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Text File  |  1998-06-18  |  20KB  |  1,025 lines

  1. Gun_NewGunType 0
  2. Gun_MaxTurnSpeed 2
  3. Gun_TurnAccell 0.065
  4. Gun_TurnDecell 0.073
  5. Gun_ReloadTime 1.0  
  6. Gun_BurstMasterTime 150
  7. Gun_BurstMasterCount 3
  8. Gun_BurstAngle 32
  9. Gun_PowerLevel 1
  10. Gun_PrimarySecondary 0
  11. Gun_WeaponType 13
  12.  
  13.  
  14. Gun_NewGunType 1
  15. Gun_MaxTurnSpeed 3
  16. Gun_TurnAccell 0.060
  17. Gun_TurnDecell 0.060
  18. Gun_ReloadTime 1.0
  19. Gun_BurstMasterTime 20
  20. Gun_BurstMasterCount 2
  21. Gun_BurstAngle 3
  22. Gun_PowerLevel 1
  23. Gun_PrimarySecondary 0
  24. Gun_WeaponType 0
  25.  
  26.  
  27. Gun_NewGunType 2
  28. Gun_MaxTurnSpeed 2
  29. Gun_TurnAccell 0.076
  30. Gun_TurnDecell 0.072
  31. Gun_ReloadTime 20.0
  32. Gun_BurstMasterTime 360
  33. Gun_BurstMasterCount 3
  34. Gun_BurstAngle 45
  35. Gun_PowerLevel 1
  36. Gun_PrimarySecondary 1
  37. Gun_WeaponType 14
  38.  
  39.  
  40. Gun_NewGunType 3
  41. Gun_MaxTurnSpeed 3
  42. Gun_TurnAccell 0.076
  43. Gun_TurnDecell 0.076
  44. Gun_ReloadTime 4
  45. Gun_BurstMasterTime 200
  46. Gun_BurstMasterCount 6
  47. Gun_BurstAngle 11
  48. Gun_PowerLevel 1
  49. Gun_PrimarySecondary 1
  50. Gun_WeaponType 5
  51.  
  52.  
  53. Gun_NewGunType 4
  54. Gun_MaxTurnSpeed 4
  55. Gun_TurnAccell 0.076
  56. Gun_TurnDecell 0.072
  57. Gun_ReloadTime 4
  58. Gun_BurstMasterTime 200
  59. Gun_BurstMasterCount 4
  60. Gun_BurstAngle 10
  61. Gun_PowerLevel 1
  62. Gun_PrimarySecondary 1
  63. Gun_WeaponType 5 
  64.  
  65.  
  66. Gun_NewGunType 5
  67. Gun_MaxTurnSpeed 2.5
  68. Gun_TurnAccell 0.074
  69. Gun_TurnDecell 0.070
  70. Gun_ReloadTime 1.0
  71. Gun_BurstMasterTime 60
  72. Gun_BurstMasterCount 2
  73. Gun_BurstAngle 3
  74. Gun_PowerLevel 1
  75. Gun_PrimarySecondary 0
  76. Gun_WeaponType 14
  77.  
  78.  
  79. Gun_NewGunType 7
  80. Gun_MaxTurnSpeed 4
  81. Gun_TurnAccell 0.076
  82. Gun_TurnDecell 0.072
  83. Gun_ReloadTime 120.0
  84. Gun_BurstMasterTime 1.0
  85. Gun_BurstMasterCount 0
  86. Gun_BurstAngle 360
  87. Gun_PowerLevel 1
  88. Gun_PrimarySecondary 1
  89. Gun_WeaponType 14
  90.  
  91.  
  92. Gun_NewGunType 8
  93. Gun_MaxTurnSpeed 4
  94. Gun_TurnAccell 0.074
  95. Gun_TurnDecell 0.070
  96. Gun_ReloadTime 30.0
  97. Gun_BurstMasterTime 0.1
  98. Gun_BurstMasterCount 0
  99. Gun_BurstAngle 360
  100. Gun_PowerLevel 2
  101. Gun_PrimarySecondary 0
  102. Gun_WeaponType 0
  103.  
  104.  
  105. Gun_NewGunType 9
  106. Gun_MaxTurnSpeed 2.5
  107. Gun_TurnAccell 0.074
  108. Gun_TurnDecell 0.070
  109. Gun_ReloadTime 6
  110. Gun_BurstMasterTime 120
  111. Gun_BurstMasterCount 3
  112. Gun_BurstAngle 12
  113. Gun_PowerLevel 1
  114. Gun_PrimarySecondary 0
  115. Gun_WeaponType 7
  116.  
  117.  
  118. EnemyType ENEMY_Lazbot
  119. Flags AI_BEHAVIOUR_AVOID_MINES
  120. AI_BEHAVIOUR_ANTICIPATE_MOVE
  121. AI_BEHAVIOUR_ATTACK_ONSITE
  122. AI_BEHAVIOUR_ATTACK_FIND
  123. Shield 512
  124. Viewcone 360
  125. HearRange 3072
  126. PrimaryFireRate 7.0
  127. Radius 90
  128. ThinkTime 10
  129. MaxMoveRate 1
  130. Anticipate_Move 0.89
  131. MinRange 64
  132.  
