A-C > Button (object)

 

Button (object)

All button symbols in a Flash movie are instances of the Button object. You can give a button an instance name in the Property inspector, and use the methods and properties of the Button object to manipulate buttons with ActionScript. Button instance names are displayed in the Movie Explorer and in the Insert Target Path dialog box in the Actions panel.

The Button object inherits from the Object object.

The Button object is supported by Flash Player 6.

 
Method summary for the Button object

Method

Description

Button.getDepth

Returns the depth of a button instance.


 
Property summary for the Button object

Property

Description

Button._alpha

The transparency value of a button instance.

Button.enabled

Indicates whether a button is active.

Button._focusrect

Indicates whether a button with focus has a yellow rectangle around it.

Button._height

The height of a button instance, in pixels.

Button._highquality

Indicates the rendering quality of the movie

Button._name

The instance name of a button instance.

Button._parent

A reference to the movie clip instance that is the parent of this instance.

Button._quality

Indicates the rendering quality of the movie.

Button._rotation

The degree of rotation of a button instance.

Button._soundbuftime

Number of seconds for a sound to preload.

Button.tabEnabled

Indicates whether a button is included in automatic tab ordering.

Button.tabIndex

Indicates the tab order of an object.

Button._target

The target path of a button instance.

Button.trackAsMenu

Indicates whether other buttons can receive mouse release events.

Button._url

The URL of the SWF file that created the button instance.

Button.useHandCursor

Indicates whether the hand cursor is displayed when the mouse passes over a button.

Button._visible

A Boolean value that determines whether a button instance is hidden or visible.

Button._width

The width of a button instance, in pixels.

Button._x

The x coordinate of a button instance.

Button._xmouse

The x coordinate of the cursor relative to a button instance.

Button._xscale

The value specifying the percentage for horizontally scaling a button instance.

Button._y

The y coordinate of a button instance.

Button._ymouse

The y coordinate of the cursor relative to a button instance.

Button._yscale

The value specifying the percentage for vertically scaling a button instance.