ZMachine is a program which can interpret ``Zork Implementation
Language'' (ZIL) data files. ZIL is the language used by the interactive
fiction series of games from Infocom, Inc. (a subsidiary of
Activision/MediaGenic). This
program does not incorporate any code from Infocom software and is not
associated with or a product of Infocom, Inc. All game names mentioned
in this document are trademarks of Infocom.
ZMachine can interpret normal interactive fiction data files. It is not
compatible with interactive fiction plus (games with graphics, i.e.
Beyond Zork, Zork Zero, etc). This program has a number of excellent
features not available in the software from Infocom and has some
customizations for the Amiga environment also. (For more information
see the ``Features'' section of this document)
This version of ZMachine was ported from a UNIX version. It was ported
using a PD termcap library and GCC 2.1. It also requires GCC's
ixemul.library V39 or greater (V39.26 of which is included in the archive).
(Many thanks to Markus Wild
for porting GCC to the Amiga and writing the ixemul.library! Great Job
Markus!).
This program comes with no warranty express or implied. Use at your own
risk.