  133.  
  134.  
  135. EnemyType ENEMY_SnubTurret
  136. Shield 255
  137. PowerLevel 2
  138. PrimaryFireRate 7.0
  139. Radius 90
  140. Anticipate_Move 0.4
  141. ViewCone 360
  142.  
  143.  
  144.  
  145. EnemyType ENEMY_BeamTurret
  146. Shield 160
  147. PowerLevel 1
  148. Radius 75
  149. ViewCone 360
  150.  
  151.  
  152.  
  153. EnemyType ENEMY_PulseTurret
  154. Shield 130
  155. PowerLevel 1
  156. Radius 70
  157. ViewCone 360
  158.  
  159.  
  160.  
  161. EnemyType ENEMY_SnubBot
  162. Flags AI_BEHAVIOUR_ANTICIPATE_MOVE
  163. AI_BEHAVIOUR_ATTACK_ONSITE
  164. AI_BEHAVIOUR_NOFRIENDLYFIRE
  165. Shield 128
  166. Viewcone 360
  167. HearRange 4096
  168. ThinkRange 4096
  169. Anticipate_Move 0.3
  170. PowerLevel 1
  171. PrimaryFireRate 20.0
  172. Radius 80
  173. MaxMoveRate 5.5
  174.  
  175.  
  176. EnemyType ENEMY_Leader_SnubBot
  177. Flags AI_BEHAVIOUR_ANTICIPATE_MOVE
  178. AI_BEHAVIOUR_ATTACK_ONSITE
  179. AI_BEHAVIOUR_NOFRIENDLYFIRE
  180. Shield 256
  181. Viewcone 360
  182. HearRange 4096
  183. Anticipate_Move 0.4
  184. PowerLevel 1
  185. PrimaryFireRate 15.0
  186. Radius 80
  187. MaxMoveRate 7
  188.  
  189.  
  190.  
  191. EnemyType ENEMY_Mekton
  192. Flags AI_BEHAVIOUR_AVOID_MINES
  193. AI_BEHAVIOUR_ANTICIPATE_MOVE
  194. AI_BEHAVIOUR_ATTACK_ONSITE
  195. AI_BEHAVIOUR_NOFRIENDLYFIRE
  196. AI_BEHAVIOUR_LEAVENETWORK
  197. Shield 256
  198. Viewcone 360
  199. HearRange 4096
  200. MaxRange  1024
  201. PrimaryFireRate 5.0
  202. Radius 90
  203. ThinkTime 10
  204. MaxMoveRate 4
  205. Anticipate_Move 0.40
  206.  
  207.  
  208. EnemyType ENEMY_Leader_Mekton
  209. Flags AI_BEHAVIOUR_AVOID_MINES
  210. AI_BEHAVIOUR_ANTICIPATE_MOVE
  211. AI_BEHAVIOUR_ATTACK_ONSITE
  212. AI_BEHAVIOUR_NOFRIENDLYFIRE
  213. Shield 384
  214. Viewcone 360
  215. HearRange 4096
  216. ThinkRange 4096
  217. PrimaryFireRate 4.0
  218. Radius 90
  219. ThinkTime 5
  220. MaxMoveRate 4.5
  221. Anticipate_Move 0.9
  222.  
  223.  
  224.  
  225. EnemyType ENEMY_Swarm
  226. Flags AI_BEHAVIOUR_AVOID_PRIMARY
  227. AI_BEHAVIOUR_AVOID_SECONDARY
  228. AI_BEHAVIOUR_AVOID_MINES
  229. AI_BEHAVIOUR_ANTICIPATE_MOVE
  230. AI_BEHAVIOUR_LEAVENETWORK
  231. AI_BEHAVIOUR_RAMMINES
  232. AI_BEHAVIOUR_RETREAT
  233. AI_BEHAVIOUR_ATTACK_ONSITE
  234. AI_BEHAVIOUR_ATTACK_FIND
  235. AI_BEHAVIOUR_NOFRIENDLYFIRE
  236. Shield 64
  237. Anticipate_Move 0
  238. Viewcone 80
  239. MaxTurnRate 2.925
  240. TurnRateAccell 0.060
  241. MoveRateAccell 0.060
  242. ThinkTime 40.0
  243. Maxmoverate 9.0
  244. PrimaryFireRate 35.0
  245. Avoid_Mines 0
  246. Avoid_Secondary 0
  247. Avoid_Primary 0
  248. MinRange 256
  249. Radius 75
  250. PrimaryWeaponType 7 
  251. HearRange 4096
  252. MaxRange  1024
  253. BlindSearchTime 10240
  254. NetworkRange 4096
  255. ThinkRange 4096
  256.  
  257.  
