Troubleshooting ActionScript > Using the Output window > Using List Objects
Using List ObjectsIn test-movie mode, the List Objects command displays the level, frame, object type (shape, movie clip, or button) and target path of a movie clip instance in a hierarchical list. This is especially useful for finding the correct target path and instance name. Unlike the Debugger, the list does not update automatically as the movie plays; you must choose the List Objects command each time you want to send the information to the Output window.
To display a list of objects in a movie:
1 | If your movie is not running in test-movie mode, choose Control > Test Movie. |
2 | Choose Debug > List Objects. |
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A list of all the objects currently on the Stage is displayed in the Output window, as in this example:
Layer #0: Frame=3 Movie Clip: Frame=1 Target=_root.MC Shape: Movie Clip: Frame=1 Target=_root.instance3 Shape: Button: Movie Clip: Frame=1 Target=_root.instance3.instance2 Shape:
Note: The List Objects command does not list all ActionScript data objects. In this context, an object is considered to be a shape or symbol on the Stage.