Lingo Dictionary > A-C > blend |
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blend
Syntax
sprite(
whichSprite).
blend
the blend of sprite
whichSprite
Description
Sprite property; sets or determines a sprite's blend value, from 0 to 100, corresponding to the blend values in the Sprite Properties dialog box.
The possible colors depend on the colors available in the palette, regardless of the monitor's color depth.
The Director player for Java supports the blend
sprite property for bitmap sprites only.
For best results, use the blend ink with images that have a color depth greater than 8-bit.
Example
This statement sets the blend value of sprite 3 to 40 percent.
Dot syntax:
sprite(3).blend = 40
Verbose syntax:
set the blend of sprite 3 to 40
Example
This statement displays the blend value of sprite 3 in the Message window:
put the blend of sprite 3
See also
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