Working with Graphic Objects > Transforming objects > Rotating objects |
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Rotating objects
Rotating an object turns it around its transformation point. The transformation point is aligned with the registration point, which defaults to the center of the object, but you can move the point by dragging it. You can rotate an object by using the Rotate commands, by dragging with the Free Transform tool, or by specifying an angle in the Transform panel. When you rotate an object by dragging, you can also skew and scale the object in the same operation. When you rotate an object using the Transform panel, you can scale the object in the same operation.
Original, rotated right, and rotated left, respectively
To rotate and skew objects by dragging:
1 |
Select the object or objects on the Stage. |
2 |
Choose Modify > Transform > Rotate and Skew. |
3 |
Do one of the following: |
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Drag a corner handle to rotate the object. |
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Drag a center handle to skew the object. |
4 |
To end the transformation, click outside the selected object or objects. |
To rotate objects by 90° :
1 |
Select the object or objects. |
2 |
Choose Modify > Transform > Rotate 90° CW to rotate clockwise, or Rotate 90° CCW to rotate counterclockwise. |
To rotate objects using the Transform panel:
1 |
Select the object or objects. |
2 |
Choose Window > Transform. |
3 |
Click Rotate. |
4 |
Enter a rotation angle. |
5 |
Press Enter (Windows) or Return (Macintosh) to apply the rotation. |
To rotate and scale an object simultaneously:
1 |
Select the object or objects. |
2 |
Choose Modify > Transform > Scale and Rotate. |
3 |
In the Scale and Rotate dialog box, enter values for Scale and Rotation. |
4 |
Click OK. |
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