3D Lingo Dictionary > E-K > enabled (fog)

 

enabled (fog)

Syntax

member(whichCastmember).camera(whichCamera).fog.enabled
sprite(whichSprite).camera{(index)}.fog.enabled

Description

3D camera property; indicates whether the camera adds fog to the view from the camera. The default setting for this property is FALSE.

Example

This statement creates fog in the view from the camera named BayView.

member("MyYard").camera("BayView").fog.enabled = TRUE

See also

fog