N |
names of cast members |
names of casts |
names of movies 1, 2, 3, 4 |
naming cast members |
naming windows |
natural logarithm functions 1, 2 |
navigation |
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creating basic controls |
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jumping and coming back |
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jumping to different locations |
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jumpting to URL |
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markers |
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overview |
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using go command |
negation operator (-) |
netDone function |
netError function |
netID, setting |
netLastModDate function |
netMime function |
netStatus function |
netTextResult function |
Network |
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obtaining data from |
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preferences |
network operations |
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adapting Lingo for |
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canceling |
|
cancelling |
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checking |
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completing |
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downloading files with Lingo |
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errors during |
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MIME types and |
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retrieving results |
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text returned by |
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See also browsers |
network servers, retrieving text from files on |
New Action action |
New Cast Member button |
New Cast Member button, in 3D window |
new command |
new features |
new line symbol () |
newsprint shader |
|
Lingo for |
Next Cast Member button, in 3D window |
Next Marker button |
Next/Previous cast member buttons |
node-relative vectors |
nodes |
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defined 1, 2 |
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deleting |
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managing, with Lingo |
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parent/child, Lingo for |
normal vectors |
normals 1, 2, 3 |
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in mesh 1, 2, 3 |
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list of |
Not Copy ink |
not equal operator (<>) |
Not Ghost ink |
Not Reverse ink |
Not Transparent ink |
NotifyDisconnect parameter |
Novell networks, movies on |
number sign (#) |
numbers |
|
cast member number of frame scripts |
|
cast numbers |
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converting expressions to floating-point numbers |
|
decimal |
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displaying number of current frame |
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exponents |
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floating-point |
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floating-point numbers 1, 2, 3 |
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largest supported by system |
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random number generation |
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script number assigned to sprites |
numSegments (3D property) |
numToChar function |
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