Automated Presentation of directory src/tutorials/custEducation/opengl1/examples/depth_buffer/

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to compile programs in the above-indicated sub- directories/trees,
one must load libglut. inst-able images of GLUT v3.1 are located at
toolbox/src/exampleCode/opengl/GLUT/inst/


README file from "depth_buffer" directory


      ~opengl1/examples/depth_buffer README

            Copyright 1991-1996, Silicon Graphics,  Inc.
            Technical Education Development
            All Rights Reserved.



   painter.c - demonstrate the painter's algorithm for correctly drawing 
		non-intersecting objects and demonstrates how it fails
		when object intersect.

	<r> Key         - rotate polygon around X axis
	Escape Key      - exit the program


   depth_buffer.c - draw a solid polygon that intersects the line grid
 		using the depth buffer to remove hidden surfaces.

	<r> Key         - rotate polygon around X axis
	Escape Key      - exit the program


   polygon_offset.c - uses the GL_EXT_polygon_offset extension to draw the 
		tesselation for a sphere.

	<p> Key         - toggle polygon offset on / off
	Escape Key      - exit the program


   cullface.c - demonstrates front and back face culling


	<f> Key 	- toggle between front/back face culling
	<r> Key 	- rotate polygon around X axis
	Escape Key      - exit the program


Files of interest from "src/tutorials/custEducation/opengl1/examples/depth_buffer" directory

Source

Documentation

Reference


Select any combo of files you'd like to send yourself a compressed tar image of. Executables/scripts are indicated with a trailing `*' character. (Depending upon the browser, it may be necessary to hold down the Ctrl key to select/deselect disjoint items.) a compressed tar image of the above-selected items.
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a compressed tar image of the entire depth_buffer directory.

Copyright © 1996, Silicon Graphics, Inc.