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imagpnm.h
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C/C++ Source or Header
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2002-08-31
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1KB
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50 lines
/////////////////////////////////////////////////////////////////////////////
// Name: imagpnm.h
// Purpose: wxImage PNM handler
// Author: Sylvain Bougnoux
// RCS-ID: $Id: imagpnm.h,v 1.3 2002/08/31 11:29:10 GD Exp $
// Copyright: (c) Sylvain Bougnoux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGPNM_H_
#define _WX_IMAGPNM_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "imagpnm.h"
#endif
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxPNMHandler
//-----------------------------------------------------------------------------
#if wxUSE_PNM
class WXDLLEXPORT wxPNMHandler : public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxPNMHandler)
public:
inline wxPNMHandler()
{
m_name = "PNM file";
m_extension = "pnm";
m_type = wxBITMAP_TYPE_PNM;
m_mime = "image/pnm";
};
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool DoCanRead( wxInputStream& stream );
#endif
};
#endif
#endif
// _WX_IMAGPNM_H_