  258. EnemyType ENEMY_Leader_Swarm
  259. Flags AI_BEHAVIOUR_AVOID_PRIMARY
  260. AI_BEHAVIOUR_AVOID_SECONDARY
  261. AI_BEHAVIOUR_AVOID_MINES
  262. AI_BEHAVIOUR_ANTICIPATE_MOVE
  263. AI_BEHAVIOUR_LEAVENETWORK
  264. AI_BEHAVIOUR_RAMMINES
  265. AI_BEHAVIOUR_RETREAT
  266. AI_BEHAVIOUR_ATTACK_ONSITE
  267. AI_BEHAVIOUR_ATTACK_FIND
  268. AI_BEHAVIOUR_NOFRIENDLYFIRE
  269. Shield 128
  270. Anticipate_Move 1
  271. Viewcone 80
  272. MaxTurnRate 2.925
  273. TurnRateAccell 0.065
  274. MoveRateAccell 0.065
  275. ThinkTime 30.0
  276. BlindSearchTime 10240
  277. NetworkRange 10240
  278. Maxmoverate 12
  279. PrimaryFireRate 30.0
  280. Avoid_Mines 0
  281. Avoid_Secondary 0
  282. Avoid_Primary 0
  283. MinRange 256
  284. Radius 75
  285. PrimaryWeaponType 7 
  286. HearRange 4096
  287. MaxRange  1024
  288.  
  289.  
  290.  
  291. EnemyType ENEMY_MineLayer
  292. Flags AI_BEHAVIOUR_DROPMINES
  293. AI_BEHAVIOUR_AVOID_MINES
  294. Shield 1350
  295. Avoid_Mines 10
  296. MaxMoveRate 8
  297. Radius 90
  298. Viewcone 180
  299.  
  300.  
  301.  
  302. EnemyType ENEMY_Hunter
  303. Flags AI_BEHAVIOUR_ANTICIPATE_MOVE
  304. AI_BEHAVIOUR_AVOID_PRIMARY
  305. AI_BEHAVIOUR_AVOID_SECONDARY
  306. AI_BEHAVIOUR_AVOID_MINES
  307. AI_BEHAVIOUR_ATTACK_ONSITE
  308. AI_BEHAVIOUR_LEAVENETWORK
  309. AI_BEHAVIOUR_NOFRIENDLYFIRE
  310. AI_BEHAVIOUR_PRECISECONTROL
  311. AI_BEHAVIOUR_ATTACK_ONSITE
  312. AI_BEHAVIOUR_ATTACK_FIND
  313. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  314. Shield 128
  315. Anticipate_Move 0.3
  316. Viewcone 160
  317. Avoid_Mines 9
  318. PowerLevel 2
  319. MaxMoveRate 8
  320. Avoid_Primary 1.5
  321. Avoid_Secondary 2
  322. TurnRateAccell 0.065
  323. MoveRateAccell 0.065
  324. Radius 85
  325. MinRange 128
  326. PrimaryFireRate 45.0
  327. PrimaryWeaponType 12
  328. HearRange 4096
  329. MaxRange  1024
  330. BlindSearchTime 10240
  331. NetworkRange 4096
  332. ThinkRange 4096 
  333.  
  334.  
  335. EnemyType ENEMY_Leader_Hunter
  336. Flags AI_BEHAVIOUR_ANTICIPATE_MOVE
  337. AI_BEHAVIOUR_AVOID_PRIMARY
  338. AI_BEHAVIOUR_AVOID_SECONDARY
  339. AI_BEHAVIOUR_AVOID_MINES
  340. AI_BEHAVIOUR_ATTACK_ONSITE
  341. AI_BEHAVIOUR_NOFRIENDLYFIRE
  342. AI_BEHAVIOUR_PRECISECONTROL
  343. AI_BEHAVIOUR_ATTACK_ONSITE
  344. AI_BEHAVIOUR_ATTACK_FIND
  345. AI_BEHAVIOUR_WEAPONKNOWLEDGE
  346. AI_BEHAVIOUR_LEAVENETWORK 
  347. Shield 200
  348. Anticipate_Move 0.35
  349. Viewcone 160
  350. Avoid_Mines 9
  351. PowerLevel 3
  352. MaxMoveRate 8
  353. Avoid_Primary 2
  354. Avoid_Secondary 2.5
  355. TurnRateAccell 0.065
  356. MoveRateAccell 0.065
  357. Radius 85
  358. MinRange 64
  359. PrimaryFireRate 35.0
  360. PrimaryWeaponType 12
  361. HearRange 4096
  362. MaxRange  1024
  363. BlindSearchTime 10240
  364. NetworkRange 4096
  365. ThinkRange 4096 
  366.  
  367.  
  368.  
  369. EnemyType ENEMY_Shade
  370. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  371. AI_BEHAVIOUR_AVOID_PRIMARY
  372. AI_BEHAVIOUR_AVOID_SECONDARY
  373. AI_BEHAVIOUR_ANTICIPATE_MOVE
  374. AI_BEHAVIOUR_NOFRIENDLYFIRE
  375. AI_BEHAVIOUR_ATTACK_FIND
  376. AI_BEHAVIOUR_RETREAT
  377. AI_BEHAVIOUR_CLOAK
  378. AI_BEHAVIOUR_LEAVENETWORK
  379. Avoid_Secondary 3
  380. Avoid_primary 4
  381. Viewcone 160
  382. Avoid_Mines 6
  383. PrimaryFireRate 35.0
  384. PrimaryWeaponType 11
  385. TurnRateAccell 0.070
  386. MoveRateAccell 0.070
  387. Radius  80
  388. Shield 256
  389. Anticipate_Move 0.4
  390. MinRange 256
  391. HearRange 4096
  392. MaxRange  1024
  393. BlindSearchTime 10240
  394. NetworkRange 4096
  395. ThinkRange 4096
  396.  
