README file from "depth_buffer" directory
~opengl1/examples/depth_buffer README Copyright 1991-1996, Silicon Graphics, Inc. Technical Education Development All Rights Reserved. painter.c - demonstrate the painter's algorithm for correctly drawing non-intersecting objects and demonstrates how it fails when object intersect. <r> Key - rotate polygon around X axis Escape Key - exit the program depth_buffer.c - draw a solid polygon that intersects the line grid using the depth buffer to remove hidden surfaces. <r> Key - rotate polygon around X axis Escape Key - exit the program polygon_offset.c - uses the GL_EXT_polygon_offset extension to draw the tesselation for a sphere. <p> Key - toggle polygon offset on / off Escape Key - exit the program cullface.c - demonstrates front and back face culling <f> Key - toggle between front/back face culling <r> Key - rotate polygon around X axis Escape Key - exit the program
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