3D Lingo Dictionary > E-K > inker (modifier)

 

inker (modifier)

Syntax

member(whichCastmember).modelResource(whichModelResource).inker.inkerModifierProperty
modelResourceObjectReference.inker.inkerModifierProperty

Description

3D modifier; once you have added the #inker modifier to a model resource (using addModifier) you can get and set #inker modifier properties.

The #inker modifier adds silhouettes, creases, and boundary edges to an existing model; the #inker properties allow you to control the definition and emphasis of these properties.

When the #inker modifier is used in conjunction with the #toon modifier, the rendered effect is cumulative and varies depending on which modifier was first applied. Note, that the list of modifiers returned by the modifier property will list #inker or #toon (whichever was added first), but not both. The #inker modifier can not be used in conjunction with the #sds modifier.

The inker modifier has the following properties:

Note: For more detailed information about the following properties see the individual property entries.

lineColor allows you to get or set the color of lines drawn by the inker.

silhouettes allows you to get or set whether lines are drawn to define the edges along the border of a model, outlining it's shape.

creases allows you to get or set whether lines are drawn in creases.

creaseAngle allows you to get or set the sensitivity of crease angle detection for the inker.

boundary allows you to get or set whether lines are drawn around the boundary of the surface.

lineOffset allows you to get or set where lines are drawn relative to the surface being shaded and the camera.

useLineOffset allows you to get or set whether lineOffset is on or off.

See also

addModifier, modifiers, toon (modifier), shader