  397.  
  398. EnemyType ENEMY_Leader_Shade
  399. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  400. AI_BEHAVIOUR_AVOID_PRIMARY
  401. AI_BEHAVIOUR_AVOID_SECONDARY
  402. AI_BEHAVIOUR_ANTICIPATE_MOVE
  403. AI_BEHAVIOUR_NOFRIENDLYFIRE
  404. AI_BEHAVIOUR_ATTACK_FIND
  405. AI_BEHAVIOUR_RETREAT
  406. AI_BEHAVIOUR_CLOAK
  407. AI_BEHAVIOUR_LEAVENETWORK
  408. AI_BEHAVIOUR_AVOID_MINES
  409. Avoid_Secondary 3
  410. Avoid_primary 4
  411. Viewcone 180
  412. Avoid_Mines 6
  413. PrimaryFireRate 35.0
  414. PrimaryWeaponType 11
  415. TurnRateAccell 0.070
  416. MoveRateAccell 0.070
  417. Radius  80
  418. Shield 384
  419. Anticipate_Move 0.45
  420. MinRange 256
  421. HearRange 4096
  422. MaxRange  1024
  423. BlindSearchTime 10240
  424. NetworkRange 4096
  425. ThinkRange 4096
  426.  
  427.  
  428. EnemyType ENEMY_Supressor
  429. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  430. AI_BEHAVIOUR_ATTACK_PROVOKE
  431. AI_BEHAVIOUR_AVOID_PRIMARY
  432. AI_BEHAVIOUR_AVOID_SECONDARY
  433. AI_BEHAVIOUR_ANTICIPATE_MOVE
  434. AI_BEHAVIOUR_NOFRIENDLYFIRE
  435. AI_BEHAVIOUR_ATTACK_FIND
  436. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  437. AI_BEHAVIOUR_PRECISECONTROL
  438. AI_BEHAVIOUR_LEAVENETWORK
  439. AI_BEHAVIOUR_AVOID_MINES
  440. Viewcone 180
  441. Avoid_Secondary 3
  442. Avoid_primary 3.5
  443. Avoid_Mines 6
  444. PrimaryFireRate 50.0
  445. TurnRateAccell 0.075
  446. MoveRateAccell 0.085
  447. MoveRateDecell 0.075
  448. PrimaryWeaponType 9
  449. Radius 110 
  450. Shield 384
  451. Anticipate_Move 0.7
  452. MaxTurnRate 2.950
  453. HearRange 512
  454. MaxRange  1024
  455. BlindSearchTime 300
  456. NetworkRange 256
  457. ThinkRange 512
  458. Maxmoverate 12.5
  459. ThinkTime 10
  460.  
  461.  
  462.  
  463. EnemyType ENEMY_Leader_Supressor
  464. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  465. AI_BEHAVIOUR_ATTACK_PROVOKE
  466. AI_BEHAVIOUR_AVOID_PRIMARY
  467. AI_BEHAVIOUR_AVOID_SECONDARY
  468. AI_BEHAVIOUR_ANTICIPATE_MOVE
  469. AI_BEHAVIOUR_NOFRIENDLYFIRE
  470. AI_BEHAVIOUR_LEAVENETWORK
  471. AI_BEHAVIOUR_ATTACK_FIND
  472. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  473. AI_BEHAVIOUR_PRECISECONTROL
  474. AI_BEHAVIOUR_AVOID_MINES
  475. Maxmoverate 12.5
  476. Viewcone 180
  477. Avoid_Secondary 4
  478. Avoid_primary 4.5
  479. Avoid_Mines 6
  480. PrimaryFireRate 35.0
  481. PrimaryWeaponType 3
  482. TurnRateAccell 0.080
  483. MoveRateAccell 0.080
  484. PrimaryWeaponType 9
  485. Radius 110 
  486. Shield 512
  487. Anticipate_Move 0.8
  488. MaxTurnRate 2.950
  489. HearRange 512
  490. MaxRange  1024
  491. BlindSearchTime 300
  492. NetworkRange 256
  493. ThinkRange 1024
  494. ThinkTime 10
  495.  
  496.  
  497. EnemyType ENEMY_Levitank
  498. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  499. AI_BEHAVIOUR_ATTACK_PROVOKE
  500. AI_BEHAVIOUR_AVOID_PRIMARY
  501. AI_BEHAVIOUR_AVOID_SECONDARY
  502. AI_BEHAVIOUR_ANTICIPATE_MOVE
  503. AI_BEHAVIOUR_NOFRIENDLYFIRE
  504. AI_BEHAVIOUR_ATTACK_FIND
  505. AI_BEHAVIOUR_ICANTYAW
  506. AI_BEHAVIOUR_ICANTPITCH
  507. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  508. AI_BEHAVIOUR_LEAVENETWORK
  509. AI_BEHAVIOUR_AVOID_MINES
  510. Viewcone 120
  511. Avoid_Secondary 3
  512. Avoid_primary 3
  513. Avoid_Mines 6
  514. TurnRateAccell 0.070
  515. MoveRateAccell 0.070
  516. Radius 80
  517. Shield 256
  518. Maxmoverate 7.0
  519. Anticipate_Move 0.1
  520. MinRange 356
  521. MaxTurnRate 2.725
  522. PrimaryFireRate 180.0
  523. HearRange 4096
  524. MaxRange  1024
  525. BlindSearchTime 10240
  526. NetworkRange 4096
  527. ThinkRange 4096
  528.  
