3D Lingo Dictionary > E-K > enabled (fog) |
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enabled (fog)
Syntax
member(whichCastmember
).camera(whichCamera
).fog.enabled sprite(whichSprite
).camera{(index
)}.fog.enabled
Description
3D camera property; indicates whether the camera adds fog to the view from the camera. The default setting for this property is FALSE
.
Example
This statement creates fog in the view from the camera named BayView.
member("MyYard").camera("BayView").fog.enabled = TRUE
See also
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