3D Lingo Dictionary > T-Z > textureCoordinates |
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textureCoordinates
Syntax
member(whichCastmember
).modelResource(whichModelResource
).face[faceIndex
].textureCoordinatesmodelResourceObject
.face[faceIndex
].textureCoordinates
Description
3D property; identifies which elements in the textureCoordinateList
to use for the faceIndex'd
face. This property must be a list of three integers specifying indices in the textureCoordinateList
, corresponding to the textureCoordinate to use for each corner of the mesh's face.
See also
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