Replacing Sound Data with Data from Another Channel

Available only in Sound Forge

Effects Menu:
Repair

From the Tools menu, choose Repair, and choose Copy Other Channel from the submenu to repair a glitch or click in a single channel of a stereo file. When a click or glitch occurs in only one channel, you can use the undamaged channel's audio to replace the data in the corrupted channel.

This function works only when both channels contain similar audio material and the nonselected audio does not contain a glitch.

What do you want to do?

Replace a selection

  1. Select the corrupted audio in a single channel of a stereo file. For most cases, the selection should be between 1 and 50 milliseconds in length. The selected area should be about 3 or 4 times the length of the glitch.

  2. From the Tools menu, choose Repair, and choose Copy Other Channel from the submenu. The audio in the nonselected channel is the used to replace the current selection. A very short crossfade is applied to prevent glitching.

If the glitch still exists after using Replace Channel, apply the function to a bigger selection surrounding the glitch. This ensures that the crossfade has ended by the time the glitch occurs.

Find and replace a glitch

  1. From the Tools menu, choose Find.

  2. Use the Find dialog to specify the type of glitch you want to find and click the OK button.

  3. Press Tab to select the channel containing the click.

  4. From the Tools menu, choose Repair, and choose Copy Other Channel from the submenu. The audio in the nonselected channel is used to replace 5 milliseconds before and after the cursor position.