Interpolating Sound Data

Available only in Sound Forge

Effects Menu:
Repair

From the Tools menu, choose Repair and choose Interpolate from the submenu to interpolate a region of sound based on the data at the beginning and end of the region. This function is useful for repairing small glitches or clicks.

To manually interpolate sound data

  1. From the View menu, choose Zoom Time and choose In Full from the submenu.

  2. Select the glitch. The selection should be very small (less than 2 ms in most cases).

If no selection is made, a glitch of less than one millisecond is assumed, and the cursor position is treated as the middle of the glitch.

  1. From the Tools menu, choose Repair, and choose Interpolate from the submenu. The beginning and end of the selection are connected with a straight line.

Use this method when a straight connect-the-dots technique is all that is required to remove the glitch. Otherwise, you may create another glitch.