ZMachine was ported using an Amiga 3000 with 6Mb RAM and AmigaOS 2.04.
I do not know if it works with AmigaOS 1.3. If it does not, no effort
will be made to port it to 1.3 (see ``Copying'' section for info on how
to obtain source code.).
All Motorola CPU's are supported.
The amount of memory used is determined by the game being played. The
average seems to be on the order of 256K.