What's New in Director 8.5 > Using 3D Behaviors > Applying 3D behaviors |
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Applying 3D behaviors
You apply 3D behaviors in the same way as standard behaviors in Director 8. You can attach as many behaviors to a sprite as you need to, but each behavior that requires a trigger must have a unique trigger to activate it.
To apply a 3D behavior:
1 |
Open the Library palette. |
2 |
Open the 3D library. |
3 |
Attach an action behavior to the sprite either on the Stage or in the Score. |
The Parameters dialog box appears. You can use this dialog box to control the behavior. Depending on the behavior you choose, the dialog box may have many options or just a few.
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4 |
Specify options in the Parameters dialog box. |
5 |
Click OK. |
6 |
For local behaviors, attach a trigger behavior to the same sprite. For public behaviors, attach a trigger behavior to the sprite of your choice. |
The Parameters dialog box appears. You can use this dialog box to control when the trigger should work; what modifier keys, if any, are associated with the trigger; and what sprite group the trigger is assigned to. (For more information about groups, see About groups.
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7 |
Specify options in the Parameters dialog box. |
8 |
Click OK. |
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