3D Lingo Dictionary > L-N > loop (cast member property) |
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loop (cast member property)
Syntax
member(whichCastmember
).loop
Description
3D cast member property; indicates whether motions applied to the first model in the cast member repeat continuously (TRUE
) or play once and stop (FALSE
).
The default setting for this property is TRUE
.
Example
This statement sets the loop property of the cast member named Walkers to TRUE. Motions being executed by the first model in Walker will repeat continuously.
member("Walkers").loop = TRUE
See also
motion
, play()
, queue()
, animationEnabled
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