Using Director > Sound, Video, and Synchronization > Controlling QuickTime with Lingo

 

Controlling QuickTime with Lingo

Lingo can control QuickTime in ways that aren't available for AVI. You can use Lingo to control a QuickTime video's appearance and sound volume. For QuickTime VR, you can use Lingo to pan a QuickTime VR digital video and specify what happens when the user clicks or rolls over portions of the video.

You can set the rotation, scale, and translation properties for either a QuickTime cast member or a sprite.

To determine whether a cast member or sprite is a QuickTime VR digital video, test the isVRMovie property. See isVRMovie.

To obtain a floating-point value that identifies which version of QuickTime is installed on the local computer, use the quickTimeVersion() function. See quickTimeVersion().

To control a QuickTime sprite's sound volume, set the volume sprite property. See volume (sprite property).

To set the internal loop points for a QuickTime cast member or sprite, set the loopBounds sprite property. See loopBounds.