3D Lingo Dictionary > O-S > pause()

 

pause()

Syntax

member(whichCastmember).model(whichModel).bonesPlayer.pause()
member(whichCastmember).model(whichModel).keyframePlayer.pause()

Description

3D #keyframePlayer and #bonesPlayer modifier command; halts the motion currently being executed by the model. Use the play() command to unpause the motion.

When a model's motion has been paused by using this command, the model's bonesPlayer.playing property will be set to FALSE.

Example

This statement pauses the current animation of the model named Ant3.

member("PicnicScene").model("Ant3").bonesplayer.pause()

See also

play(), playing, playlist