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/ Joystick Magazine 2002 December / JOY143_CD1.iso / Data / Demos / Platoon / pl_demo.exe / Inf / TerrainMaps.inf < prev    next >
INI File  |  2002-09-25  |  3KB  |  265 lines

  1. [HeightMap]
  2. {
  3.     type=WordMap
  4.     BlockSize=1,1
  5.     Scale=0.01
  6.     Translation=-300
  7.     Transfer=1
  8. }
  9.  
  10. [StartingLocation]
  11. {
  12.     type=ByteMap
  13.     BlockSize=5,5
  14.     Transfer=1
  15.  
  16.     [Values]
  17.     {
  18.         [None]
  19.         {
  20.             Value=0
  21.             Color=1,1,1,0
  22.         }
  23.  
  24.         [US Army]
  25.         {
  26.             Value=1
  27.             Color=0,0,255,128
  28.         }
  29.  
  30.         [VietKong]
  31.         {
  32.             Value=2
  33.             Color=255,0,0,128
  34.         }
  35.     }
  36.  
  37. }
  38.  
  39. [Passability]
  40. {
  41.     type=ByteMap
  42.     BlockSize=1,1
  43.     Transfer=1
  44.  
  45.     [Values]
  46.     {
  47.         [No change]
  48.         {
  49.             Value=0
  50.             Color=0,0,0,0
  51.         }
  52.  
  53.         [Passable]
  54.         {
  55.             Value=1
  56.             Color=0,255,0,128
  57.         }
  58.  
  59.         [Impassable]
  60.         {
  61.             Value=2
  62.             Color=255,0,0,128
  63.         }
  64.  
  65.         [Impassable - by Generator]
  66.         {
  67.             Value=3
  68.             Color=255,255,0,128
  69.         }
  70.     }
  71. }
  72.  
  73. [Visibility]
  74. {
  75.     type=ByteMap
  76.     BlockSize=1,1
  77.     Transfer=1
  78.  
  79.     [Values]
  80.     {
  81.         [Transparent]
  82.         {
  83.             Value=0
  84.             Color=0,0,0,0
  85.         }
  86.  
  87.         [Blocked]
  88.         {
  89.             Value=1
  90.             Color=255,255,255,128
  91.         }
  92.  
  93.         [ForceTransparent]
  94.         {
  95.             Value=2
  96.             Color=0,255,0,128
  97.         }
  98.  
  99.         [ForceBlocked]
  100.         {
  101.             Value=3
  102.             Color=255,0,0,128
  103.         }
  104.  
  105.     }
  106. }
  107.  
  108.  
  109.  
  110.  
  111. [TerrainType]
  112. {
  113.     type=ByteMap
  114.     BlockSize=1,1
  115.     Transfer=1
  116.  
  117.     [Values]
  118.     {
  119.         [Open]
  120.         {
  121.             Value=0
  122.             Color=1,1,1,0
  123.         }
  124.  
  125.         [Road]
  126.         {
  127.             Value=1
  128.             Color=150,150,220,128
  129.         }
  130.  
  131.         [Elephant Grass]
  132.         {
  133.             Value=2
  134.             Color=75,255,128,128
  135.         }
  136.  
  137.         [Rice paddy]
  138.         {
  139.             Value=3
  140.             Color=255,255,0,128
  141.         }
  142.  
  143.         [Scattered trees]
  144.         {
  145.             Value=4
  146.             Color=90,55,55,128
  147.         }
  148.  
  149.         [Bushes]
  150.         {
  151.             Value=5
  152.             Color=128,128,0,128
  153.         }
  154.  
  155.         [Rough]
  156.         {
  157.             Value=6
  158.             Color=255,128,0,128
  159.         }
  160.  
  161.         [Jungle]
  162.         {
  163.             Value=7
  164.             Color=0,255,0,128
  165.         }
  166.  
  167.         [Ditch]
  168.         {
  169.             Value=8
  170.             Color=255,255,255,128
  171.         }
  172.  
  173.         [Marsh/stream]
  174.         {
  175.             Value=9
  176.             Color=0,128,255,128
  177.         }
  178.  
  179.         [House]
  180.         {
  181.             Value=10
  182.             Color=255,0,128,128
  183.         }
  184.  
  185.         [Bunker]
  186.         {
  187.             Value=11
  188.             Color=255,0,0,128
  189.         }
  190.         [Deep jungle]
  191.         {
  192.             Value=12
  193.             Color=0,100,0,128
  194.         }
  195.     }
  196. }
  197.  
  198. [FOWMap]
  199. {
  200.     type=ByteMap
  201.     BlockSize=1,1
  202.     Transfer=0
  203. }
  204.  
  205. [StaticFOWMap]
  206. {
  207.     type=ByteMap
  208.     BlockSize=1,1
  209.     Transfer=0
  210. }
  211.  
  212. [PathfinderMap]
  213. {
  214.     type=ByteMap
  215.     BlockSize=1,1
  216.     Transfer=0
  217.  
  218.     [Values]
  219.     {
  220.         [Passable]
  221.         {
  222.             Value=0
  223.             Color=0,0,0,0
  224.         }
  225.  
  226.         [Impassable]
  227.         {
  228.             Value=1
  229.             Color=255,255,255,128
  230.         }
  231.     }
  232. }
  233.  
  234. [LowResHeightMap]
  235. {
  236.     type=WordMap
  237.     BlockSize=4,4
  238.     Transfer=0
  239.     Scale=.01
  240.     Translation=-300
  241. }
  242.  
  243. [VehiclePathfinderMap]
  244. {
  245.     type=ByteMap
  246.     BlockSize=1,1
  247.     Transfer=0
  248.  
  249.     [Values]
  250.     {
  251.         [Passable]
  252.         {
  253.             Value=0
  254.             Color=0,0,0,0
  255.         }
  256.  
  257.         [Impassable]
  258.         {
  259.             Value=1
  260.             Color=255,255,255,128
  261.         }
  262.     }
  263. }
  264.  
  265.