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string.cpp
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2002-11-04
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/////////////////////////////////////////////////////////////////////////////
// Name: string.cpp
// Purpose: wxString class
// Author: Vadim Zeitlin
// Modified by:
// Created: 29/01/98
// RCS-ID: $Id: string.cpp,v 1.164.2.4 2002/11/03 13:07:41 RR Exp $
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "string.h"
#endif
/*
* About ref counting:
* 1) all empty strings use g_strEmpty, nRefs = -1 (set in Init())
* 2) AllocBuffer() sets nRefs to 1, Lock() increments it by one
* 3) Unlock() decrements nRefs and frees memory if it goes to 0
*/
// ===========================================================================
// headers, declarations, constants
// ===========================================================================
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/thread.h"
#endif
#include <ctype.h>
#include <string.h>
#include <stdlib.h>
#ifdef __SALFORDC__
#include <clib.h>
#endif
// allocating extra space for each string consumes more memory but speeds up
// the concatenation operations (nLen is the current string's length)
// NB: EXTRA_ALLOC must be >= 0!
#define EXTRA_ALLOC (19 - nLen % 16)
// ---------------------------------------------------------------------------
// static class variables definition
// ---------------------------------------------------------------------------
#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
// must define this static for VA or else you get multiply defined symbols
// everywhere
const unsigned int wxSTRING_MAXLEN = UINT_MAX - 100;
#endif // Visual Age
#ifdef wxSTD_STRING_COMPATIBILITY
const size_t wxString::npos = wxSTRING_MAXLEN;
#endif // wxSTD_STRING_COMPATIBILITY
// ----------------------------------------------------------------------------
// static data
// ----------------------------------------------------------------------------
// for an empty string, GetStringData() will return this address: this
// structure has the same layout as wxStringData and it's data() method will
// return the empty string (dummy pointer)
static const struct
{
wxStringData data;
wxChar dummy;
} g_strEmpty = { {-1, 0, 0}, wxT('\0') };
// empty C style string: points to 'string data' byte of g_strEmpty
extern const wxChar WXDLLEXPORT *wxEmptyString = &g_strEmpty.dummy;
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
#if defined(wxSTD_STRING_COMPATIBILITY) && wxUSE_STD_IOSTREAM
// MS Visual C++ version 5.0 provides the new STL headers as well as the old
// iostream ones.
//
// ATTN: you can _not_ use both of these in the same program!
wxSTD istream& operator>>(wxSTD istream& is, wxString& WXUNUSED(str))
{
#if 0
int w = is.width(0);
if ( is.ipfx(0) ) {
streambuf *sb = is.rdbuf();
str.erase();
while ( true ) {
int ch = sb->sbumpc ();
if ( ch == EOF ) {
is.setstate(ios::eofbit);
break;
}
else if ( isspace(ch) ) {
sb->sungetc();
break;
}
str += ch;
if ( --w == 1 )
break;
}
}
is.isfx();
if ( str.length() == 0 )
is.setstate(ios::failbit);
#endif
return is;
}
wxSTD ostream& operator<<(wxSTD ostream& os, const wxString& str)
{
os << str.c_str();
return os;
}
#endif //std::string compatibility
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// this small class is used to gather statistics for performance tuning
//#define WXSTRING_STATISTICS
#ifdef WXSTRING_STATISTICS
class Averager
{
public:
Averager(const wxChar *sz) { m_sz = sz; m_nTotal = m_nCount = 0; }
~Averager()
{ wxPrintf("wxString: average %s = %f\n", m_sz, ((float)m_nTotal)/m_nCount); }
void Add(size_t n) { m_nTotal += n; m_nCount++; }
private:
size_t m_nCount, m_nTotal;
const wxChar *m_sz;
} g_averageLength("allocation size"),
g_averageSummandLength("summand length"),
g_averageConcatHit("hit probability in concat"),
g_averageInitialLength("initial string length");
#define STATISTICS_ADD(av, val) g_average##av.Add(val)
#else
#define STATISTICS_ADD(av, val)
#endif // WXSTRING_STATISTICS
// ===========================================================================
// wxString class core
// ===========================================================================
// ---------------------------------------------------------------------------
// construction
// ---------------------------------------------------------------------------
// constructs string of <nLength> copies of character <ch>
wxString::wxString(wxChar ch, size_t nLength)
{
Init();
if ( nLength > 0 ) {
if ( !AllocBuffer(nLength) ) {
wxFAIL_MSG( _T("out of memory in wxString::wxString") );
return;
}
#if wxUSE_UNICODE
// memset only works on chars
for ( size_t n = 0; n < nLength; n++ )
m_pchData[n] = ch;
#else
memset(m_pchData, ch, nLength);
#endif
}
}
// takes nLength elements of psz starting at nPos
void wxString::InitWith(const wxChar *psz, size_t nPos, size_t nLength)
{
Init();
// if the length is not given, assume the string to be NUL terminated
if ( nLength == wxSTRING_MAXLEN ) {
wxASSERT_MSG( nPos <= wxStrlen(psz), _T("index out of bounds") );
nLength = wxStrlen(psz + nPos);
}
STATISTICS_ADD(InitialLength, nLength);
if ( nLength > 0 ) {
// trailing '\0' is written in AllocBuffer()
if ( !AllocBuffer(nLength) ) {
wxFAIL_MSG( _T("out of memory in wxString::InitWith") );
return;
}
memcpy(m_pchData, psz + nPos, nLength*sizeof(wxChar));
}
}
#ifdef wxSTD_STRING_COMPATIBILITY
// poor man's iterators are "void *" pointers
wxString::wxString(const void *pStart, const void *pEnd)
{
InitWith((const wxChar *)pStart, 0,
(const wxChar *)pEnd - (const wxChar *)pStart);
}
#endif //std::string compatibility
#if wxUSE_UNICODE
// from multibyte string
wxString::wxString(const char *psz, wxMBConv& conv, size_t nLength)
{
// first get the size of the buffer we need
size_t nLen;
if ( psz )
{
// calculate the needed size ourselves or use a provide one
nLen = nLength == wxSTRING_MAXLEN ? conv.MB2WC(NULL, psz, 0) : nLength;
}
else
{
// nothing to convert
nLen = 0;
}
// anything to do?
if ( (nLen != 0) && (nLen != (size_t)-1) )
{
if ( !AllocBuffer(nLen) )
{
wxFAIL_MSG( _T("out of memory in wxString::wxString") );
return;
}
// MB2WC wants the buffer size, not the string length
if ( conv.MB2WC(m_pchData, psz, nLen + 1) != (size_t)-1 )
{
// initialized ok
return;
}
//else: the conversion failed -- leave the string empty (what else?)
