Got mental ray?
Don't worry. You can use the full power of Real-Surface lite, using this mental ray shader kit in conjunction with our map generators.

PT_MultiPatinæ
PT_TurboTxt
PT_Puddles
PT_Wet



PT_MultiPatinæ

PT_MultiPatinæ:
Material shader to reproduce the effect of weathering on surfaces.
 
PT_TurboTxt

PT_TurboTxt:
Texture shader to easily generate turbulence.
 
PT_Puddles

PT_Puddles:
Material shader that allows the user to easily reproduce the effect of puddles on a wet ground.
 
PT_Wet

PT_Wet:
Material shader simulating the effect of water on a surface. A user definable map can drive the effect.