  529.  
  530.  
  531. EnemyType ENEMY_Leader_Levitank
  532. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  533. AI_BEHAVIOUR_ATTACK_PROVOKE
  534. AI_BEHAVIOUR_AVOID_PRIMARY
  535. AI_BEHAVIOUR_AVOID_SECONDARY
  536. AI_BEHAVIOUR_ANTICIPATE_MOVE
  537. AI_BEHAVIOUR_NOFRIENDLYFIRE
  538. AI_BEHAVIOUR_ATTACK_FIND
  539. AI_BEHAVIOUR_ICANTYAW
  540. AI_BEHAVIOUR_ICANTPITCH
  541. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  542. AI_BEHAVIOUR_LEAVENETWORK
  543. AI_BEHAVIOUR_AVOID_MINES
  544. Viewcone 120
  545. Avoid_Secondary 4
  546. Avoid_primary 4
  547. Avoid_Mines 6
  548. TurnRateAccell 0.070
  549. MoveRateAccell 0.070
  550. Radius 80
  551. Shield 384
  552. Maxmoverate 10.0
  553. Anticipate_Move 0.3
  554. MinRange 356
  555. MaxTurnRate 2.725
  556. PrimaryFireRate 180.0
  557. HearRange 4096
  558. MaxRange  1024
  559. BlindSearchTime 10240
  560. NetworkRange 4096
  561. ThinkRange 4096
  562.  
  563.  
  564.  
  565. EnemyType ENEMY_Max 
  566. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  567. AI_BEHAVIOUR_ATTACK_PROVOKE
  568. AI_BEHAVIOUR_AVOID_PRIMARY
  569. AI_BEHAVIOUR_AVOID_SECONDARY
  570. AI_BEHAVIOUR_ANTICIPATE_MOVE
  571. AI_BEHAVIOUR_NOFRIENDLYFIRE
  572. AI_BEHAVIOUR_ATTACK_FIND
  573. AI_BEHAVIOUR_ICANTYAW
  574. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  575. AI_BEHAVIOUR_LEAVENETWORK
  576. AI_BEHAVIOUR_AVOID_MINES
  577. Viewcone 300
  578. Avoid_Secondary 2
  579. Avoid_primary 6
  580. Avoid_Mines 0
  581. TurnRateAccell 0.060
  582. MoveRateAccell 0.065
  583. Radius 190
  584. Shield 1024
  585. Maxmoverate 4.5
  586. Anticipate_Move 0.7
  587. MinRange 128
  588. MaxTurnRate 1.5
  589. PrimaryWeaponType 2
  590. PrimaryFireRate 3.0
  591. PowerLevel 3
  592. HearRange 4096
  593. MaxRange  1024
  594. BlindSearchTime 10240
  595. NetworkRange 4096
  596. ThinkRange 4096
  597. ThinkTime 10
  598.  
  599.  
  600. EnemyType ENEMY_Leader_Max 
  601. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  602. AI_BEHAVIOUR_ATTACK_PROVOKE
  603. AI_BEHAVIOUR_AVOID_PRIMARY
  604. AI_BEHAVIOUR_AVOID_SECONDARY
  605. AI_BEHAVIOUR_ANTICIPATE_MOVE
  606. AI_BEHAVIOUR_NOFRIENDLYFIRE
  607. AI_BEHAVIOUR_ATTACK_FIND
  608. AI_BEHAVIOUR_ICANTYAW
  609. AI_BEHAVIOUR_WEAPONKNOWLEDGE
  610. AI_BEHAVIOUR_LEAVENETWORK 
  611. AI_BEHAVIOUR_AVOID_MINES
  612. Viewcone 360
  613. Avoid_Secondary 6.5
  614. Avoid_primary 7
  615. Avoid_Mines 7
  616. TurnRateAccell 0.070
  617. MoveRateAccell 0.070
  618. Radius 190
  619. Shield 1024
  620. Maxmoverate 6.0
  621. Anticipate_Move 0.7
  622. MinRange 64
  623. MaxTurnRate 3.0
  624. PrimaryWeaponType 2
  625. PrimaryFireRate 2.0
  626. PowerLevel 3
  627. HearRange 4096
  628. MaxRange  1024
  629. BlindSearchTime 10240
  630. NetworkRange 4096
  631. ThinkRange 4096
  632. ThinkTime 10
  633.  
  634.  
