3D Lingo Dictionary > O-S > subdivision

 

subdivision

Syntax

member(whichCastmember).model(whichModel).sds.subdivision

Description

3D sds modifier property; allows you to get or set the subdivision surfaces mode of operation. Possible values are as follows:

#uniform specifies that the mesh is uniformly scaled up in detail, with each face subdivided the same number of times.

#adaptive specifies that additional detail is added only when there are large surface orientation changes and only to those areas of the mesh that are currently visible.

The sds modifier cannot be used with the inker or toon modifiers, and caution should be used when using the sds modifier with the lod modifier. See the sds modifier entry for more information.

Example

This statement sets the subdivision property of the sds modifier of the model named Baby to #adaptive. Baby's geometry will not be modified uniformly.

member("Scene").model("Baby").sds.subdivision = #adaptive

See also

sds (modifier), error, enabled (sds), depth, tension