This
kit is for a more powerful control of the Softimage3D animation functions. Solving some historical limitations such as the availability of multiple cameras and improving the already advanced animation ability such as the shape animation, MixerOne allows you to create, edit and compose complex shape animations. |
Shape->PT_MixerOne |
Effect->PT_MixerOne: To carry out complex shape animations. It is especially useful to create realistic facial animations. |
Camera->PT_CameraCut |
Camera->PT_CameraCut: To manage multiple cameras, each one with its own animation and constraints. |
Camera->PT_SetCameraInterest |
Camera->PT_SetCameraInterest: To move the camera interest to the center of the selected model/s or tagged vertices. |
SaveKey->PT_Material |
SaveKey->PT_Material: To set key-frames on the material f-curves, directly from the interface. |
SaveKey-> PT_SetMultiKeys |
SaveKey->PT_SetMultiKeys: To create or edit keyframe animations for selected objects by saving the current values of the selected parameters at specific frames. |
FcrvEdit-> PT_CycleCurve |
FcrvEdit->PT_CycleCurve: To select one or more function curves and repeat their shape/pattern defined by a starting key point up to the last key of the curve. |
FcrvEdit-> PT_FcurveTimeWarp |
FcrvEdit->PT_FcurveTimeWarp: To provide the user with a tool to easily control the speed of the animations in the scene. |
Save-> PT_SaveAnimation |
Save->PT_SaveAnimation: To save the SRT animation values of a selected object or hierarchy. The file is saved with a PT_Ani extension. It works in combination with PT_LoadAnimation |
Get-> PT_LoadAnimation |
Get->PT_LoadAnimation: To load the .PT_Ani saved animation reassigning the animation values after having previously reset the existing animation. The animation is assigned to the objects with the same name of the ones saved. It works in combination with PT_SaveAnimation |
Preview->PT_OrthoRender |
Preview-> PT_OrthoRender: To render the scene along the normal direction of a plane. |