}
Init();
}
#else // ANSI
#if wxUSE_WCHAR_T
// from wide string
wxString::wxString(const wchar_t *pwz, wxMBConv& conv, size_t nLength)
{
// first get the size of the buffer we need
size_t nLen;
if ( pwz )
{
// calculate the needed size ourselves or use a provide one
nLen = nLength == wxSTRING_MAXLEN ? conv.WC2MB(NULL, pwz, 0) : nLength;
}
else
{
// nothing to convert
nLen = 0;
}
// anything to do?
if ( (nLen != 0) && (nLen != (size_t)-1) )
{
if ( !AllocBuffer(nLen) )
{
wxFAIL_MSG( _T("out of memory in wxString::wxString") );
return;
}
// WC2MB wants the buffer size, not the string length
if ( conv.WC2MB(m_pchData, pwz, nLen + 1) != (size_t)-1 )
{
// initialized ok
return;
}
//else: the conversion failed -- leave the string empty (what else?)
}
Init();
}
#endif // wxUSE_WCHAR_T
#endif // Unicode/ANSI
// ---------------------------------------------------------------------------
// memory allocation
// ---------------------------------------------------------------------------
// allocates memory needed to store a C string of length nLen
bool wxString::AllocBuffer(size_t nLen)
{
// allocating 0 sized buffer doesn't make sense, all empty strings should
// reuse g_strEmpty
wxASSERT( nLen > 0 );
// make sure that we don't overflow
wxASSERT( nLen < (INT_MAX / sizeof(wxChar)) -
(sizeof(wxStringData) + EXTRA_ALLOC + 1) );
STATISTICS_ADD(Length, nLen);
// allocate memory:
// 1) one extra character for '\0' termination
// 2) sizeof(wxStringData) for housekeeping info
wxStringData* pData = (wxStringData*)
malloc(sizeof(wxStringData) + (nLen + EXTRA_ALLOC + 1)*sizeof(wxChar));
if ( pData == NULL ) {
// allocation failures are handled by the caller
return FALSE;
}
pData->nRefs = 1;
pData->nDataLength = nLen;
pData->nAllocLength = nLen + EXTRA_ALLOC;
m_pchData = pData->data(); // data starts after wxStringData
m_pchData[nLen] = wxT('\0');
return TRUE;
}
// must be called before changing this string
bool wxString::CopyBeforeWrite()
{
wxStringData* pData = GetStringData();
if ( pData->IsShared() ) {
pData->Unlock(); // memory not freed because shared
size_t nLen = pData->nDataLength;
if ( !AllocBuffer(nLen) ) {
// allocation failures are handled by the caller
return FALSE;
}
memcpy(m_pchData, pData->data(), nLen*sizeof(wxChar));
}
wxASSERT( !GetStringData()->IsShared() ); // we must be the only owner
return TRUE;
}
// must be called before replacing contents of this string
bool wxString::AllocBeforeWrite(size_t nLen)
{
wxASSERT( nLen != 0 ); // doesn't make any sense
// must not share string and must have enough space
wxStringData* pData = GetStringData();
if ( pData->IsShared() || pData->IsEmpty() ) {
// can't work with old buffer, get new one
pData->Unlock();
if ( !AllocBuffer(nLen) ) {
// allocation failures are handled by the caller
return FALSE;
}
}
else {
if ( nLen > pData->nAllocLength ) {
// realloc the buffer instead of calling malloc() again, this is more
// efficient
STATISTICS_ADD(Length, nLen);
nLen += EXTRA_ALLOC;
pData = (wxStringData*)
realloc(pData, sizeof(wxStringData) + (nLen + 1)*sizeof(wxChar));
if ( pData == NULL ) {
// allocation failures are handled by the caller
// keep previous data since reallocation failed
return FALSE;
}
pData->nAllocLength = nLen;
m_pchData = pData->data();
}
// now we have enough space, just update the string length
pData->nDataLength = nLen;
}
wxASSERT( !GetStringData()->IsShared() ); // we must be the only owner
return TRUE;
}
// allocate enough memory for nLen characters
bool wxString::Alloc(size_t nLen)
{
wxStringData *pData = GetStringData();
if ( pData->nAllocLength <= nLen ) {
if ( pData->IsEmpty() ) {
nLen += EXTRA_ALLOC;
wxStringData* pData = (wxStringData*)
malloc(sizeof(wxStringData) + (nLen + 1)*sizeof(wxChar));
if ( pData == NULL ) {
// allocation failure handled by caller
return FALSE;
}
pData->nRefs = 1;
pData->nDataLength = 0;
pData->nAllocLength = nLen;
m_pchData = pData->data(); // data starts after wxStringData
m_pchData[0u] = wxT('\0');
}
else if ( pData->IsShared() ) {
pData->Unlock(); // memory not freed because shared
size_t nOldLen = pData->nDataLength;
if ( !AllocBuffer(nLen) ) {
// allocation failure handled by caller
return FALSE;
}
memcpy(m_pchData, pData->data(), nOldLen*sizeof(wxChar));
}
else {
nLen += EXTRA_ALLOC;
pData = (wxStringData *)
realloc(pData, sizeof(wxStringData) + (nLen + 1)*sizeof(wxChar));
if ( pData == NULL ) {
// allocation failure handled by caller
// keep previous data since reallocation failed
return FALSE;
}
// it's not important if the pointer changed or not (the check for this
// is not faster than assigning to m_pchData in all cases)
pData->nAllocLength = nLen;
m_pchData = pData->data();
}
}
//else: we've already got enough
return TRUE;
}
// shrink to minimal size (releasing extra memory)
bool wxString::Shrink()
{
wxStringData *pData = GetStringData();
size_t nLen = pData->nDataLength;
void *p = realloc(pData, sizeof(wxStringData) + (nLen + 1)*sizeof(wxChar));
if ( p == NULL) {
wxFAIL_MSG( _T("out of memory reallocating wxString data") );
// keep previous data since reallocation failed
return FALSE;
}
if ( p != pData )
{
// contrary to what one might believe, some realloc() implementation do
// move the memory block even when its size is reduced
pData = (wxStringData *)p;
m_pchData = pData->data();
}
pData->nAllocLength = nLen;
return TRUE;
}
// get the pointer to writable buffer of (at least) nLen bytes
wxChar *wxString::GetWriteBuf(size_t nLen)
{
if ( !AllocBeforeWrite(nLen) ) {
