3D Lingo Dictionary > A-B > blendTime

 

blendTime

Syntax

member(whichCastmember).model(whichModel).keyframePlayer.blendTime
member(whichCastmember).model(whichModel).bonesPlayer.blendTime

Description

3D keyframePlayer and bonesPlayer modifier property; determines the duration, in milliseconds, of the transition between motions in the playlist of the modifier for the model.

The blendTime property works in conjunction with the modifier's autoBlend property. When autoBlend is set to TRUE, the modifier creates a linear transition to the model's currently playing motion from the motion that preceded it. The value of the blendTime property is the length of that transition. The blendTime property is ignored if autoBlend is set to FALSE.

The default setting of this property is 500.

Example

This statement sets the length of the transition between motions in the playlist of the modifier for the model named Alien5 to 1200 milliseconds.

member("newaliens").model("Alien5").keyframePlayer.blendTime = 1200

See also

autoblend, blendFactor