3D Lingo Dictionary > A-B > bevelType

 

bevelType

Syntax

member(whichTextCastmember).bevelType
member(which3DCastmember).modelResource(whichModelResource).bevelType

Description

3D text property; indicates the style of beveling applied to the 3D text.

For text cast members, this is a member property. For extruded text in a 3D cast member, this is a model resource property.

The bevelType property has the following possible values:

#none

#miter (the default)

#round

Example

In this example, the cast member named Logo is a text cast member. This statement sets the bevelType of Logo to #round.

member("logo").beveltype = #round

In this example, the model resource of the model named Slogan is extruded text. This statement sets the bevelType of Slogan's model resource to #miter.

member("scene").model("Slogan").resource.bevelType = #miter

See also

bevelDepth, extrude3D, displayMode