Lingo Dictionary > D-F > frame (sprite property)

 

frame (sprite property)

Syntax

sprite(whichFlashSprite).frame
the frame of sprite whichFlashSprite

Description

Sprite property; controls which frame of the current Flash movie is displayed. The default value is 1.

This property can be tested and set.

Example

This frame script checks to see if a Flash movie has finished playing (by checking to see if the current frame is equal to the total number of frames in the movie). If the movie has not finished, the playback head continues to loop in the current frame; when the movie finishes, the playback head continues to the next frame. (This script assumes that the movie was designed to stop on its final frame and that it has not been set for looped playback.)

on exitFrame
	if sprite(5).frame < sprite(5).member.frameCount then
		go to the frame
	end if
end