Creating or Editing Sample Information

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Special Menu

The Edit Sample dialog allows you to create or edit samples and loops.

Perform any of the following actions to display the dialog:

What do you want to do?

Specify a sample type

Click a radio button to determine how the sound file is played back:

Sample Type

Description

One Shot

Causes the sound file to play normally with no loops.

Sustaining

Causes the file to repeat the Sustaining Loop region the specified number of times.

Sustaining with Release

Causes the sound file to play the Sustaining Loop region the number of times you specify, play the region between the Sustaining and Release loops, and then play the Release Loop region the number of times you specify.

When this radio button is selected, the settings on the dialog will modify the properties for the loop you select in the Loop to Edit box:

After you choose the Sustaining with Release radio button and click OK, Sound Forge will create release loop tags in the data window. The release loop tags are beneath the sustaining loop tags; drag a sustaining loop tag to reveal the release loop tag and drag the release loop tags to the appropriate locations in the data window.

Specify the loop count

If you've specified Sustaining or Sustaining with Release as the Sample type, you can specify how many times the loop should be repeated:

Specify the start, end, and length of the sample

If you've specified Sustaining or Sustaining with Release as the Sample type, you can use the Start, End, and Length boxes to adjust the loop's length and position:

  1. Choose a status format from the Input format drop-down list to specify how the information in the Start, End, and Length boxes will be displayed.

  2. In the Start box, specify the beginning point of the Sustaining or Release Loop. Sound Forge automatically fills in this value based on your selection.

  3. In the End or Length boxes, specify the ending point or desired loop length. Sound Forge automatically fills in these values based on your selection, and editing either of these values will update the other.

Trigger the sample with MIDI

  1. In the MIDI unity note of sample box, specify the MIDI note that will cause a sampler to play the sound file at the pitch (sample rate) it was originally recorded.

  2. In the Fine tune box, specify the value to adjust the pitch (sample rate) of the sound file.

    Sound Forge does not fine-tune the sound file when Fine tune is enabled, and not all samplers support the setting. This option is an informational setting that will be transmitted to a sampler via a sample-transfer procedure. A sampler such as the K2000 can use this information to play back the sample. The K2000 should accurately display this information on Master/Sample/Misc. page as Pitch Adjust.

  3. If you want to add SMPTE offset information to your sample, choose a SMPTE format from the SMPTE format drop-down list and type a value in the SMPTE offset box.

    Sound Forge ignores this offset value, and not all samplers can store a SMPTE offset value in the sample.

Edit an existing loop

After you've created a loop, you can edit it by moving the loop tags in a data window.