S > Sound.setPan |
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Sound.setPan
Availability
Flash Player 5.
Usage
mySound
.setPan(
pan
);
Parameters
pan
An integer specifying the left-right balance for a sound. The range of valid values is -100 to 100, where -100 uses only the left channel, 100 uses only the right channel, and 0 balances the sound evenly between the two channels.
Returns
Nothing.
Description
Method; determines how the sound is played in the left and right channels (speakers). For mono sounds, pan
determines which speaker (left or right) the sound plays through.
Example
The following example creates an instance of the Sound object s
and attaches a sound with the Identifier L7
from the Library. It also calls the setVolume
and setPan
methods to control the L7
sound.
onClipEvent(mouseDown) {
// create a sound object
s = new Sound(this);
// attach a sound from the library
s.attachSound("L7");
//set volume to 50%
s.setVolume(50);
//turn off the sound in the right channel
s.setPan(-100);
//start 30 seconds into the sound and play it 5 times
s.start(30, 5);
See also
Sound.attachSound
, Sound.setPan
, Sound.setTransform
, Sound.setVolume
, Sound.start
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