3D Lingo Dictionary > T-Z > wind |
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wind
Syntax
member(whichCastmember
).modelResource(whichModelResource
).windmodelResourceObjectReference
.wind
Description
3D property; allows you to get or set the wind
property of a model resource whose type is #particle
, as a vector.
This wind
property defines the direction and strength of the wind force applied to all particles during each simulation step. The default value for this property is vector(0, 0, 0), which specifies that no wind is applied.
Example
put member("3D").modelResource("fog bank").wind -- vector(10.5,0,0)
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