3D Lingo Dictionary > O-S > resolveA |
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resolveA
Syntax
collisionData.resolveA(
bResolve
)
Description
3D collision method; overrides the collision behavior set by the collision.reslove
property for collisionData.modelA
. If bResolve
is TRUE
, then the collision for the modelA is resolved, if bResolve
is FALSE
the collision for modelA is not resolved. Call this function only if you wish to override the behavior set for modelA using collision.resolve
.
See also
collisionData
, registerScript()
, resolve
, modelA
, setCollisionCallback()
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