IK-Tools
Kit is designed for those who need a high level of control when making
sophisticated character animation. It gives you the ability to fine tune the envelope weights as well as providing advanced techniques to assign the envelope weighting (SmartWeight). |
Skeleton->PT_SaveWeights |
Skeleton->PT_SaveWeights: To save IK envelopes weights information, also within objects with different resolution using UV texture mapping. |
Skeleton->PT_LoadWeights |
Skeleton->PT_LoadWeights: To load IK envelopes weights information saved with PT_SaveWeights, also within objects with different resolution. |
Skin->Envelope Assignment-> PT_SmartWeighting |
Skin->Envelope Assignment->PT_SmartWeighting: To assign the envelope weights in a more natural fashion , using ray tracing tecnique to evaluate the correct weight assignement. |
Skin->Envelope Assignment-> PT_ZeroWeight |
Skin->Envelope Assignment->PT_ZeroWeight: To reduce to zero the weight of the tagged points still maintaining the original joint assignment. |
Skin->Envelope Assignment-> PT_IK-RangeTag |
Skin->Envelope Assignment->PT_IK-RangeTag: To select the points laying in a specified weight range value. |
Skeleton->PT_SuperChain |
Skeleton->PT_SuperChain: To allow a better control of complex IK chain through the use of a lower resolution chain. |
Get->PT_BBoxSubstitution |
Get->PT_BBoxSubstitution: To substitute the original objects with a hierarchy of bounding boxes; original textures and materials are kept. |