3D Lingo Dictionary > L-N > name |
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name
Syntax
member(whichCastmember
).texture(whichTexture
).name member(whichCastmember
).shader(whichShader
).name member(whichCastmember
).motion(whichMotion
).name member(whichCastmember
).modelResource(whichModelResource
).name member(whichCastmember
).model(whichModel
).name member(whichCastmember
).light(whichLight
).name member(whichCastmember
).camera(whichCamera
).name member(whichCastmember
).group(whichGroup
).namenode
.name
Description
3D property; when used with an object reference, allows you to get the name of the referenced object. You can only get the name; the name can't be changed.
All names must be unique. If created through Lingo, the name returned is the name given in the constructor function. If created through a 3D-authoring program the name returned may be the name of the model.
Examples
This statement sets the name of the fifth camera in the cast member TableScene to BirdCam.
member("TableScene").camera[5].name = "BirdCam"
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