HELP for FUSEBOX by RAY IRISH¢ ¢ FUSEBOX is a text adventure, one of¢ the winners from our April, 1989¢ "Adventure Works" Adventure¢ Contest.¢ ¢ Since Fusebox is a BASIC program,¢ you can RUN it from the Main Menu.¢ The game's title screen appears --¢ and then the lights go out. You're¢ alone at night in an unfamiliar¢ house -- and now you have to find a¢ fuse, and the fusebox.¢XXX¢ This isn't as easy as it sounds.¢ There aren't that many rooms to¢ explore, but it's a good idea to¢ make a map. You can see well¢ enough where there are windows, but¢ that won't be enough.¢ ¢ As with most games of this type,¢ you use two-word VERB/NOUN¢ commands. (For example, LOOK BED¢ or FLUSH TOILET.) In this¢ adventure, you can use single¢ letters (N, S, E, W) for direction¢ commands. Some useful verbs: GET,¢ OPEN, GO, READ, MOVE, UNLOCK,¢ INSERT. If necessary, you can LOAD¢ GAME and SAVE GAME to disk.¢XXX¢ If you can't figure something out,¢ try varying your commands. Instead¢ of USE ROCK try KILL SNAKE, or¢ something like that. Map the¢ rooms, and make sure you've gone¢ everywhere you can, and you'll get¢ that fuse fixed -- eventually.¢ ¢ əəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəəə