V. using the PLUGIN MANAGER (DEMO Version)

The Demo Version can only be started 25 times. After that you have to purchase the full version of our INFINITY PLUGINS to work with the PluginManager. There are no further restrictions.

There are two reasons why you have this goodie: 1) to prevent problems with your hard RAM. If you have limited amount of hard RAM it may cause problems to "load" too many plugins a session. 2) to work more effeciently. You can select any of the plugins and move them to "ACTIVATED" or "DEACTIVATED". In this third version of our PLUGIN MANAGER you have lots of extra functions.


SETTINGS You can load / save settings anytime
INFO You can get short infos on any plugin!
NAME You have a complete view on all your plugins
HELP EDIT (see next chapter) is now integrated into the PluginManager

To transfer all plugins to one side, use either one of the ALL-button on either side. To move only one plugin, mark it and push the ADD-button. You can also mark a group and use the ADD-button. The info about the current plugin will be shown below together with its function (transition or filter).

To save or load a setting, push the appropriate button under CONFIGURATIONS. A configuration may be used for a project to load only the needed plugins for that session.

You can also choose which plugins should be shown: just click the boxes Filter, Transitons or unknow. All new plugins (which don`t have an entry in the plugin database) are unknown.
If you change the Display mode after you changed any plugin status a box will pop up and allow you to APPLY or to UNDO (or to CANCEL the action). APPLY will keep the changes you made and change to the new chosen display mode. UNDO will restore the the default setting (when you opened the PluginManager) and then change to the new chosen display mode.

HOW the PluginManager WORKS:

During the installation (otherwise you can`t use this program) two new directories are created: ORG_PLUG and NEW_PLUG. They are sub-directories of x:\..\PREMIERE\PLUG-INS. All original Adobe Premiere PLUGINS are copied into ORG_PLUG, our PLUG-INS are copied into NEW_PLUG. If you have own PLUGINS put them into NEW__PLUG. NONE of the PLUGINS will be deleted at any time by our software (because there are always backups).
When you start the program it reads the entries in both sub-directories and compares them with the plugin folder. If they appear in both directories they are installed, otherwise they aren`t. If you have a plugin in NEW_PLUG and ORG_PLUG you`ll see them double in the PluginManager window - you should delete this plugin from one of the subdirectories to avoid a double entry.
If you create new plugins or if you import new plugins from a third-party-company copy them into the directory x:\..\PREMIERE\PLUG-INS\NEW_PLUG. They won`t have an info text nor a describtion (=UNDEFINED). You can change that by using HelpEdit. NOTE: All Plugins used with the PluginManager must be enabled to be deleted (Properties: don`t activate "Read Only")!

If you upgrade to the FULL VERSION of our INFINITY PLUGINS, the Setup will detect the installed demo and prevent any doubles or any deleting!
A backup copy of your infinity.int will be created (infinity.bak).