3D Lingo Dictionary > L-N > minSpeed |
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minSpeed
Syntax
member(whichCastmember
).modelResource(whichModelResource
).emitter.minSpeed
Description
3D property; when used with a model resource whose type is #particle
, allows you to get and set the minimum speed at which particles are emitted. Each particle's initial velocity is randomly selected between the emitter's minSpeed
and maxSpeed
properties.
The value is a floating-point number and must be greater than 0.0.
Example
In this example, ThermoSystem is a model resource of the type #particle
. This statement sets the minSpeed
property of ThermoSystem to 5, which causes the slowest particles of ThermoSystem to move somewhat slowly. Within a given particle system, the slower a particle moves, the shorter the distance it will travel.
member("Fires").modelResource("ThermoSystem").emitter.minSpeed = 5
See also
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