3D Lingo Dictionary > O-S > projectionAngle

 

projectionAngle

Syntax

member(whichCastmember).camera(whichCamera).projectionAngle
sprite(whichSprite).camera.projectionAngle
camera(whichCamera).projectionAngle

Description

3D camera property; allows you to get or set the vertical projection angle (or full viewing angle) of the camera's view. The projectionAngle property is equivalent to the fieldOfView property. The default value for this property is 30.0. The maximum angle allowed is 180.0° .

Example

This statement sets the projectionAngle of camera 1 to 45°.

member("baby_hires").camera[1].projectionAngle = 45

See also

fieldOfView