Lingo Dictionary > O-R > originMode

 

originMode

Syntax

sprite(whichFlashOrVectorShapeSprite).originMode
the originMode of sprite whichFlashOrVectorShapeSprite
member(whichFlashOrVectorShapeMember).originMode
the originMode of member whichFlashOrVectorShapeMember

Description

Cast member property and sprite property; sets the origin point around which scaling and rotation occurs, as follows:

#center (default)—The origin point is at the center of the Flash movie.

#topleft—The origin point is at the top left of the Flash movie.

#point—The origin point is at a point specified by the originPoint, originH, and originV properties.

This property can be tested and set.

Note: This property must be set to the default value if the scaleMode property is set to #autoSize, or the sprite will not display correctly.

Example

This sprite script uses the originMode property to set up a Flash movie sprite so its origin point can be set to a specific point. It then sets the horizontal and vertical origin points.

on beginSprite me
	sprite(spriteNum of me).originMode = #point
	sprite(spriteNum of me).originH = 100
	sprite(spriteNum of me).originV = 80
end

See also

originH, originV, originPoint, scaleMode