3D Lingo Dictionary > E-K > inverse()

 

inverse()

Syntax

member(whichCastmember).model(whichModel).transform.inverse()
member(whichCastmember).group(whichGroup).transform.inverse()
member(whichCastmember).camera(whichCamera).transform.inverse()
sprite(whichSprite).camera{(index)}.transform.inverse()
member(whichCastmember).light(whichLight).transform.inverse()
transformReference.inverse()

Description

3D transform method; returns a copy of the transform with its position and rotation properties inverted.

This method does not change the original transform. To invert the original transform, use invert().

Example

This statement inverts a copy of the transform of the model named Chair.

boxInv = member("3d world").model("Chair").transform.inverse()

See also

invert()