Importing Toon Boom Studio into a Flash MX Movie

ReadMe First > Welcome > Importing into Flash MX Movie > Importing into Flash MX Library > What happens? > Toon Boom Studio Importer dialog box

With the Toon Boom Studio™ Importer, you can import native Toon Boom Studio™ files directly into your Macromedia® Flash™ MX movie.

  • To ensure that the sounds and images in your animations are synchronized, the frames-per-second setting of your Toon Boom Studio™ animation and your Macromedia® Flash™ MX movie must be the same.
  • If the dimensions of your Toon Boom Studio™ and Macromedia® Flash™ MX movies are different, the Importer preserves the aspect-ratio of your Toon Boom Studio™ animation, shrinking it to fit smaller Macromedia® Flash™ MX movies.
  • Any clipping that is caused by the Toon Boom Studio™ camera frame is ignored when you import into Macromedia® Flash™ MX. Clipping is achieved in Macromedia® Flash™ MX based on the dimension of your movie. Anything that appears outside the dimension of your Macromedia® Flash™ MX movie will be clipped on export.

To import Toon Boom Studio™ into a Macromedia® Flash™ MX movie, follow these steps:

1. In Macromedia® Flash™ MX, select File > Import. The Import dialog box appears.

2. From the Files of Type drop-list, select Toon Boom Studio. Toon Boom Studio™ animation sets have the extension .TBP.

3. Select the Toon Boom Studio™ animation set you want to import into your Macromedia® Flash™ MX movie and click Open. The Toon Boom Studio Importer dialog box opens.

4. In the Toon Boom Studio Importer dialog box, select your import options.

5. Click OK when you are done selecting your options.

A progress dialog box opens as the Toon Boom Studio™ Importer begins to transform your animation set content into the Macromedia® Flash™ MX format.