// allocation failure handled by caller
return NULL;
}
wxASSERT( GetStringData()->nRefs == 1 );
GetStringData()->Validate(FALSE);
return m_pchData;
}
// put string back in a reasonable state after GetWriteBuf
void wxString::UngetWriteBuf()
{
GetStringData()->nDataLength = wxStrlen(m_pchData);
GetStringData()->Validate(TRUE);
}
void wxString::UngetWriteBuf(size_t nLen)
{
GetStringData()->nDataLength = nLen;
GetStringData()->Validate(TRUE);
}
// ---------------------------------------------------------------------------
// data access
// ---------------------------------------------------------------------------
// all functions are inline in string.h
// ---------------------------------------------------------------------------
// assignment operators
// ---------------------------------------------------------------------------
// helper function: does real copy
bool wxString::AssignCopy(size_t nSrcLen, const wxChar *pszSrcData)
{
if ( nSrcLen == 0 ) {
Reinit();
}
else {
if ( !AllocBeforeWrite(nSrcLen) ) {
// allocation failure handled by caller
return FALSE;
}
memcpy(m_pchData, pszSrcData, nSrcLen*sizeof(wxChar));
GetStringData()->nDataLength = nSrcLen;
m_pchData[nSrcLen] = wxT('\0');
}
return TRUE;
}
// assigns one string to another
wxString& wxString::operator=(const wxString& stringSrc)
{
wxASSERT( stringSrc.GetStringData()->IsValid() );
// don't copy string over itself
if ( m_pchData != stringSrc.m_pchData ) {
if ( stringSrc.GetStringData()->IsEmpty() ) {
Reinit();
}
else {
// adjust references
GetStringData()->Unlock();
m_pchData = stringSrc.m_pchData;
GetStringData()->Lock();
}
}
return *this;
}
// assigns a single character
wxString& wxString::operator=(wxChar ch)
{
if ( !AssignCopy(1, &ch) ) {
wxFAIL_MSG( _T("out of memory in wxString::operator=(wxChar)") );
}
return *this;
}
// assigns C string
wxString& wxString::operator=(const wxChar *psz)
{
if ( !AssignCopy(wxStrlen(psz), psz) ) {
wxFAIL_MSG( _T("out of memory in wxString::operator=(const wxChar *)") );
}
return *this;
}
#if !wxUSE_UNICODE
// same as 'signed char' variant
wxString& wxString::operator=(const unsigned char* psz)
{
*this = (const char *)psz;
return *this;
}
#if wxUSE_WCHAR_T
wxString& wxString::operator=(const wchar_t *pwz)
{
wxString str(pwz);
*this = str;
return *this;
}
#endif
#endif
// ---------------------------------------------------------------------------
// string concatenation
// ---------------------------------------------------------------------------
// add something to this string
bool wxString::ConcatSelf(int nSrcLen, const wxChar *pszSrcData)
{
STATISTICS_ADD(SummandLength, nSrcLen);
// concatenating an empty string is a NOP
if ( nSrcLen > 0 ) {
wxStringData *pData = GetStringData();
size_t nLen = pData->nDataLength;
size_t nNewLen = nLen + nSrcLen;
// alloc new buffer if current is too small
if ( pData->IsShared() ) {
STATISTICS_ADD(ConcatHit, 0);
// we have to allocate another buffer
wxStringData* pOldData = GetStringData();
if ( !AllocBuffer(nNewLen) ) {
// allocation failure handled by caller
return FALSE;
}
memcpy(m_pchData, pOldData->data(), nLen*sizeof(wxChar));
pOldData->Unlock();
}
else if ( nNewLen > pData->nAllocLength ) {
STATISTICS_ADD(ConcatHit, 0);
// we have to grow the buffer
if ( !Alloc(nNewLen) ) {
// allocation failure handled by caller
return FALSE;
}
}
else {
STATISTICS_ADD(ConcatHit, 1);
// the buffer is already big enough
}
// should be enough space
wxASSERT( nNewLen <= GetStringData()->nAllocLength );
// fast concatenation - all is done in our buffer
memcpy(m_pchData + nLen, pszSrcData, nSrcLen*sizeof(wxChar));
m_pchData[nNewLen] = wxT('\0'); // put terminating '\0'
GetStringData()->nDataLength = nNewLen; // and fix the length
}
//else: the string to append was empty
return TRUE;
}
/*
* concatenation functions come in 5 flavours:
* string + string
* char + string and string + char
* C str + string and string + C str
*/
wxString operator+(const wxString& str1, const wxString& str2)
{
wxASSERT( str1.GetStringData()->IsValid() );
wxASSERT( str2.GetStringData()->IsValid() );
wxString s = str1;
s += str2;
return s;
}
wxString operator+(const wxString& str, wxChar ch)
{
wxASSERT( str.GetStringData()->IsValid() );
wxString s = str;
s += ch;
return s;
}
wxString operator+(wxChar ch, const wxString& str)
{
wxASSERT( str.GetStringData()->IsValid() );
wxString s = ch;
s += str;
return s;
}
wxString operator+(const wxString& str, const wxChar *psz)
{
wxASSERT( str.GetStringData()->IsValid() );
wxString s;
if ( !s.Alloc(wxStrlen(psz) + str.Len()) ) {
wxFAIL_MSG( _T("out of memory in wxString::operator+") );
}
s = str;
s += psz;
return s;
}
wxString operator+(const wxChar *psz, const wxString& str)
{
wxASSERT( str.GetStringData()->IsValid() );
wxString s;
if ( !s.Alloc(wxStrlen(psz) + str.Len()) ) {
wxFAIL_MSG( _T("out of memory in wxString::operator+") );
}
s = psz;
s += str;
return s;
}
// ===========================================================================
// other common string functions
// ===========================================================================
#if wxUSE_UNICODE
wxString wxString::FromAscii(const char *ascii)
{
if (!ascii)
return wxEmptyString;
size_t len = strlen( ascii );
wxString res;
if ( len )
{
wxStringBuffer buf(res, len);
wchar_t *dest = buf;
for ( ;; )
{
if ( (*dest++ = (wchar_t)(unsigned char)*ascii++) == L'\0' )
break;
}
}
return res;
}
wxString wxString::FromAscii(const char ascii)
{
// What do we do with '\0' ?
