3D Lingo Dictionary > O-S > scale (backdrop and overlay) |
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scale (backdrop and overlay)
Syntax
member(whichCastmember
).camera(whichCamera
).backdrop[backdropIndex
].scale member(whichCastmember
).camera(whichCamera
).overlay[overlayIndex
].scale
Description
3D property; allows you to get or set the scale value used by a specific overlay or backdrop in the referenced camera's list of overlays or backdrops to display. The width and height of the backdrop or overlay are multiplied by the scale value.The default value for this property is 1.0.
Example
This statement doubles the size of a backdrop.
sprite(25).camera.backdrop[1].scale = 2.0
See also
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