List of Creatures

Here is a list of all creatures in the game. ## Please let me know if I should add more info about each one (for example, weight or hit points).

Of interest in all creatures are the Properties AI, Combat, Pawn, Orders, and Sounds.

Standard Creatures

The following creatures can be found in Classes.Pawn.ScriptedPawn:

Name
Image (not to scale)
Points of interest
Brute
Brute [18K]
Brute.bTurret: Brute will stay in place and just shoot.
Brute.Behemoth
Behemoth [20K]
(see Brute)
Brute.LesserBrute
Lesser Brute [22K]
(see Brute)
Cow
Cow [11K]
Cow.bHasBaby: ##
Cow.bStayClose: Cow will not wander further than WanderRadius.
Cow.WanderRadius: Maximum distance cow will walk away if bStayClose is True.
Cow.BabyCow
Baby Cow [12K]
(see Cow)
Devilfish
Devilfish [7K]
Fly
Fly [11K]
Gasbag
Gasbag [17K]
Gasbag.GiantGasbag
Giant Gasbag [7K]
Krall
Krall [19K]
bDicePlayer: Team of dice playing Kralls.
bSleeping: Sleeping Krall.
Krall.KrallElite
Krall Elite [27K]
(see Krall)
Krall.LeglessKrall
Legless Krall [11K]
(see Krall)
Manta
Manta [8K]
Manta.CaveManta
Cave Manta [5K]
Manta.GiantManta
Giant Manta [17K]
Mercenary
Mercenary [24K]
Special animatons: bButtonPusher, bSquatter, bTalker.
Has adjustable invulnurability shield.
Mercenary.MercenaryElite
Mercenary Elite [19K]
(see Mercenary)
Nali
Nali [15K]
Will never attack (although attack animations exist).
A 'Guarding' Nali prays, an 'Ambushing' one meditates.
Nali.NaliPriest
Nali Priest [15K]
(see Nali)
Pupae
Pupae [6K]
Can be placed on wall or ceiling, will drop off and attack automatically.
Queen
Queen [18K]
Can trigger an Event by screaming.
Skaarj.SkaarjTrooper
Skaarj Trooper [22K]
Special animation: bButtonPusher.
Has a shield.
Can fake death.
SkaarjTrooper.SkaarjGunner
Skaarj Gunner Trooper[19K]
(See SkaarjTrooper)
SkaarjTrooper.SkaarjInfantry
Skaarj Infantry Trooper[26K]
(See SkaarjTrooper)
SkaarjTrooper.SkaarjOfficer
Skaarj Officer Trooper[25K]
(See SkaarjTrooper)
SkaarjTrooper.SkaarjSniper
Skaarj Sniper Trooper[28K]
(See SkaarjTrooper)
Skaarj.SkaarjWarrior
Skaarj Warrior [21K]
Special animation: bButtonPusher.
Can fake death.
SkaarjWarrior.IceSkaarj
Ice Skaarj Warrior [15K]
(See SkaarjWarrior)
SkaarjWarrior.SkaarjAssassin
Skaarj Assassin Warrior [15K]
(See SkaarjWarrior)
SkaarjWarrior.SkaarjBerserker
Skaarj Berserker Warrior [18K]
(See SkaarjWarrior)
SkaarjWarrior.SkaarjLord
Skaarj Lord Warrior [15K]
(See SkaarjWarrior)
SkaarjWarrior.SkaarjScout
Skaarj Scout Warrior [15K]
(See SkaarjWarrior)
Slith
Slith [12K]
Squid
Squid [7K]
Tentacle
Tentacle [20K]
Should be attached to ceilings.
Titan
Titan [23K]
Can trigger Events by walking and stomping.
Titan.StoneTitan
Titan [20K]
(see Titan)
Warlord
Warlord [23K]
Can teleport away instead of dying.

Swarm Creatures

Except for birds, flock creatures always appear in crowds. They can be found in Pawn.FlockPawn and Pawn.FlockMasterPawn.

Name
Image (not to scale)
Points of interest
Bird1
Bird 1 [8K]
Can fly around randomly, in a circle, or towards a goal.
Make sure their airspace is clear, as birds are pretty dumb.
Don't use too many of them where they can be seen from too far away - the meshes eat into your FPS time.
BiterFish
Biterfish [5K]
Swarm creature: do not place individually.
Instead, place a BiterFishSchool.
Bloblet
Bloblet [20K]
Swarm creature: do not place individually.
Instead, place a ParentBlob and several Bloblets, and give them all the same tag.
Horsefly
Horsefly [4K]
Swarm creature: do not place individually.
Instead, place a HorseFlySwarm.


Return to the Reference Lists