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GameStar 2000 February
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Gamestar_15_2000-02_cd1.bin
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BZ2BetaPatch101b.exe
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addon
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bzshell_option_play.cfg
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Text File
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2000-01-10
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7KB
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364 lines
// ================
// BATTLEZONE SHELL
// ================
//
// CREATE SHELL PLAY OPTIONS PAGE
//
CreateControl("ShellOptionPlay", "WINDOW")
{
Geometry("RIGHT", "BOTTOM");
Position(-20, -20);
Size(250, 280);
BorderSize(10);
BevelSize(5);
TabSize(150, 10);
Style("RIGHTTAB", "OUTLINE");
Title("Play Options");
TitleFont("MEDIUM");
//
// create the difficulty title
//
CreateControl("DifficultyTitle", "STATIC")
{
Geometry("LEFT", "TOP");
Position(0, 0);
Size(250, 10);
Style("TRANSPARENT");
Font("MEDIUM");
JustifyText("LEFT");
Text("Difficulty");
}
//
// create the easy difficulty button
//
CreateControl("DifficultyEasy", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(5, 20);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Easy");
Cursor("Highlight");
UseVar("options.play.difficulty");
Value(0);
}
//
// create the normal difficulty button
//
CreateControl("DifficultyNormal", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(85, 20);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Normal");
Cursor("Highlight");
UseVar("options.play.difficulty");
Value(1);
}
//
// create the hard difficulty button
//
CreateControl("DifficultyHard", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(165, 20);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Hard");
Cursor("Highlight");
UseVar("options.play.difficulty");
Value(2);
}
//
// create the leveling title
//
CreateControl("LevelingTitle", "STATIC")
{
Geometry("LEFT", "TOP");
Position(0, 45);
Size(250, 10);
Font("MEDIUM");
JustifyText("LEFT");
Text("Automatic Leveling");
Style("TRANSPARENT");
}
//
// create the leveling off button
//
CreateControl("LevelingOff", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(5, 65);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Off");
Cursor("Highlight");
UseVar("options.play.leveling");
Value(0);
}
//
// create the leveling on button
//
CreateControl("LevelingOn", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(85, 65);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("On");
Cursor("Highlight");
UseVar("options.play.leveling");
Value(1);
}
//
// create the leading title
//
CreateControl("LeadingTitle", "STATIC")
{
Geometry("LEFT", "TOP");
Position(0, 90);
Size(250, 10);
Font("MEDIUM");
JustifyText("LEFT");
Text("Leading Reticle");
Style("TRANSPARENT");
}
//
// create the leading off button
//
CreateControl("LeadingOff", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(5, 110);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Off");
Cursor("Highlight");
UseVar("options.play.leading");
Value(0);
}
//
// create the leading on button
//
CreateControl("LeadingOn", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(85, 110);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("On");
Cursor("Highlight");
UseVar("options.play.leading");
Value(1);
}
//
// create the reverse title
//
CreateControl("ReverseTitle", "STATIC")
{
Geometry("LEFT", "TOP");
Position(0, 135);
Size(250, 10);
Font("MEDIUM");
JustifyText("LEFT");
Text("Reverse Pitch");
Style("TRANSPARENT");
}
//
// create the reverse off button
//
CreateControl("ReverseOff", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(5, 155);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Off");
Cursor("Highlight");
UseVar("options.play.reverse");
Value(0);
}
//
// create the reverse on button
//
CreateControl("ReverseOn", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(85, 155);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("On");
Cursor("Highlight");
UseVar("options.play.reverse");
Value(1);
}
//
// create the infohelp title
//
CreateControl("InfoHelpTitle", "STATIC")
{
Geometry("LEFT", "TOP");
Position(0, 180);
Size(250, 10);
Font("MEDIUM");
JustifyText("LEFT");
Text("Strategy Help");
Style("TRANSPARENT");
}
//
// create the infohelp off button
//
CreateControl("InfoHelpOff", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(5, 200);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Off");
Cursor("Highlight");
UseVar("options.play.infohelp");
Value(0);
}
//
// create the infohelp on button
//
CreateControl("InfoHelpOn", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(85, 200);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("On");
Cursor("Highlight");
UseVar("options.play.infohelp");
Value(1);
}
//
// create the absolute title
//
CreateControl("AbsoluteTitle", "STATIC")
{
Geometry("LEFT", "TOP");
Position(0, 225);
Size(250, 10);
Font("MEDIUM");
JustifyText("LEFT");
Text("Absolute Pitch");
Style("TRANSPARENT");
}
//
// create the absolute off button
//
CreateControl("AbsoluteOff", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(5, 245);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("Off");
Cursor("Highlight");
UseVar("options.play.absolute");
Value(0);
}
//
// create the absolute on button
//
CreateControl("AbsoluteOn", "BUTTON")
{
ColorGroup("LISTBOX");
Geometry("LEFT", "TOP");
Position(85, 245);
Size(65, 10);
BorderSize(5);
BevelSize(3);
Style("ROLLOVER", "RADIO");
Font("SMALL");
Text("On");
Cursor("Highlight");
UseVar("options.play.absolute");
Value(1);
}
}