3D Lingo Dictionary > T-Z > vertexList (mesh deform) |
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vertexList (mesh deform)
Syntax
member(whichCastmember
).model(whichModel
).meshDeform.mesh[index
].vertexList
Description
3D property; when used with a model with the #meshDeform
modifier attached, it allows you to get or set the vertexList
property for the specified mesh within the referenced model.
The vertexList
is a linear list of each vertex used in the specified mesh. A single vertex may be shared by numerous faces of the mesh.
If a model makes use of the #sds
or #lod
modifiers in addition to the #meshDeform
modifier, then it is important to know that the value of this property will change under the influence of the #sds
or #lod
modifiers.
Example
This statement displays the #meshDeform
modifier's vertexList
for the first mesh in the model named Triangle.
put member("Shapes").model("Triangle").meshDeform.mesh[1].vertexList -- [vector(0,0,0), vector(20,0,0), vector(20, 20, 0)]
See also
face
, vertices
, mesh (property)
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