I haven't got the programs working as a Daemon yet- when I tried, it
opened three programs for every packet sent (and AmiTCP said it had got
into a loop)! It appears UDP works slightly differently than TCP, I
think your Daemon has to signal back to the TCP/IP stack that it's
running or something. I don't think you'll really need a UDP Daemon
anyhow, as you'll probably being doing peer-to-peer connections, rather
than using a Server. You could always use a small TCP Daemon, which puts
up a window, to ask the user if they want to play a game, which could
then run your game and exit.
UDP-Daemon
Converted with g2h, © 24.06.1998 N. DARNIS