3D Lingo Dictionary > T-Z > vertexList (mesh deform)

 

vertexList (mesh deform)

Syntax

member(whichCastmember).model(whichModel).meshDeform.mesh[index].vertexList

Description

3D property; when used with a model with the #meshDeform modifier attached, it allows you to get or set the vertexList property for the specified mesh within the referenced model.

The vertexList is a linear list of each vertex used in the specified mesh. A single vertex may be shared by numerous faces of the mesh.

If a model makes use of the #sds or #lod modifiers in addition to the #meshDeform modifier, then it is important to know that the value of this property will change under the influence of the #sds or #lod modifiers.

Example

This statement displays the #meshDeform modifier's vertexList for the first mesh in the model named Triangle.

put member("Shapes").model("Triangle").meshDeform.mesh[1].vertexList
-- [vector(0,0,0), vector(20,0,0), vector(20, 20, 0)]

See also

face, vertices, mesh (property)