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glutdemo.mak
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Makefile
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1996-11-19
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3KB
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84 lines
#===================================================================
#
# GLUTDEMO.MAK - OpenGL GLUT Demo Make file
# Copyright IBM Corporation 1996
#
#===================================================================
#===================================================================
# Include the file ibmsamp.inc which defines the various macros
# depending on the target specified.
#
# The following macros are defined in ibmsamp.inc:
#
# OBJDIR - Directory where object files are created
# EXEDIR - Directory where executable files are created
# RC - Resource compiler
# RCFLAGS - Resource compiler flags
# LINK - Linker
# LFLAGS - Linker flags
# MTLIBS - Multithreaded versions of the runtime libraries
#===================================================================
!include ..\..\ibmsamp.inc
GLUTLIB = glut.lib
OGLLIB = opengl.lib
CFLAGS = $(CFLAGS) -Ss -W1 -Gm+ -DOS2
#-------------------------------------------------------------------
#
# A list of all of the object files
#
#-------------------------------------------------------------------
OBJS = $(OBJDIR)\atlantis.obj \
$(OBJDIR)\whale.obj \
$(OBJDIR)\shark.obj \
$(OBJDIR)\dolphin.obj \
$(OBJDIR)\swim.obj
#-------------------------------------------------------------------
# This section lists all files to be built by make. The
# makefile builds the executable as well as its associated help
# file.
#-------------------------------------------------------------------
all: $(EXEDIR)\atlantis.exe $(EXEDIR)\test7.exe
#-------------------------------------------------------------------
# Dependencies
# This section lists all object files needed to be built for the
# application, along with the files it is dependent upon (e.g.
# its source and any header files).
#-------------------------------------------------------------------
$(OBJDIR)\atlantis.obj: atlantis.c atlantis.h
$(CC) -c $(CFLAGS) -Fo"$(OBJDIR)\$(@B).obj" $(@B).c
$(OBJDIR)\whale.obj: whale.c atlantis.h
$(CC) -c $(CFLAGS) -Fo"$(OBJDIR)\$(@B).obj" $(@B).c
$(OBJDIR)\shark.obj: shark.c atlantis.h
$(CC) -c $(CFLAGS) -Fo"$(OBJDIR)\$(@B).obj" $(@B).c
$(OBJDIR)\dolphin.obj: dolphin.c atlantis.h
$(CC) -c $(CFLAGS) -Fo"$(OBJDIR)\$(@B).obj" $(@B).c
$(OBJDIR)\swim.obj: swim.c atlantis.h
$(CC) -c $(CFLAGS) -Fo"$(OBJDIR)\$(@B).obj" $(@B).c
$(OBJDIR)\test7.obj: test7.c
$(CC) -c $(CFLAGS) -Fo"$(OBJDIR)\$(@B).obj" $(@B).c
$(EXEDIR)\atlantis.exe: $(OBJS) glutdemo.def
-$(CREATE_PATH)
$(LINK) $@ glutdemo.def $(MTLIBS) + $(OGLLIB) + $(GLUTLIB) $(OBJS)
$(EXEDIR)\test7.exe: $(OBJDIR)\test7.obj glutdemo.def
-$(CREATE_PATH)
$(LINK) $@ glutdemo.def $(MTLIBS) + $(OGLLIB) + $(GLUTLIB) $(OBJDIR)\test7.obj
clean :
@if exist *.obj del *.obj
@if exist *.dll del *.dll
@if exist *.exe del *.exe