3D Lingo Dictionary > O-S > right |
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right
Syntax
member(whichCastmember
).modelResource (whichModelResource
).rightmodelResourceObjectReference
.right
Description
3D property; allows you to get or set the right
property of a model resource whose type is #box
.
The right
property determines whether the right of the box is sealed (TRUE
)
or open (FALSE
). The default value is TRUE
.
Example
This statement sets the right property of the model resource Crate to TRUE
, meaning the right side of this box will be closed.
member("3D World").modelResource("crate").right = TRUE
See also
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