3D Lingo Dictionary > O-S > style

 

style

Syntax

member(whichCastmember).model(whichModel).toon.style
member(whichCastmember).model(whichModel).shader.style
member(whichCastmember).shader(whichShader).style

Description

3D toon modifier and painter shader property; indicates the way the toon modifier and painter shader apply color to a model. Possible values are as follows:

#toon uses sharp transitions between colors.

#gradient uses smooth transitions between colors. This is the default value.

#blackAndWhite uses two-color black and white.

The number of colors used by the toon modifier and painter shader is set with the colorSteps property of the modifier or shader.

Example

This statement sets the style property of the toon modifier for the model named Teapot to #blackAndWhite. The model will be rendered in two-color black and white.

member("Shapes").model("Teapot").toon.style = #blackAndWhite