wxString res;
res += (wchar_t)(unsigned char) ascii;
return res;
}
const wxCharBuffer wxString::ToAscii() const
{
// this will allocate enough space for the terminating NUL too
wxCharBuffer buffer(length());
signed char *dest = (signed char *)buffer.data();
const wchar_t *pwc = c_str();
for ( ;; )
{
*dest++ = *pwc > SCHAR_MAX ? '_' : *pwc;
// the output string can't have embedded NULs anyhow, so we can safely
// stop at first of them even if we do have any
if ( !*pwc++ )
break;
}
return buffer;
}
#endif // Unicode
// ---------------------------------------------------------------------------
// simple sub-string extraction
// ---------------------------------------------------------------------------
// helper function: clone the data attached to this string
bool wxString::AllocCopy(wxString& dest, int nCopyLen, int nCopyIndex) const
{
if ( nCopyLen == 0 ) {
dest.Init();
}
else {
if ( !dest.AllocBuffer(nCopyLen) ) {
// allocation failure handled by caller
return FALSE;
}
memcpy(dest.m_pchData, m_pchData + nCopyIndex, nCopyLen*sizeof(wxChar));
}
return TRUE;
}
// extract string of length nCount starting at nFirst
wxString wxString::Mid(size_t nFirst, size_t nCount) const
{
wxStringData *pData = GetStringData();
size_t nLen = pData->nDataLength;
// default value of nCount is wxSTRING_MAXLEN and means "till the end"
if ( nCount == wxSTRING_MAXLEN )
{
nCount = nLen - nFirst;
}
// out-of-bounds requests return sensible things
if ( nFirst + nCount > nLen )
{
nCount = nLen - nFirst;
}
if ( nFirst > nLen )
{
// AllocCopy() will return empty string
nCount = 0;
}
wxString dest;
if ( !AllocCopy(dest, nCount, nFirst) ) {
wxFAIL_MSG( _T("out of memory in wxString::Mid") );
}
return dest;
}
// check that the tring starts with prefix and return the rest of the string
// in the provided pointer if it is not NULL, otherwise return FALSE
bool wxString::StartsWith(const wxChar *prefix, wxString *rest) const
{
wxASSERT_MSG( prefix, _T("invalid parameter in wxString::StartsWith") );
// first check if the beginning of the string matches the prefix: note
// that we don't have to check that we don't run out of this string as
// when we reach the terminating NUL, either prefix string ends too (and
// then it's ok) or we break out of the loop because there is no match
const wxChar *p = c_str();
while ( *prefix )
{
if ( *prefix++ != *p++ )
{
// no match
return FALSE;
}
}
if ( rest )
{
// put the rest of the string into provided pointer
*rest = p;
}
return TRUE;
}
// extract nCount last (rightmost) characters
wxString wxString::Right(size_t nCount) const
{
if ( nCount > (size_t)GetStringData()->nDataLength )
nCount = GetStringData()->nDataLength;
wxString dest;
if ( !AllocCopy(dest, nCount, GetStringData()->nDataLength - nCount) ) {
wxFAIL_MSG( _T("out of memory in wxString::Right") );
}
return dest;
}
// get all characters after the last occurence of ch
// (returns the whole string if ch not found)
wxString wxString::AfterLast(wxChar ch) const
{
wxString str;
int iPos = Find(ch, TRUE);
if ( iPos == wxNOT_FOUND )
str = *this;
else
str = c_str() + iPos + 1;
return str;
}
// extract nCount first (leftmost) characters
wxString wxString::Left(size_t nCount) const
{
if ( nCount > (size_t)GetStringData()->nDataLength )
nCount = GetStringData()->nDataLength;
wxString dest;
if ( !AllocCopy(dest, nCount, 0) ) {
wxFAIL_MSG( _T("out of memory in wxString::Left") );
}
return dest;
}
// get all characters before the first occurence of ch
// (returns the whole string if ch not found)
wxString wxString::BeforeFirst(wxChar ch) const
{
wxString str;
for ( const wxChar *pc = m_pchData; *pc != wxT('\0') && *pc != ch; pc++ )
str += *pc;
return str;
}
/// get all characters before the last occurence of ch
/// (returns empty string if ch not found)
wxString wxString::BeforeLast(wxChar ch) const
{
wxString str;
int iPos = Find(ch, TRUE);
if ( iPos != wxNOT_FOUND && iPos != 0 )
str = wxString(c_str(), iPos);
return str;
}
/// get all characters after the first occurence of ch
/// (returns empty string if ch not found)
wxString wxString::AfterFirst(wxChar ch) const
{
wxString str;
int iPos = Find(ch);
if ( iPos != wxNOT_FOUND )
str = c_str() + iPos + 1;
return str;
}
// replace first (or all) occurences of some substring with another one
size_t wxString::Replace(const wxChar *szOld, const wxChar *szNew, bool bReplaceAll)
{
size_t uiCount = 0; // count of replacements made
size_t uiOldLen = wxStrlen(szOld);
wxString strTemp;
const wxChar *pCurrent = m_pchData;
const wxChar *pSubstr;
while ( *pCurrent != wxT('\0') ) {
pSubstr = wxStrstr(pCurrent, szOld);
if ( pSubstr == NULL ) {
// strTemp is unused if no replacements were made, so avoid the copy
if ( uiCount == 0 )
return 0;
strTemp += pCurrent; // copy the rest
break; // exit the loop
}
else {
// take chars before match
if ( !strTemp.ConcatSelf(pSubstr - pCurrent, pCurrent) ) {
wxFAIL_MSG( _T("out of memory in wxString::Replace") );
return 0;
}
strTemp += szNew;
pCurrent = pSubstr + uiOldLen; // restart after match
uiCount++;
// stop now?
if ( !bReplaceAll ) {
strTemp += pCurrent; // copy the rest
break; // exit the loop
}
}
}
// only done if there were replacements, otherwise would have returned above
*this = strTemp;
return uiCount;
}
bool wxString::IsAscii() const
{
const wxChar *s = (const wxChar*) *this;
while(*s){
if(!isascii(*s)) return(FALSE);
s++;
}
return(TRUE);
}
bool wxString::IsWord() const
{
const wxChar *s = (const wxChar*) *this;
while(*s){
if(!wxIsalpha(*s)) return(FALSE);
s++;
}
return(TRUE);
}
bool wxString::IsNumber() const
{
const wxChar *s = (const wxChar*) *this;
if (wxStrlen(s))
if ((s[0] == '-') || (s[0] == '+')) s++;
while(*s){
if(!wxIsdigit(*s)) return(FALSE);
s++;
}
return(TRUE);
}
wxString wxString::Strip(stripType w) const
{
wxString s = *this;
if ( w & leading ) s.Trim(FALSE);
if ( w & trailing ) s.Trim(TRUE);
return s;
}
// ---------------------------------------------------------------------------
// case conversion
// ---------------------------------------------------------------------------
wxString& wxString::MakeUpper()
{
if ( !CopyBeforeWrite() ) {
wxFAIL_MSG( _T("out of memory in wxString::MakeUpper") );
return *this;
}
for ( wxChar *p = m_pchData; *p; p++ )
*p = (wxChar)wxToupper(*p);
return *this;
}
wxString& wxString::MakeLower()
{
if ( !CopyBeforeWrite() ) {
wxFAIL_MSG( _T("out of memory in wxString::MakeLower") );
return *this;
}
for ( wxChar *p = m_pchData; *p; p++ )
*p = (wxChar)wxTolower(*p);
return *this;
}
// ---------------------------------------------------------------------------
// trimming and padding
// ---------------------------------------------------------------------------
// some compilers (VC++ 6.0 not to name them) return TRUE for a call to
