M > Mouse (object)

 

Mouse (object)

The Mouse object is a top-level object that you can access without using a constructor. You can use the methods of the Mouse object to hide and show the cursor in the movie. The mouse pointer is visible by default, but you can hide it and implement a custom pointer that you create using a movie clip.

 
Mouse method summary

Method

Description

Mouse.addListener

Registers an object to receive onMouseDown, onMouseMove, and onMouseUp notification.

Mouse.hide

Hides the mouse pointer in the movie.

Mouse.removeListener

Removes an object that was registered with the addListener method.

Mouse.show

Displays the mouse pointer in the movie.


 
Mouse listener summary

Method

Description

MovieClip.onMouseDown

Notified when the mouse button is pressed down.

MovieClip.onMouseMove

Notified when the mouse button is moved.

MovieClip.onMouseUp

Notified when the mouse button is released.