Using Flash
Getting Started
Working in Flash
Working with Flash assets
Drawing
Working with Color
Using Imported Artwork and Video
Adding Sound
Working with Graphic Objects
Working with Text
Using Symbols, Instances, and Library Assets
Creating Animation
Writing Scripts with ActionScript
Understanding the ActionScript Language
Working with Movie Clips and Buttons
Movie clips and buttons overview
About multiple Timelines
About movie clip hierarchy
About absolute and relative target paths
Writing target paths
Using actions and methods to control movie clips
Calling multiple methods on a single movie clip
Loading and unloading additional movies
Loading images and sounds dynamically
Changing movie clip position and appearance
Dragging movie clips
Duplicating and removing movie clips
Dynamically adding a movie clip or sound to the Stage
Dynamically creating an empty movie clip
Drawing shapes with ActionScript
Using movie clips as masks
Handling events with ActionScript
Using movie clip event handler methods to trigger scripts
Using button event handler methods to trigger scripts
Using button events with movie clips to trigger scripts
Defining event handler methods in the prototype object
Manipulating buttons with ActionScript
Creating Interaction with ActionScript
Using Components
Connecting with External Sources
Creating Printable Movies
Creating Accessible Content
Testing a movie
Publishing
Exporting
Keyboard shortcuts
Operator Precedence and Associativity
Keyboard Keys and Key Code Values
Error Messages
ActionScript Dictionary
Tutorials