What's New in Director 8.5 > Controlling the 3D World > Collisions > Selecting models

 

Selecting models

Selecting models (picking) refers to clicking on models in a 3D cast member. Because models are objects that exist within a 3D cast member and a 3D sprite, they are not normally sensitive to mouse clicks. Normally it is only the entire sprite that is sensitive to mouse clicks.

You can use Lingo to determine specifically which models have been clicked when a user clicks within a 3D sprite. In practice, this allows for changing model positions to make it appear that an action such as a button being pushed or a door being opened has taken place. Picking can be accomplished using cast member or camera commands.