  635. Enemytype ENEMY_Airmobil
  636. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  637. AI_BEHAVIOUR_ATTACK_PROVOKE
  638. AI_BEHAVIOUR_AVOID_PRIMARY
  639. AI_BEHAVIOUR_AVOID_SECONDARY
  640. AI_BEHAVIOUR_ANTICIPATE_MOVE
  641. AI_BEHAVIOUR_NOFRIENDLYFIRE
  642. AI_BEHAVIOUR_ATTACK_FIND
  643. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  644. AI_BEHAVIOUR_ICANTYAW
  645. AI_BEHAVIOUR_LEAVENETWORK
  646. AI_BEHAVIOUR_AVOID_MINES
  647. Viewcone 90
  648. Avoid_Secondary 4
  649. Avoid_primary 3
  650. Avoid_Mines 5
  651. SecondaryWeaponType 6
  652. SecondaryFireRate 360.0
  653. Shield 512
  654. Radius 145
  655. HearRange 4096
  656. PowerLevel 2
  657. MaxRange  1024
  658. BlindSearchTime 10240
  659. NetworkRange 4096
  660. ThinkRange 4096
  661.  
  662.  
  663. Enemytype ENEMY_Leader_Airmobil
  664. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  665. AI_BEHAVIOUR_ATTACK_PROVOKE
  666. AI_BEHAVIOUR_AVOID_PRIMARY
  667. AI_BEHAVIOUR_AVOID_SECONDARY
  668. AI_BEHAVIOUR_ANTICIPATE_MOVE
  669. AI_BEHAVIOUR_NOFRIENDLYFIRE
  670. AI_BEHAVIOUR_ATTACK_FIND
  671. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  672. AI_BEHAVIOUR_ICANTYAW
  673. AI_BEHAVIOUR_LEAVENETWORK
  674. AI_BEHAVIOUR_AVOID_MINES
  675. Viewcone 180
  676. Avoid_Secondary 4.5
  677. Avoid_primary 3.5
  678. Avoid_Mines 5.5
  679. SecondaryWeaponType 6
  680. SecondaryFireRate 360.0
  681. Shield 600
  682. PowerLevel 2
  683. Radius 145
  684. HearRange 4096
  685. MaxRange  1024
  686. BlindSearchTime 10240
  687. NetworkRange 4096
  688. ThinkRange 4096
  689.  
  690.  
  691. Enemytype ENEMY_Duel
  692. Flags AI_BEHAVIOUR_ANTICIPATE_MOVE
  693. Anticipate_Move 0.2
  694. Shield 300
  695. Radius 190
  696. Viewcone 360 
  697.  
  698.  
  699. Enemytype ENEMY_Bike_Cerbero
  700. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  701. AI_BEHAVIOUR_ATTACK_PROVOKE
  702. AI_BEHAVIOUR_AVOID_PRIMARY
  703. AI_BEHAVIOUR_AVOID_SECONDARY
  704. AI_BEHAVIOUR_ANTICIPATE_MOVE
  705. AI_BEHAVIOUR_NOFRIENDLYFIRE
  706. AI_BEHAVIOUR_ATTACK_FIND
  707. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  708. AI_BEHAVIOUR_PRECISECONTROL
  709. AI_BEHAVIOUR_LEAVENETWORK
  710. AI_BEHAVIOUR_AVOID_MINES
  711. Radius 75
  712. Shield 256
  713. PrimaryWeaponType 0
  714. PrimaryFireRate  30
  715. Powerlevel 3
  716. Viewcone 180
  717. Avoid_Secondary 7
  718. Avoid_primary 7
  719. Avoid_Mines 6
  720. TurnRateAccell 0.075
  721. MoveRateAccell 0.075
  722. Anticipate_Move 0.7
  723. MaxMoveRate 8
  724. BlindSearchTime 1024
  725. MinRange 256
  726. ThinkTime 10
  727. HearRange 4096
  728. MaxRange  1024
  729. NetworkRange 4096
  730. ThinkRange 4096 
  731.  
  732. Enemytype ENEMY_Boss_Metatank
  733. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  734. AI_BEHAVIOUR_ATTACK_PROVOKE
  735. AI_BEHAVIOUR_AVOID_PRIMARY
  736. AI_BEHAVIOUR_NOFRIENDLYFIRE
  737. AI_BEHAVIOUR_ATTACK_FIND
  738. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  739. AI_BEHAVIOUR_PRECISECONTROL
  740. Radius 300
  741.  
  742. Enemytype ENEMY_Legz
  743. AI_BEHAVIOUR_ATTACK_ONSITE
  744. AI_BEHAVIOUR_ATTACK_FIND
  745. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  746. AI_BEHAVIOUR_ATTACK_PROVOKE
  747. AI_BEHAVIOUR_PRECISECONTROL
  748. MaxMoveRate 6
  749. Viewcone 360
  750. Radius 70
  751. ThinkTime 10
  752.  
  753. Enemytype ENEMY_Bike_Excop
  754. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  755. AI_BEHAVIOUR_ATTACK_PROVOKE
  756. AI_BEHAVIOUR_AVOID_PRIMARY
  757. AI_BEHAVIOUR_AVOID_SECONDARY
  758. AI_BEHAVIOUR_ANTICIPATE_MOVE
  759. AI_BEHAVIOUR_NOFRIENDLYFIRE
  760. AI_BEHAVIOUR_ATTACK_FIND
  761. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  762. AI_BEHAVIOUR_PRECISECONTROL
  763. AI_BEHAVIOUR_LEAVENETWORK
  764. AI_BEHAVIOUR_AVOID_MINES
  765. Radius 75
  766. Shield 512
  767. PrimaryWeaponType 0
  768. PrimaryFireRate  20
  769. Powerlevel 2
  770. Viewcone 190
  771. Avoid_Secondary 7
  772. Avoid_primary 8
  773. Avoid_Mines 6
  774. TurnRateAccell 0.075
  775. MoveRateAccell 0.075
  776. Anticipate_Move 0.7
  777. MaxMoveRate 9
  778. MinRange 256
  779. ThinkTime 10 
  780. HearRange 4096
  781. MaxRange  1024
  782. BlindSearchTime 10240
  783. NetworkRange 4096
  784. ThinkRange 4096
  785.  
