Lingo Dictionary > Lingo by Feature > Behaviors

 

Behaviors

These terms are useful for authoring behaviors and using behaviors while the movie plays.

 
Authoring behaviors

Use these terms to set up behaviors and the behavior's Parameters dialog box:

ancestor

on getBehaviorDescription

on runPropertyDialog

on getPropertyDescriptionList

on getBehaviorTooltip

property

on isOKToAttach


 
Sending messages to behaviors

Use these commands to send messages to behaviors attached to sprites:

call

sendSprite

callAncestor

sendAllSprites


 
Identifying behaviors

Use these terms to identify the behaviors attached to sprites:

currentSpriteNum

scriptInstanceList

me

spriteNum