Using Symbols, Instances, and Library Assets > Changing instance properties > Changing an instance's type |
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Changing an instance's type
You can change an instance's type to redefine its behavior in a movie. For example, if a graphic instance contains animation that you want to play independently of the main movie's Timeline, you could redefine the graphic instance as a movie clip instance.
To change an instance's type:
1 |
Select the instance on the Stage and choose Window > Properties. |
2 |
Choose Graphic, Button, or Movie Clip from the pop-up menu in the upper left corner of the Property inspector. |
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