3D Lingo Dictionary > T-Z > wind

 

wind

Syntax

member(whichCastmember).modelResource(whichModelResource).wind
modelResourceObjectReference.wind

Description

3D property; allows you to get or set the wind property of a model resource whose type is #particle, as a vector.

This wind property defines the direction and strength of the wind force applied to all particles during each simulation step. The default value for this property is vector(0, 0, 0), which specifies that no wind is applied.

Example

put member("3D").modelResource("fog bank").wind
-- vector(10.5,0,0)