Lingo Dictionary > T-Z > updateFrame

 

updateFrame

Syntax

updateFrame

Description

Command; during Score generation only, enters the changes to the current frame that have been made during Score recording and moves to the next frame. Any objects that were already in the frame when the update session started remain in the frame. You must issue an updateFrame command for each frame that you are updating.

Example

When used in the following handler, the updateFrame command enters the changes that have been made to the current frame and moves to the next frame each time Lingo reaches the end of the repeat loop. The number of frames is determined by the argument numberOfFrames.

on animBall numberOfFrames
	beginRecording
		horizontal = 0
		vertical = 300
		repeat with i = 1 to numberOfFrames
			go to frame i
			sprite(20).memberNum = member("Ball").number
			sprite(20).locH = horizontal
			sprite(20).locV = vertical
			sprite(20).type = 1
			sprite(20).foreColor = 255
			horizontal = horizontal + 3
			vertical = vertical + 2
			updateFrame
		end repeat
	endRecording
end

See also

beginRecording, endRecording, scriptNum, tweened