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DeathMatch Manifesto
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doomed.txt
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1997-01-16
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3KB
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73 lines
Duke Nukem 3D .MAP Authoring Template v1.0
==================================================================
Title : DOOMed
Filename : doomed.map
+ doomed.dmo, doomed.txt & doomed.bat
Author : BUKE
Email Address : mbuckton@Direct.Ca
Description : E1M1 from DOOM... with some really
kool changes for Deathmatchin'
Misc. Author Info : Helped create 'MultiSkin Pro' for Quake.
Made the Duke & O.J. player skins included
in the mspro.zip package.
Additional Credits to : id Software for making the first E1M1
& 3DRealms for such a great game!!
==================================================================
* Play Information *
Episode and Level : DOOMED.MAP
Single Player : no
Dukematch Level : YES!!
Difficulty Settings : depends on who you're playing ;)
* Construction *
Base : E1M1.WAD converted and completely redone
Editor(s) used : BUILD editor + Wad2Map
Known Bugs : None as far as the map is concerned, but
the DOOMed.bat (for instant launch) doesn't
seem to work with the Atomic Edition of Duke.
* Where to get this .MAP file *
Well, if you're reading this you've already got your grubby hands on it.
I've packaged it with this DOOMED.TXT plus a Dukematch demo (DOOMED.DMO)
using the DOOMed map so you can check out all the secrets & the neato external
camera views. Views can be changed with the 'k' key.
* note * In the DEMO1.DMO there are two types of players.. a Mouser and
a Keyboard only player. See if you can tell the diff' :)
* COMMAND LINES *
If you are running Duke Nukem 3D non-Atomic edition, simply type 'doomed'
at the prompt... this will load the DOOMED.MAP & DOOMED.DMO (which can be
viewed by choosing 'Quit to Title' when game has loaded.)
When you exit the game all files will be returned to normal.
You can always choose a .MAP file from Setup in the Duke directory
(this is how you would do it for Dukematch before connecting)
you can also use these simple command lines:
To Play : Duke3D /map doomed.map
To Record: Duke3D /map doomed.map /r (kind of pointless alone)
Recording in multiplayer is done the same as always (in the game under
Options) before choosing New Game then User Map.
AddOn .MAP recordings can be run after loading the game (with the map)
then hitting Quit To Title * you can only watch once because the 2nd
time it will be trying to use the normal Duke enviroment perameters
unless you exit the game again.
Okay, I've talked too much.. ENJOY!!
( ((BUKE)) )
f r o m
KWAiRT's QUAKE KORNER
http://www.dsoe.com/people/kwairt/quake/quake.htm
The home of MultiSkin Pro