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Visual Studio Project build log  |  1998-11-26  |  2.7 KB  |  75 lines

  1. --------------------Configuration: ddexam - Win32 Debug--------------------
  2. Begining build with project "\\Write\d\Sources\w2000.dsp", at root.
  3. Active configuration is Win32 (x86) Application (based on Win32 (x86) Application)
  4.  
  5. Project's tools are:
  6.             "32-bit C/C++ Compiler for 80x86" with flags "/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"Debug/w2000.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /c "
  7.             "OLE Type Library Maker" with flags "/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 "
  8.             "Win32 Resource Compiler" with flags "/l 0x419 /d "_DEBUG" "
  9.             "Browser Database Maker" with flags "/o"Debug/w2000.bsc" "
  10.             "COFF Linker for 80x86" with flags "kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/w2000.pdb" /debug /machine:I386 /out:"Debug/w2000.exe" "
  11.             "Custom Build" with flags ""
  12.             "<Component 0xa>" with flags ""
  13.  
  14. Creating temp file "C:\WINDOWS\TEMP\RSPD070.TMP" with contents <kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/w2000.pdb" /debug /machine:I386 /out:"Debug/w2000.exe" 
  15. .\Debug\Lines.obj
  16. .\Debug\menu.obj
  17. .\Debug\MoveToXY.obj
  18. .\Debug\Resfile.obj
  19. .\Debug\3DSurf.obj
  20. .\Debug\AntiBug.obj
  21. .\Debug\Build.obj
  22. .\Debug\Cdirsnd.obj
  23. .\Debug\Crowd.obj
  24. .\Debug\Cwave.obj
  25. .\Debug\Ddini.obj
  26. .\Debug\Dialogs.obj
  27. .\Debug\Fastdraw.obj
  28. .\Debug\Find.obj
  29. .\Debug\FlyObj.obj
  30. .\Debug\fog.obj
  31. .\Debug\GameSound.obj
  32. .\Debug\GVClass.obj
  33. .\Debug\Hint.obj
  34. .\Debug\Interface.obj
  35. .\Debug\Legion.obj
  36. .\Debug\LoadSave.obj
  37. .\Debug\mapa.obj
  38. .\Debug\MapEdit.obj
  39. .\Debug\Megapolis.obj
  40. .\Debug\Mouse_X.obj
  41. .\Debug\MousZone.obj
  42. .\Debug\MPlayer.obj
  43. .\Debug\Multi.obj
  44. .\Debug\Nation.obj
  45. .\Debug\Nature.obj
  46. .\Debug\Navorots.obj
  47. .\Debug\Nuclear.obj
  48. .\Debug\Select.obj
  49. .\Debug\SelProp.obj
  50. .\Debug\Strange.obj
  51. .\Debug\stRecog.obj
  52. .\Debug\TopZones.obj
  53. .\Debug\Transp.obj
  54. .\Debug\Upgrade.obj
  55. .\Debug\Video.obj
  56. .\Debug\walls.obj
  57. .\Debug\War2000.obj
  58. .\Debug\Water.obj
  59. .\Debug\Water_AI.obj
  60. .\Debug\Weapon.obj
  61. "C:\Program Files\DevStudio\Vc\Lib\Ddraw.lib"
  62. .\dplayx.lib
  63. .\dsound.lib
  64. .\Winmm.lib>
  65. Creating command line "link.exe @C:\WINDOWS\TEMP\RSPD070.TMP" 
  66. Linking...
  67. nafxcwd.lib(thrdcore.obj) : error LNK2001: unresolved external symbol __endthreadex
  68. nafxcwd.lib(thrdcore.obj) : error LNK2001: unresolved external symbol __beginthreadex
  69. Debug/w2000.exe : fatal error LNK1120: 2 unresolved externals
  70. Error executing link.exe.
  71.  
  72.  
  73.  
  74. w2000.exe - 3 error(s), 0 warning(s)
  75.