  786. Enemytype ENEMY_Bike_HK5
  787. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  788. AI_BEHAVIOUR_ATTACK_PROVOKE
  789. AI_BEHAVIOUR_AVOID_PRIMARY
  790. AI_BEHAVIOUR_AVOID_SECONDARY
  791. AI_BEHAVIOUR_ANTICIPATE_MOVE
  792. AI_BEHAVIOUR_NOFRIENDLYFIRE
  793. AI_BEHAVIOUR_ATTACK_FIND
  794. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  795. AI_BEHAVIOUR_PRECISECONTROL
  796. AI_BEHAVIOUR_LEAVENETWORK
  797. AI_BEHAVIOUR_AVOID_MINES
  798. Radius 75
  799. Shield 384
  800. PrimaryWeaponType 1
  801. PrimaryFireRate  180
  802. Powerlevel 2
  803. Viewcone 360
  804. Avoid_Secondary 7
  805. Avoid_primary 7
  806. Avoid_Mines 9
  807. TurnRateAccell 0.075
  808. MoveRateAccell 0.075
  809. Anticipate_Move 0.6
  810. MaxMoveRate 7
  811. MinRange 256
  812. ThinkTime 10 
  813. HearRange 4096
  814. MaxRange  1024
  815. BlindSearchTime 10240
  816. NetworkRange 4096
  817. ThinkRange 4096
  818.  
  819.  
  820. Enemytype ENEMY_Bike_Slick
  821. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  822. AI_BEHAVIOUR_ATTACK_PROVOKE
  823. AI_BEHAVIOUR_AVOID_PRIMARY
  824. AI_BEHAVIOUR_AVOID_SECONDARY
  825. AI_BEHAVIOUR_ANTICIPATE_MOVE
  826. AI_BEHAVIOUR_NOFRIENDLYFIRE
  827. AI_BEHAVIOUR_ATTACK_FIND
  828. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  829. AI_BEHAVIOUR_PRECISECONTROL
  830. AI_BEHAVIOUR_LEAVENETWORK
  831. AI_BEHAVIOUR_AVOID_MINES
  832. Radius 75
  833. Shield 256
  834. PrimaryWeaponType 1
  835. PrimaryFireRate  180
  836. Powerlevel 2
  837. Viewcone 180
  838. Avoid_Secondary 9
  839. Avoid_primary 7
  840. Avoid_Mines 7
  841. TurnRateAccell 0.085
  842. MoveRateAccell 0.085
  843. Anticipate_Move 0.6
  844. MaxMoveRate 10
  845. MinRange 256
  846. ThinkTime 10 
  847. HearRange 4096
  848. MaxRange  1024
  849. BlindSearchTime 10240
  850. NetworkRange 4096
  851. ThinkRange 4096
  852.  
  853.  
  854. Enemytype ENEMY_Bike_CuvelClark
  855. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  856. AI_BEHAVIOUR_ATTACK_PROVOKE
  857. AI_BEHAVIOUR_AVOID_PRIMARY
  858. AI_BEHAVIOUR_AVOID_SECONDARY
  859. AI_BEHAVIOUR_ANTICIPATE_MOVE
  860. AI_BEHAVIOUR_NOFRIENDLYFIRE
  861. AI_BEHAVIOUR_ATTACK_FIND
  862. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  863. AI_BEHAVIOUR_PRECISECONTROL
  864. AI_BEHAVIOUR_LEAVENETWORK
  865. AI_BEHAVIOUR_AVOID_MINES
  866. Radius 75
  867. Shield 192
  868. PrimaryWeaponType 1
  869. PrimaryFireRate  120
  870. Powerlevel 3
  871. Viewcone 170
  872. Avoid_Secondary 6
  873. Avoid_primary 7
  874. Avoid_Mines 6
  875. TurnRateAccell 0.080
  876. MoveRateAccell 0.080
  877. Anticipate_Move 0.6
  878. MaxMoveRate 11
  879. MinRange 256
  880. ThinkTime 10 
  881. HearRange 4096
  882. MaxRange  1024
  883. BlindSearchTime 10240
  884. NetworkRange 4096
  885. ThinkRange 4096
  886.  
  887.  
