Installation

  1. Copy termcap file to S: directory.
  2. Set TERM environment variable for proper screen type i.e. setenv TERM amigalace. You'll probably want to add this to your user-startup (or startup-sequence) file.
  3. Copy ixemul.library from the libs directory to LIBS: if you currently do not have a copy of ixemul.library version 39 (or greater) there already.
  4. If you are using a 68000 or 68010 CPU you'll probably want to copy zmachine.68k over zmachine since `zmachine' is the 68020+ version.
  5. If your termcap entry is smaller than 640x400 (amigalace) you'll also want to edit the dimensions of the WINDOW= tool type for the zmachine.info file (this controls the size of the window popped by zmachine (and the `iconified' window size also.))

Hard Disk Users Note:
If you are using a hard disk you may want to assign LTOI: to the directory where your infocom games are located.

ZMachine assumes a directory structure of:

         LTOI: ->GameName1->Story.Data
               ->GameName2->Story.Data
               .
               .
               .
               ->GameNameN->Story.Data

when using this directory structure, ZMachine will be able to automatically locate the main data file for the game you wish to play and automatically place and retrieve game save files from the directory of that specific game as well.

You'll probably want to rename the Zork 1-3 data files to Story.Data as well. They work properly with ZMachine, Infocom just named them differently.

I recommend copying zmachine and zmachine.info to LTOI: as well.