// isspace('Ω') in the C locale which seems to be broken to me, but we have to
// live with this by checking that the character is a 7 bit one - even if this
// may fail to detect some spaces (I don't know if Unicode doesn't have
// space-like symbols somewhere except in the first 128 chars), it is arguably
// still better than trimming away accented letters
inline int wxSafeIsspace(wxChar ch) { return (ch < 127) && wxIsspace(ch); }
// trims spaces (in the sense of isspace) from left or right side
wxString& wxString::Trim(bool bFromRight)
{
// first check if we're going to modify the string at all
if ( !IsEmpty() &&
(
(bFromRight && wxSafeIsspace(GetChar(Len() - 1))) ||
(!bFromRight && wxSafeIsspace(GetChar(0u)))
)
)
{
// ok, there is at least one space to trim
if ( !CopyBeforeWrite() ) {
wxFAIL_MSG( _T("out of memory in wxString::Trim") );
return *this;
}
if ( bFromRight )
{
// find last non-space character
wxChar *psz = m_pchData + GetStringData()->nDataLength - 1;
while ( wxSafeIsspace(*psz) && (psz >= m_pchData) )
psz--;
// truncate at trailing space start
*++psz = wxT('\0');
GetStringData()->nDataLength = psz - m_pchData;
}
else
{
// find first non-space character
const wxChar *psz = m_pchData;
while ( wxSafeIsspace(*psz) )
psz++;
// fix up data and length
int nDataLength = GetStringData()->nDataLength - (psz - (const wxChar*) m_pchData);
memmove(m_pchData, psz, (nDataLength + 1)*sizeof(wxChar));
GetStringData()->nDataLength = nDataLength;
}
}
return *this;
}
// adds nCount characters chPad to the string from either side
wxString& wxString::Pad(size_t nCount, wxChar chPad, bool bFromRight)
{
wxString s(chPad, nCount);
if ( bFromRight )
*this += s;
else
{
s += *this;
*this = s;
}
return *this;
}
// truncate the string
wxString& wxString::Truncate(size_t uiLen)
{
if ( uiLen < Len() ) {
if ( !CopyBeforeWrite() ) {
wxFAIL_MSG( _T("out of memory in wxString::Truncate") );
return *this;
}
*(m_pchData + uiLen) = wxT('\0');
GetStringData()->nDataLength = uiLen;
}
//else: nothing to do, string is already short enough
return *this;
}
// ---------------------------------------------------------------------------
// finding (return wxNOT_FOUND if not found and index otherwise)
// ---------------------------------------------------------------------------
// find a character
int wxString::Find(wxChar ch, bool bFromEnd) const
{
const wxChar *psz = bFromEnd ? wxStrrchr(m_pchData, ch) : wxStrchr(m_pchData, ch);
return (psz == NULL) ? wxNOT_FOUND : psz - (const wxChar*) m_pchData;
}
// find a sub-string (like strstr)
int wxString::Find(const wxChar *pszSub) const
{
const wxChar *psz = wxStrstr(m_pchData, pszSub);
return (psz == NULL) ? wxNOT_FOUND : psz - (const wxChar*) m_pchData;
}
// ----------------------------------------------------------------------------
// conversion to numbers
// ----------------------------------------------------------------------------
bool wxString::ToLong(long *val, int base) const
{
wxCHECK_MSG( val, FALSE, _T("NULL pointer in wxString::ToLong") );
wxASSERT_MSG( !base || (base > 1 && base <= 36), _T("invalid base") );
const wxChar *start = c_str();
wxChar *end;
*val = wxStrtol(start, &end, base);
// return TRUE only if scan was stopped by the terminating NUL and if the
// string was not empty to start with
return !*end && (end != start);
}
bool wxString::ToULong(unsigned long *val, int base) const
{
wxCHECK_MSG( val, FALSE, _T("NULL pointer in wxString::ToULong") );
wxASSERT_MSG( !base || (base > 1 && base <= 36), _T("invalid base") );
const wxChar *start = c_str();
wxChar *end;
*val = wxStrtoul(start, &end, base);
// return TRUE only if scan was stopped by the terminating NUL and if the
// string was not empty to start with
return !*end && (end != start);
}
bool wxString::ToDouble(double *val) const
{
wxCHECK_MSG( val, FALSE, _T("NULL pointer in wxString::ToDouble") );
const wxChar *start = c_str();
wxChar *end;
*val = wxStrtod(start, &end);
// return TRUE only if scan was stopped by the terminating NUL and if the
// string was not empty to start with
return !*end && (end != start);
}
// ---------------------------------------------------------------------------
// formatted output
// ---------------------------------------------------------------------------
/* static */
wxString wxString::Format(const wxChar *pszFormat, ...)
{
va_list argptr;
va_start(argptr, pszFormat);
wxString s;
s.PrintfV(pszFormat, argptr);
va_end(argptr);
return s;
}
/* static */
wxString wxString::FormatV(const wxChar *pszFormat, va_list argptr)
{
wxString s;
s.PrintfV(pszFormat, argptr);
return s;
}
int wxString::Printf(const wxChar *pszFormat, ...)
{
va_list argptr;
va_start(argptr, pszFormat);
int iLen = PrintfV(pszFormat, argptr);
va_end(argptr);
return iLen;
}
int wxString::PrintfV(const wxChar* pszFormat, va_list argptr)
{
int size = 1024;
for ( ;; )
{
wxChar *buf = GetWriteBuf(size + 1);
if ( !buf )
{
// out of memory
return -1;
}
int len = wxVsnprintf(buf, size, pszFormat, argptr);
// some implementations of vsnprintf() don't NUL terminate the string
// if there is not enough space for it so always do it manually
buf[size] = _T('\0');
UngetWriteBuf();
if ( len >= 0 )
{
// ok, there was enough space
break;
}
// still not enough, double it again
size *= 2;
}
// we could have overshot
Shrink();
return Len();
}
// ----------------------------------------------------------------------------
// misc other operations
// ----------------------------------------------------------------------------
// returns TRUE if the string matches the pattern which may contain '*' and
// '?' metacharacters (as usual, '?' matches any character and '*' any number
// of them)
bool wxString::Matches(const wxChar *pszMask) const
{
// I disable this code as it doesn't seem to be faster (in fact, it seems
// to be much slower) than the old, hand-written code below and using it
// here requires always linking with libregex even if the user code doesn't
// use it
#if 0 // wxUSE_REGEX
// first translate the shell-like mask into a regex
wxString pattern;
pattern.reserve(wxStrlen(pszMask));
pattern += _T('^');
while ( *pszMask )
{
switch ( *pszMask )
{
case _T('?'):
pattern += _T('.');
break;
case _T('*'):
pattern += _T(".*");
break;
case _T('^'):
case _T('.'):
case _T('$'):
case _T('('):
case _T(')'):
case _T('|'):
case _T('+'):
case _T('\\'):
// these characters are special in a RE, quote them
// (however note that we don't quote '[' and ']' to allow
// using them for Unix shell like matching)
pattern += _T('\\');
// fall through
default:
pattern += *pszMask;
}
pszMask++;
}
pattern += _T('$');
// and now use it
return wxRegEx(pattern, wxRE_NOSUB | wxRE_EXTENDED).Matches(c_str());
#else // !wxUSE_REGEX
// TODO: this is, of course, awfully inefficient...
