What's New in Director 8.5 > Controlling the 3D World > Collisions > Collision commands

 

Collision commands

Collision commands allow you to override certain aspects of the default behavior set for models during collisions. If neither of the models involved in the collision has resolve set to TRUE, you can manually resolve the collision using resolveA(true) for model A or resolveB(true) for model B.

Command

Description

Returns

collisionData.resolveA(trueOrFalse)

Resolves collision for model A.

Nothing

collisionData.resolveB(trueOrFalse)

Resolves collision for model B. If the argument is FALSE (0), the collision won't be resolved. This overrides the collision.resolve property, if any, set for model B.

Nothing