Introduction to Flash MX Tutorial > Tween bitmap effects within a movie clip > Import images into the library

 

Import images into the library

When you import a file into Flash, you can import it directly into the library.

1

On the Timeline, add a new layer and name it Images.

2

Choose File > Import to Library.

When you select Import to Library rather than Import, the images must be placed on the Stage before they will appear.

3

Browse to your Tutorials/FlashIntro/Assets folder within your Flash MX application folder and select view1.png, then Shift-click to add view2.png and view3.png to the selection. Click Open.

4

In the Fireworks PNG Import Settings dialog box, click Import as a Single Flattened Bitmap, then click OK.

The three images are now in the library.