The "state of the art" in cloth simulation. Extremely fluid and realistic cloth simulations can be achieved using this plug-in.
Any patch/nurbs object is supported as cloth, even closed ones.
The cloth can collide precisely, considering the actual shape, against an unlimited number of objects of any type, still running smoothly and fast. To try!

Dynamics->PT_Cloth



Dynamics->PT_Cloth

Dynamics->PT_Cloth:
The cloth simulator uses a physics-based model for animating clothes. A set of physical properties typical of the material of the clothes has been singled out and applied to a standard patch/nurbs model. By modifying the parameters associated to those properties, different types of behaviour can be achieved in order to simulate fabrics with different materials and various degrees of softness.