3D Lingo Dictionary > O-S > projectionAngle |
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projectionAngle
Syntax
member(whichCastmember
).camera(whichCamera
).projectionAngle sprite(whichSprite
).camera.projectionAngle camera(whichCamera
).projectionAngle
Description
3D camera property; allows you to get or set the vertical projection angle (or full viewing angle) of the camera's view. The projectionAngle
property is equivalent to the fieldOfView
property. The default value for this property is 30.0. The maximum angle allowed is 180.0° .
Example
This statement sets the projectionAngle
of camera 1 to 45°.
member("baby_hires").camera[1].projectionAngle = 45
See also
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