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_level

Availability

Flash Player 4.

Usage

_levelN

Description

Property; a reference to the root movie Timeline of _levelN. You must use the loadMovieNum action to load movies into the Flash Player before you use the _level property to target them. You can also use _levelN to target a loaded movie at the level assigned by N.

The initial movie loaded into an instance of the Flash Player is automatically loaded into _level0. The movie in _level0 sets the frame rate, background color, and frame size for all subsequently loaded movies. Movies are then stacked in higher-numbered levels above the movie in _level0.

You must assign a level to each movie that you load into the Flash Player using the loadMovieNum action. You can assign levels in any order. If you assign a level that already contains a SWF file (including _level0) the movie at that level is unloaded and replaced by the new movie.

Example

The following example stops the playhead in the main Timeline of the movie in _level9.

_level9.stop();

The following example sends the playhead in the main Timeline of the movie in _level4 to frame 5. The movie in _level4 must have previously been loaded with a loadMovieNum action.

_level4.gotoAndStop(5);

See also

loadMovie, MovieClip.swapDepths