Sound

Provides a location and information on where a sound can be heard. The Sound object is located at the specific place in the scene in the coordinates origin of the object (or the scene if Owner is None) which is parent to Sound. The direction of the sound is parallel to the (1 0 0) vector in local coordinate. The region in which the sound can be heard is defined by two spherical regions. The inner one defines the region where the sound played at the given intensity. In the region between the inner and outer sphere, the volume fades as a function of distance from the inner sphere.

Properties:

Events: