What's New in Director 8.5 > Using 3D Behaviors > Applying 3D behaviors

 

Applying 3D behaviors

You apply 3D behaviors in the same way as standard behaviors in Director 8. You can attach as many behaviors to a sprite as you need to, but each behavior that requires a trigger must have a unique trigger to activate it.

To apply a 3D behavior:

1

Open the Library palette.

2

Open the 3D library.

3

Attach an action behavior to the sprite either on the Stage or in the Score.

The Parameters dialog box appears. You can use this dialog box to control the behavior. Depending on the behavior you choose, the dialog box may have many options or just a few.

4

Specify options in the Parameters dialog box.

5

Click OK.

6

For local behaviors, attach a trigger behavior to the same sprite. For public behaviors, attach a trigger behavior to the sprite of your choice.

The Parameters dialog box appears. You can use this dialog box to control when the trigger should work; what modifier keys, if any, are associated with the trigger; and what sprite group the trigger is assigned to. (For more information about groups, see About groups.
)

7

Specify options in the Parameters dialog box.

8

Click OK.