3D Lingo Dictionary > E-K > invert()

 

invert()

Syntax

member(whichCastmember).model(whichModel).transform.invert()
member(whichCastmember).group(whichGroup).transform.invert()
member(whichCastmember).camera(whichCamera).transform.invert()
sprite(whichSprite).camera{(index)}.transform.invert()
member(whichCastmember).light(whichLight).transform.invert()
transformReference.invert()

Description

3D transform method; inverts the position and rotation properties of the transform.

This method changes the original transform. To invert a copy of the original transform, use inverse().

Example

This statement inverts the transform of the model Box.

member("3d world").model("Box").transform.invert()

See also

inverse()