3D Lingo Dictionary > E-K > highlightPercentage

 

highlightPercentage

Syntax

member(whichCastmember).model(whichModel).toon.highlightPercentage
member(whichCastmember).model(whichModel).shader.highlightPercentage
member(whichCastmember).shader(whichShader).highlightPercentage

Description

3D toon modifier and #painter shader property; indicates the percentage of available colors that are used in the area of the model's surface where light creates highlights.

The range of this property is 0 to 100, and the default value is 50.

The number of colors used by the toon modifier and #painter shader for a model is determined by the colorSteps property of the model's toon modifier or #painter shader.

Example

This statement sets the highlightPercentage property of the toon modifier for the model named Sphere to 50. Half of the colors available to the toon modifier for this model will be used for the highlight area of the model's surface.

member("shapes").model("Sphere").toon.highlightPercentage = 50

See also

highlightStrength, brightness