  888. Enemytype ENEMY_Bike_Sceptre
  889. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  890. AI_BEHAVIOUR_ATTACK_PROVOKE
  891. AI_BEHAVIOUR_AVOID_PRIMARY
  892. AI_BEHAVIOUR_AVOID_SECONDARY
  893. AI_BEHAVIOUR_ANTICIPATE_MOVE
  894. AI_BEHAVIOUR_NOFRIENDLYFIRE
  895. AI_BEHAVIOUR_ATTACK_FIND
  896. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  897. AI_BEHAVIOUR_PRECISECONTROL
  898. AI_BEHAVIOUR_LEAVENETWORK
  899. AI_BEHAVIOUR_AVOID_MINES
  900. Radius 75
  901. Shield 512
  902. PrimaryWeaponType 1
  903. PrimaryFireRate  80
  904. Powerlevel 3
  905. Viewcone 360
  906. Avoid_Secondary 7
  907. Avoid_primary 6
  908. Avoid_Mines 9
  909. TurnRateAccell 0.065
  910. MoveRateAccell 0.065
  911. Anticipate_Move 0.6
  912. MaxMoveRate 6
  913. MinRange 256
  914. ThinkTime 40 
  915. HearRange 4096
  916. MaxRange  1024
  917. BlindSearchTime 10240
  918. NetworkRange 4096
  919. ThinkRange 4096
  920.  
  921.  
  922. Enemytype ENEMY_Bike_NimSoo
  923. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  924. AI_BEHAVIOUR_ATTACK_PROVOKE
  925. AI_BEHAVIOUR_AVOID_PRIMARY
  926. AI_BEHAVIOUR_AVOID_SECONDARY
  927. AI_BEHAVIOUR_ANTICIPATE_MOVE
  928. AI_BEHAVIOUR_NOFRIENDLYFIRE
  929. AI_BEHAVIOUR_ATTACK_FIND
  930. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  931. AI_BEHAVIOUR_PRECISECONTROL
  932. AI_BEHAVIOUR_LEAVENETWORK
  933. AI_BEHAVIOUR_AVOID_MINES
  934. Radius 75
  935. Shield 256
  936. PrimaryWeaponType 4
  937. PrimaryFireRate  20
  938. Powerlevel 3
  939. Viewcone 120
  940. Avoid_Secondary 5
  941. Avoid_primary 6
  942. Avoid_Mines 6
  943. TurnRateAccell 0.080
  944. MoveRateAccell 0.080
  945. Anticipate_Move 0.5
  946. MaxMoveRate 7
  947. MinRange 128
  948. ThinkTime 10 
  949. HearRange 4096
  950. MaxRange  1024
  951. BlindSearchTime 10240
  952. NetworkRange 4096
  953. ThinkRange 4096
  954.  
  955.  
  956.  
  957. Enemytype ENEMY_Bike_Jo
  958. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  959. AI_BEHAVIOUR_ATTACK_PROVOKE
  960. AI_BEHAVIOUR_AVOID_PRIMARY
  961. AI_BEHAVIOUR_AVOID_SECONDARY
  962. AI_BEHAVIOUR_ANTICIPATE_MOVE
  963. AI_BEHAVIOUR_NOFRIENDLYFIRE
  964. AI_BEHAVIOUR_AVOID_MINES
  965. AI_BEHAVIOUR_ATTACK_FIND
  966. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  967. AI_BEHAVIOUR_PRECISECONTROL
  968. AI_BEHAVIOUR_LEAVENETWORK
  969. Radius 75
  970. Shield 256
  971. PrimaryWeaponType 4
  972. PrimaryFireRate  20
  973. Powerlevel 3
  974. Viewcone 120
  975. Avoid_Secondary 5
  976. Avoid_primary 6
  977. Avoid_Mines 6
  978. TurnRateAccell 0.075
  979. MoveRateAccell 0.075
  980. Anticipate_Move 0.6
  981. MaxMoveRate 9
  982. MinRange 128
  983. ThinkTime 10 
  984. HearRange 4096
  985. MaxRange  1024
  986. BlindSearchTime 10240
  987. NetworkRange 4096
  988. ThinkRange 4096
  989.  
  990.  
  991. Enemytype ENEMY_Bike_Mofisto
  992. Flags AI_BEHAVIOUR_ATTACK_ONSITE
  993. AI_BEHAVIOUR_ATTACK_PROVOKE
  994. AI_BEHAVIOUR_AVOID_PRIMARY
  995. AI_BEHAVIOUR_AVOID_SECONDARY
  996. AI_BEHAVIOUR_ANTICIPATE_MOVE
  997. AI_BEHAVIOUR_NOFRIENDLYFIRE
  998. AI_BEHAVIOUR_ATTACK_FIND
  999. AI_BEHAVIOUR_WEAPONKNOWLEDGE 
  1000. AI_BEHAVIOUR_PRECISECONTROL
  1001. AI_BEHAVIOUR_LEAVENETWORK
  1002. AI_BEHAVIOUR_AVOID_MINES
  1003. Radius 75
  1004. Shield 384
  1005. PrimaryWeaponType 3
  1006. PrimaryFireRate  120
  1007. Powerlevel 3
  1008. Viewcone 120
  1009. Avoid_Secondary 5
  1010. Avoid_primary 6
  1011. Avoid_Mines 6
  1012. TurnRateAccell 0.070
  1013. MoveRateAccell 0.070
  1014. Anticipate_Move 0.5
  1015. MaxMoveRate 6
  1016. MinRange 128
  1017. ThinkTime 10 
  1018. HearRange 4096
  1019. MaxRange  1024
  1020. BlindSearchTime 10240
  1021. NetworkRange 4096
  1022. ThinkRange 4096
  1023.  
  1024.  
  1025.