What's New in Director 8.5 > 3D Basics > The 3D world > Lights and cameras

 

Lights and cameras

Lights are used to light the 3D world. Without lights, the objects within the world can't be seen.

Whereas lights control the appearance of the 3D world, cameras control how a sprite views the 3D world. A 3D sprite displays a particular camera's view into the world. For more information, see Working with lights and cameras overview.