Using Director > Director 8 Tutorial > Blend sprites |
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Blend sprites
In addition to tweening the path of a sprite, you can tween other sprite properties such as size, rotation, and blend. You tween blend settings to make a sprite fade in or out. In your tutorial movie, for example, after the clouds move off the Stage, you want the landscape to appear sunnier. You'll accomplish this with blend settings that fade the dark landscape out as the sunny one fades in.
You first want to indicate the frame in which the blend effect should start to take place.
1 |
In the Score, click frame 80 of the Cloudy Landscape sprite. |
2 |
Choose Modify > Split Sprite. |
The sprite splits into two at the selected frame. |
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3 |
Select the end keyframe (the small rectangle in frame 130) of the second Cloudy Landscape sprite. On the Sprite tab of the Property Inspector, select Blend from the Ink pop-up menu and 10% from the Blend pop-up menu. |
Notice that the end keyframe changes to a small circle, indicating a change in the sprite's property. |
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4 |
Rewind and play the movie to see the blend effect. |
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