with Lingo
   corner points
   creating
   curve points
   editing
   fill and line settings
   gradients for
   registration point
   scaling
   setting attributes with Lingo
   setting gradient for with Lingo
vectors 1, 2
   binary operations
   commands
   functions for creating
   Lingo for
   manipulating with transform functions
   properties
verbose syntax in Lingo
Verisign Xtra downloading
vertex
   defined
   selecting
vertexList (3D property) 1, 2
vertical panning
vertices
   in mesh 1, 2
   of box
   of plane
video
   deleting frames from movies
   pausing movies
   preloading movies
   stopping movie playback 1, 2
Video for Windows (AVI). See digital video
video for Windows software
video. See digital video
Video window
View menu, Display commands
View menu, in Multiuser Server
Volume Control ShockMachine option 1, 2
 
W
W3D format
Wait for Cue Point tempo option
Wait for Mouse Click tempo option
Wait for Time Duration action
Wait on Current Frame action
Wait Until Click action
Wait Until Key Press action
Warp button (Paint window)
WAVE files
web pages, refreshing
Web216 color palette 1, 2
"whiteboard" meetings
Width of Score Window sprite preference
width, of cast members
wind (3D property)
window properties
   activeWindow
   drawRect of window
   fileName of window
   modal of window
   name of window
   sourceRect
   title of window
   titleVisible of window
   visible of window
   windowList
   windowPresent function
   windowType of window
windows
   active window
   AVI
   closing 1, 2
   coordinates of
   displaying strings in browser windows
   events outside of
   Field window
   forget window command
   frontmost movie in
   Marker window
   moving windows behind other windows
   moving windows in front of other windows
   naming
   on activateWindow event handler
   on closeWindow event handler
   on deactivateWindow event handler
   on moveWindow event handler
   on openWindow event handler
   on zoomWindow event handler
   opening
   Paint window
   Quicktime
   stage property
   Text
   Video
   Video window
   visibility of
   window keyword
Windows computers
   beep sound and
   platform system property
   turning off
Windows operating system, sound issues
wipe. See transitions
words in chunk expressions
world units 1, 2, 3
world, 3D. See 3D world
world-relative model movement
world-relative vectors
wrapping lines
write() function
writeValue() function
 
X
XCMDs and XFCNs (Macintosh)
XCOD resources 1, 2
Xlibrary files
   closing
   displaying Xtras and XObjects in
   opening
XObjects
   and numerical value of strings
   displaying in Xlibrary files
   opening
XtraCommand setting
XtraConfigCommands setting
Xtras
   about distributing with projectors
   Auto Filter command
   available to movie
   bitmap filters
   cast member
   creating
   description of
   displaying in Xlibrary files
   displaying list of
   displaying methods
   download properties
   extending or removing
   Filter Bitmap command
   Flash Asset 1, 2
   importing
   installing
   LingoVM 1, 2
   managing for distributed movies
   Multiuser. See Multiuser Xtra
   name of xtra property
   numerical value of strings and
   ObjectDB
   objects created by
   Scripting
   Server
   3D
   tool
   transition 1, 2, 3
   viewing properties 1, 2
   writing your own
   xtra function
Xtras Cast Member Properties dialog box
 
Z
Z axis
   and camera movement
   and model movement
zero point, moving for paint rulers
Zoom pop-up menu, in Score
zooming
   Paint window
   Stage
   Vector Shape window
zooming effects
Zooming ShockMachine option 1, 2
zooming, allowing