// the char currently being checked
const wxChar *pszTxt = c_str();
// the last location where '*' matched
const wxChar *pszLastStarInText = NULL;
const wxChar *pszLastStarInMask = NULL;
match:
for ( ; *pszMask != wxT('\0'); pszMask++, pszTxt++ ) {
switch ( *pszMask ) {
case wxT('?'):
if ( *pszTxt == wxT('\0') )
return FALSE;
// pszTxt and pszMask will be incremented in the loop statement
break;
case wxT('*'):
{
// remember where we started to be able to backtrack later
pszLastStarInText = pszTxt;
pszLastStarInMask = pszMask;
// ignore special chars immediately following this one
// (should this be an error?)
while ( *pszMask == wxT('*') || *pszMask == wxT('?') )
pszMask++;
// if there is nothing more, match
if ( *pszMask == wxT('\0') )
return TRUE;
// are there any other metacharacters in the mask?
size_t uiLenMask;
const wxChar *pEndMask = wxStrpbrk(pszMask, wxT("*?"));
if ( pEndMask != NULL ) {
// we have to match the string between two metachars
uiLenMask = pEndMask - pszMask;
}
else {
// we have to match the remainder of the string
uiLenMask = wxStrlen(pszMask);
}
wxString strToMatch(pszMask, uiLenMask);
const wxChar* pMatch = wxStrstr(pszTxt, strToMatch);
if ( pMatch == NULL )
return FALSE;
// -1 to compensate "++" in the loop
pszTxt = pMatch + uiLenMask - 1;
pszMask += uiLenMask - 1;
}
break;
default:
if ( *pszMask != *pszTxt )
return FALSE;
break;
}
}
// match only if nothing left
if ( *pszTxt == wxT('\0') )
return TRUE;
// if we failed to match, backtrack if we can
if ( pszLastStarInText ) {
pszTxt = pszLastStarInText + 1;
pszMask = pszLastStarInMask;
pszLastStarInText = NULL;
// don't bother resetting pszLastStarInMask, it's unnecessary
goto match;
}
return FALSE;
#endif // wxUSE_REGEX/!wxUSE_REGEX
}
// Count the number of chars
int wxString::Freq(wxChar ch) const
{
int count = 0;
int len = Len();
for (int i = 0; i < len; i++)
{
if (GetChar(i) == ch)
count ++;
}
return count;
}
// convert to upper case, return the copy of the string
wxString wxString::Upper() const
{ wxString s(*this); return s.MakeUpper(); }
// convert to lower case, return the copy of the string
wxString wxString::Lower() const { wxString s(*this); return s.MakeLower(); }
int wxString::sprintf(const wxChar *pszFormat, ...)
{
va_list argptr;
va_start(argptr, pszFormat);
int iLen = PrintfV(pszFormat, argptr);
va_end(argptr);
return iLen;
}
// ---------------------------------------------------------------------------
// standard C++ library string functions
// ---------------------------------------------------------------------------
#ifdef wxSTD_STRING_COMPATIBILITY
void wxString::resize(size_t nSize, wxChar ch)
{
size_t len = length();
if ( nSize < len )
{
Truncate(nSize);
}
else if ( nSize > len )
{
*this += wxString(ch, nSize - len);
}
//else: we have exactly the specified length, nothing to do
}
void wxString::swap(wxString& str)
{
// this is slightly less efficient than fiddling with m_pchData directly,
// but it is still quite efficient as we don't copy the string here because
// ref count always stays positive
wxString tmp = str;
str = *this;
*this = tmp;
}
wxString& wxString::insert(size_t nPos, const wxString& str)
{
wxASSERT( str.GetStringData()->IsValid() );
wxASSERT( nPos <= Len() );
if ( !str.IsEmpty() ) {
wxString strTmp;
wxChar *pc = strTmp.GetWriteBuf(Len() + str.Len());
wxStrncpy(pc, c_str(), nPos);
wxStrcpy(pc + nPos, str);
wxStrcpy(pc + nPos + str.Len(), c_str() + nPos);
strTmp.UngetWriteBuf();
*this = strTmp;
}
return *this;
}
size_t wxString::find(const wxString& str, size_t nStart) const
{
wxASSERT( str.GetStringData()->IsValid() );
wxASSERT( nStart <= Len() );
const wxChar *p = wxStrstr(c_str() + nStart, str);
return p == NULL ? npos : p - c_str();
}
// VC++ 1.5 can't cope with the default argument in the header.
#if !defined(__VISUALC__) || defined(__WIN32__)
size_t wxString::find(const wxChar* sz, size_t nStart, size_t n) const
{
return find(wxString(sz, n), nStart);
}
#endif // VC++ 1.5
// Gives a duplicate symbol (presumably a case-insensitivity problem)
#if !defined(__BORLANDC__)
size_t wxString::find(wxChar ch, size_t nStart) const
{
wxASSERT( nStart <= Len() );
const wxChar *p = wxStrchr(c_str() + nStart, ch);
return p == NULL ? npos : p - c_str();
}
#endif
size_t wxString::rfind(const wxString& str, size_t nStart) const
{
wxASSERT( str.GetStringData()->IsValid() );
wxASSERT( nStart == npos || nStart <= Len() );
// TODO could be made much quicker than that
const wxChar *p = c_str() + (nStart == npos ? Len() : nStart);
while ( p >= c_str() + str.Len() ) {
if ( wxStrncmp(p - str.Len(), str, str.Len()) == 0 )
return p - str.Len() - c_str();
p--;
}
return npos;
}
// VC++ 1.5 can't cope with the default argument in the header.
