3D Lingo Dictionary > O-S > positionReset |
![]() ![]() ![]() |
positionReset
Syntax
member(whichCastmember
).model(whichModel
).bonesPlayer.positionReset member(whichCastmember
).model(whichModel
).keyframePlayer.positionReset
Description
3D keyframePlayer
and bonesPlayer
modifier property; indicates whether the model returns to its starting position after the end of a motion (TRUE
) or not (FALSE
).
The default value for this property is TRUE
.
Example
This statement prevents the model Monster from returning to its original position when it finishes the execution of a motion.
member("NewAlien").model("Monster").keyframePlayer.positionReset = FALSE
See also
![]() ![]() ![]() |