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Chapter 3: Getting Started with WebotsTo run a simulation in Webots, you need two things: This chapter gives an overview of the basics of Webots, including the display of the world in the main window and the structure of the .wbt file appearing in the scene tree window. Robot and Supervisor controllers will be explained in detail later on in this book. 3.1 Launching Webots3.2 Main Window: menus and buttons3.3 Scene Tree Window![]() ![]() ![]() ^ page top ^ |
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