3D Lingo Dictionary > L-N > multiply()

 

multiply()

Syntax

transform.multiply(transform2)

Description

3D command; applies the positional, rotational, and scaling effects of transform2 after the original transform.

Example

This statement applies the positional, rotational, and scaling effects of the model Mars' transform to the transform of the model Pluto. This has a similar effect as making Mars be Pluto's parent for a frame.

member("scene").model("Pluto").transform.multiply(member("scene").model("Mars").transform)