Using Director > Using Interactive Media Types > Playing back Flash movies with Lingo > Controlling Flash movie interactivity with Lingo |
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Controlling Flash movie interactivity with Lingo
Lingo can control whether a Flash movie remains interactive.
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To control whether the actions in a Flash movie are active, set the |
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To control whether buttons in a Flash movie are active, set the |
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To control when a Flash movie detects mouse clicks or rollovers, set the |
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To control whether clicking a button in a Flash movie sends events to sprite scripts, set the |
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To determine which part of a Flash movie is directly over a specific point on the Stage, use the |
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To check whether the mouse pointer is over a button in a Flash movie, test the |
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