3D Lingo Dictionary > A-B > addModifier |
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addModifier
Syntax
member(whichCastmember
).model(whichModel
).addModifier(#modifierType
)
Description
3D model command; adds the specified modifier to the model. Possible modifiers are as follows:
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There is no default value for this command.
For more detailed information about each modifier, see the individual modifier entries.
Example
This statement adds the toon modifier to the model named Box.
member("shapes").model("Box").addModifier(#toon)
See also
bonesPlayer (modifier)
, collision (modifier)
, inker (modifier)
, keyframePlayer (modifier)
, lod (modifier)
, meshDeform (modifier)
, sds (modifier)
, toon (modifier)
, getRendererServices()
, removeModifier
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