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Commodore_Free_Issue_63_2012-08-06_-.d64
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spike_dislike
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2023-02-26
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*************************************
REVIEW: SPIKE C64 DISLIKE
By Commodore Free
*************************************
Having never played the original
version of the game I am as it were
coming to the game in the shape of a
virgin player and not knowing what
to expect!
You can download the game as the
news section in Commodore Free said
from here
http://csdb.dk/getinternalfile.php/10
6808/spikec64dislike.zip
And a YouTube video here
www.youtube.com/watch?v=_-oAyydxBsg
The download has a text file and a
single PRG file,
HOW TO PLAY:
Use a joystick in port #2.
Pressing any direction or the fire
button moves the player to the
right. Avoid the spikes coming
towards you. The interesting thing
about the game is the scoring
system. Each time you pass a spike
your combo-bar will fill up, if you
keep passing spikes without letting
the combo-bar run out you will get
more points for each spike. Also, if
you keep the button pressed while
passing multiple spikes, a
multiplier builds up (to max 4 times
the points) which makes an
aggressive playing style really
rewarding, but also dangerous.
Loading and running the game sees us
on what could loosely be called the
main screen , we see the play area
and the title and the name of the
games creator and the name of the
coder who converted the game to the
Commodore 64.
Again looks don't mean that much
it's how the game plays, but to be
fair what else do you really need,
maybe a option to press a key for
instructions?
With Joystick clasped in one hand
and a cup of hot beverage in the
other I press cup of tea, Ahh ok
let's swap them over and press the
fire button, (wiping the tea of the
other thumb with a towel and moving
quickly on as no one actually saw
the mistake) at this point I haven't
really read the instructions and so
am Totally in the dark as what to
do. (sounds like an ordinary day at
work for me then)
It's a game that is easy to pick up;
and is as easy to play; as it is
frustrating to play! there is
nothing wrong with the game it's all
very simple, this simplicity hides
the frustration of when you die,
because the game and idea are so
simple it makes the player thing
arghhh why did I do that!
Moving the joystick to the right
moves our guy in this case a small
ball to the right if you stop
pressing the ball stops moving to
the right (the ball bounces at a
constant speed whatever you do) you
can also move by just pressing the
fire button. The idea is to simply
avoid the spikes littered all over
the screen in various heights, if
you manage to miss one and another
you get combination points, these
soon stack up, or in the case of
this player they didn't. Some spikes
you could jump over some you must
duck under dependent on the screen
position of said spiky items.
The music is ok! Erm moving on then
It's quite a nice little game, bit
repetitive but good for a few
minutes to waste a little time while
waiting for something to load on
another machine. This sort of this
is perfect for mobile devices, it
works on the Commodore but it's
something to pick up and put down
quickly rather than any engrossed
gameplay.
It is however I feel crying out for
some sort of additions, like more
animations and parallax scrolling
random bonus points etc hey that my
idea only!
But it works as is for a simple yet
addictive game
SCORES THEN
Graphics: 4/10
Sound: 4/10
Gameplay: 5/10
Longevity: 5/10 you may play it a
couple of times; then
leave it but you will go
back
Overall: 5/10
=====================================