3D Lingo Dictionary > E-K > glossMap |
![]() ![]() ![]() |
glossMap
Syntax
member(whichCastmember
).shader(whichShader
).glossMap member(whichCastmember
).model(whichModel
).shader.glossMap member(whichCastmember
).model(whichModel
).shaderList{[index
]}.glossMap
Description
3D #standard
shader property; specifies the texture to use for gloss mapping.
When you set this property, the following properties are automatically set:
![]() |
The fourth texture layer of the shader is set to the texture you specified. |
![]() |
The value of |
![]() |
The value of |
Example
This statement sets the texture named Oval as the glossMap
value for the shader used by the model named GlassBox.
member("3DPlanet").model("GlassBox").shader.glossMap = member("3DPlanet").texture("Oval")
See also
blendFunctionList
, textureModeList
, reflectionMap
, specularLightMap
, diffuseLightMap
![]() ![]() ![]() |