#if !defined(__VISUALC__) || defined(__WIN32__)
size_t wxString::rfind(const wxChar* sz, size_t nStart, size_t n) const
{
return rfind(wxString(sz, n == npos ? wxSTRING_MAXLEN : n), nStart);
}
size_t wxString::rfind(wxChar ch, size_t nStart) const
{
if ( nStart == npos )
{
nStart = Len();
}
else
{
wxASSERT( nStart <= Len() );
}
const wxChar *p = wxStrrchr(c_str(), ch);
if ( p == NULL )
return npos;
size_t result = p - c_str();
return ( result > nStart ) ? npos : result;
}
#endif // VC++ 1.5
size_t wxString::find_first_of(const wxChar* sz, size_t nStart) const
{
const wxChar *start = c_str() + nStart;
const wxChar *firstOf = wxStrpbrk(start, sz);
if ( firstOf )
return firstOf - c_str();
else
return npos;
}
size_t wxString::find_last_of(const wxChar* sz, size_t nStart) const
{
if ( nStart == npos )
{
nStart = Len();
}
else
{
wxASSERT( nStart <= Len() );
}
for ( const wxChar *p = c_str() + length() - 1; p >= c_str(); p-- )
{
if ( wxStrchr(sz, *p) )
return p - c_str();
}
return npos;
}
size_t wxString::find_first_not_of(const wxChar* sz, size_t nStart) const
{
if ( nStart == npos )
{
nStart = Len();
}
else
{
wxASSERT( nStart <= Len() );
}
size_t nAccept = wxStrspn(c_str() + nStart, sz);
if ( nAccept >= length() - nStart )
return npos;
else
return nAccept;
}
size_t wxString::find_first_not_of(wxChar ch, size_t nStart) const
{
wxASSERT( nStart <= Len() );
for ( const wxChar *p = c_str() + nStart; *p; p++ )
{
if ( *p != ch )
return p - c_str();
}
return npos;
}
size_t wxString::find_last_not_of(const wxChar* sz, size_t nStart) const
{
if ( nStart == npos )
{
nStart = Len();
}
else
{
wxASSERT( nStart <= Len() );
}
for ( const wxChar *p = c_str() + nStart - 1; p >= c_str(); p-- )
{
if ( !wxStrchr(sz, *p) )
return p - c_str();
}
return npos;
}
size_t wxString::find_last_not_of(wxChar ch, size_t nStart) const
{
if ( nStart == npos )
{
nStart = Len();
}
else
{
wxASSERT( nStart <= Len() );
}
for ( const wxChar *p = c_str() + nStart - 1; p >= c_str(); p-- )
{
if ( *p != ch )
return p - c_str();
}
return npos;
}
wxString& wxString::erase(size_t nStart, size_t nLen)
{
wxString strTmp(c_str(), nStart);
if ( nLen != npos ) {
wxASSERT( nStart + nLen <= Len() );
strTmp.append(c_str() + nStart + nLen);
}
*this = strTmp;
return *this;
}
wxString& wxString::replace(size_t nStart, size_t nLen, const wxChar *sz)
{
wxASSERT_MSG( nStart + nLen <= Len(),
_T("index out of bounds in wxString::replace") );
wxString strTmp;
strTmp.Alloc(Len()); // micro optimisation to avoid multiple mem allocs
if ( nStart != 0 )
strTmp.append(c_str(), nStart);
strTmp << sz << c_str() + nStart + nLen;
*this = strTmp;
return *this;
}
wxString& wxString::replace(size_t nStart, size_t nLen, size_t nCount, wxChar ch)
{
return replace(nStart, nLen, wxString(ch, nCount));
}
wxString& wxString::replace(size_t nStart, size_t nLen,
const wxString& str, size_t nStart2, size_t nLen2)
{
return replace(nStart, nLen, str.substr(nStart2, nLen2));
}
wxString& wxString::replace(size_t nStart, size_t nLen,
const wxChar* sz, size_t nCount)
{
return replace(nStart, nLen, wxString(sz, nCount));
}
#endif //std::string compatibility
// ============================================================================
// ArrayString
// ============================================================================
// size increment = min(50% of current size, ARRAY_MAXSIZE_INCREMENT)
#define ARRAY_MAXSIZE_INCREMENT 4096
#ifndef ARRAY_DEFAULT_INITIAL_SIZE // also defined in dynarray.h
#define ARRAY_DEFAULT_INITIAL_SIZE (16)
#endif
#define STRING(p) ((wxString *)(&(p)))
// ctor
void wxArrayString::Init(bool autoSort)
{
m_nSize =
m_nCount = 0;
m_pItems = (wxChar **) NULL;
m_autoSort = autoSort;
}
// copy ctor
wxArrayString::wxArrayString(const wxArrayString& src)
{
Init(src.m_autoSort);
*this = src;
}
// assignment operator
wxArrayString& wxArrayString::operator=(const wxArrayString& src)
{
if ( m_nSize > 0 )
Clear();
Copy(src);
m_autoSort = src.m_autoSort;
return *this;
}
void wxArrayString::Copy(const wxArrayString& src)
{
if ( src.m_nCount > ARRAY_DEFAULT_INITIAL_SIZE )
Alloc(src.m_nCount);
for ( size_t n = 0; n < src.m_nCount; n++ )
Add(src[n]);
}
// grow the array
void wxArrayString::Grow(size_t nIncrement)
{
// only do it if no more place
if ( (m_nSize - m_nCount) < nIncrement ) {
// if ARRAY_DEFAULT_INITIAL_SIZE were set to 0, the initially empty would
// be never resized!
#if ARRAY_DEFAULT_INITIAL_SIZE == 0
#error "ARRAY_DEFAULT_INITIAL_SIZE must be > 0!"
#endif
if ( m_nSize == 0 ) {
// was empty, alloc some memory
m_nSize = ARRAY_DEFAULT_INITIAL_SIZE;
if (m_nSize < nIncrement)
m_nSize = nIncrement;
m_pItems = new wxChar *[m_nSize];
}
else {
// otherwise when it's called for the first time, nIncrement would be 0
// and the array would never be expanded
// add 50% but not too much
size_t ndefIncrement = m_nSize < ARRAY_DEFAULT_INITIAL_SIZE
? ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1;
if ( ndefIncrement > ARRAY_MAXSIZE_INCREMENT )
ndefIncrement = ARRAY_MAXSIZE_INCREMENT;
if ( nIncrement < ndefIncrement )
nIncrement = ndefIncrement;
m_nSize += nIncrement;
wxChar **pNew = new wxChar *[m_nSize];
// copy data to new location
memcpy(pNew, m_pItems, m_nCount*sizeof(wxChar *));
// delete old memory (but do not release the strings!)
wxDELETEA(m_pItems);
m_pItems = pNew;
}
}
}
void wxArrayString::Free()
{
for ( size_t n = 0; n < m_nCount; n++ ) {
STRING(m_pItems[n])->GetStringData()->Unlock();
}
}
// deletes all the strings from the list
void wxArrayString::Empty()
{
Free();
m_nCount = 0;
}
// as Empty, but also frees memory
void wxArrayString::Clear()
{
Free();
m_nSize =
m_nCount = 0;
wxDELETEA(m_pItems);
}
// dtor
wxArrayString::~wxArrayString()
{
Free();
wxDELETEA(m_pItems);
}
// pre-allocates memory (frees the previous data!)
void wxArrayString::Alloc(size_t nSize)
{
// only if old buffer was not big enough
if ( nSize > m_nSize ) {
Free();
wxDELETEA(m_pItems);
m_pItems = new wxChar *[nSize];
m_nSize = nSize;
}
m_nCount = 0;
}
// minimizes the memory usage by freeing unused memory
void wxArrayString::Shrink()
{
// only do it if we have some memory to free
if( m_nCount < m_nSize ) {
// allocates exactly as much memory as we need
wxChar **pNew = new wxChar *[m_nCount];
// copy data to new location
memcpy(pNew, m_pItems, m_nCount*sizeof(wxChar *));
delete [] m_pItems;
m_pItems = pNew;
}
}
// return a wxString[] as required for some control ctors.
wxString* wxArrayString::GetStringArray() const
{
wxString *array = 0;
if( m_nCount > 0 )
{
array = new wxString[m_nCount];
for( size_t i = 0; i < m_nCount; i++ )
array[i] = m_pItems[i];
}
return array;
}
// searches the array for an item (forward or backwards)
int wxArrayString::Index(const wxChar *sz, bool bCase, bool bFromEnd) const
{
if ( m_autoSort ) {
// use binary search in the sorted array
wxASSERT_MSG( bCase && !bFromEnd,
wxT("search parameters ignored for auto sorted array") );
size_t i,
lo = 0,
hi = m_nCount;
int res;
while ( lo < hi ) {
i = (lo + hi)/2;
res = wxStrcmp(sz, m_pItems[i]);
if ( res < 0 )
hi = i;
else if ( res > 0 )
lo = i + 1;
else
return i;
}
return wxNOT_FOUND;
}
else {
// use linear search in unsorted array
if ( bFromEnd ) {
if ( m_nCount > 0 ) {
size_t ui = m_nCount;
do {
if ( STRING(m_pItems[--ui])->IsSameAs(sz, bCase) )
return ui;
}
while ( ui != 0 );
}
}
else {
for( size_t ui = 0; ui < m_nCount; ui++ ) {
if( STRING(m_pItems[ui])->IsSameAs(sz, bCase) )
return ui;
}
}
}
return wxNOT_FOUND;
}
// add item at the end
size_t wxArrayString::Add(const wxString& str, size_t nInsert)
{
if ( m_autoSort ) {
// insert the string at the correct position to keep the array sorted
size_t i,
lo = 0,
hi = m_nCount;
int res;
while ( lo < hi ) {
i = (lo + hi)/2;
res = wxStrcmp(str, m_pItems[i]);
if ( res < 0 )
hi = i;
else if ( res > 0 )
lo = i + 1;
else {
lo = hi = i;
break;
}
}
wxASSERT_MSG( lo == hi, wxT("binary search broken") );
Insert(str, lo, nInsert);
return (size_t)lo;
}
else {
wxASSERT( str.GetStringData()->IsValid() );
Grow(nInsert);
for (size_t i = 0; i < nInsert; i++)
{
// the string data must not be deleted!
str.GetStringData()->Lock();
// just append
m_pItems[m_nCount + i] = (wxChar *)str.c_str(); // const_cast
}
size_t ret = m_nCount;
m_nCount += nInsert;
return ret;
}
}
// add item at the given position
void wxArrayString::Insert(const wxString& str, size_t nIndex, size_t nInsert)
{
wxASSERT( str.GetStringData()->IsValid() );
wxCHECK_RET( nIndex <= m_nCount, wxT("bad index in wxArrayString::Insert") );
wxCHECK_RET( m_nCount <= m_nCount + nInsert,
wxT("array size overflow in wxArrayString::Insert") );
Grow(nInsert);
memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex],
(m_nCount - nIndex)*sizeof(wxChar *));
for (size_t i = 0; i < nInsert; i++)
{
str.GetStringData()->Lock();
m_pItems[nIndex + i] = (wxChar *)str.c_str();
}
m_nCount += nInsert;
}
// expand the array
void wxArrayString::SetCount(size_t count)
{
Alloc(count);
wxString s;
while ( m_nCount < count )
m_pItems[m_nCount++] = (wxChar *)s.c_str();
}
// removes item from array (by index)
void wxArrayString::Remove(size_t nIndex, size_t nRemove)
{
wxCHECK_RET( nIndex < m_nCount, wxT("bad index in wxArrayString::Remove") );
wxCHECK_RET( nIndex + nRemove <= m_nCount,
wxT("removing too many elements in wxArrayString::Remove") );
// release our lock
for (size_t i = 0; i < nRemove; i++)
Item(nIndex + i).GetStringData()->Unlock();
memmove(&m_pItems[nIndex], &m_pItems[nIndex + nRemove],
(m_nCount - nIndex - nRemove)*sizeof(wxChar *));
m_nCount -= nRemove;
}
// removes item from array (by value)
void wxArrayString::Remove(const wxChar *sz)
{
int iIndex = Index(sz);
wxCHECK_RET( iIndex != wxNOT_FOUND,
wxT("removing inexistent element in wxArrayString::Remove") );
Remove(iIndex);
}
// ----------------------------------------------------------------------------
// sorting
// ----------------------------------------------------------------------------
// we can only sort one array at a time with the quick-sort based
// implementation
#if wxUSE_THREADS
// need a critical section to protect access to gs_compareFunction and
// gs_sortAscending variables
static wxCriticalSection *gs_critsectStringSort = NULL;
// call this before the value of the global sort vars is changed/after
// you're finished with them
#define START_SORT() wxASSERT( !gs_critsectStringSort ); \
gs_critsectStringSort = new wxCriticalSection; \
gs_critsectStringSort->Enter()
#define END_SORT() gs_critsectStringSort->Leave(); \
delete gs_critsectStringSort; \
gs_critsectStringSort = NULL
#else // !threads
#define START_SORT()
#define END_SORT()
#endif // wxUSE_THREADS
// function to use for string comparaison
static wxArrayString::CompareFunction gs_compareFunction = NULL;
// if we don't use the compare function, this flag tells us if we sort the
// array in ascending or descending order
static bool gs_sortAscending = TRUE;
// function which is called by quick sort
extern "C" int LINKAGEMODE
wxStringCompareFunction(const void *first, const void *second)
{
wxString *strFirst = (wxString *)first;
wxString *strSecond = (wxString *)second;
if ( gs_compareFunction ) {
return gs_compareFunction(*strFirst, *strSecond);
}
else {
// maybe we should use wxStrcoll
int result = wxStrcmp(strFirst->c_str(), strSecond->c_str());
return gs_sortAscending ? result : -result;
}
}
// sort array elements using passed comparaison function
void wxArrayString::Sort(CompareFunction compareFunction)
{
START_SORT();
wxASSERT( !gs_compareFunction ); // must have been reset to NULL
gs_compareFunction = compareFunction;
DoSort();
// reset it to NULL so that Sort(bool) will work the next time
gs_compareFunction = NULL;
END_SORT();
}
void wxArrayString::Sort(bool reverseOrder)
{
START_SORT();
wxASSERT( !gs_compareFunction ); // must have been reset to NULL
gs_sortAscending = !reverseOrder;
DoSort();
END_SORT();
}
void wxArrayString::DoSort()
{
wxCHECK_RET( !m_autoSort, wxT("can't use this method with sorted arrays") );
// just sort the pointers using qsort() - of course it only works because
// wxString() *is* a pointer to its data
qsort(m_pItems, m_nCount, sizeof(wxChar *), wxStringCompareFunction);
}
bool wxArrayString::operator==(const wxArrayString& a) const
{
if ( m_nCount != a.m_nCount )
return FALSE;
for ( size_t n = 0; n < m_nCount; n++ )
{
if ( Item(n) != a[n] )
return FALSE;
}
return TRUE;
}